65 lines
3.3 KiB
Markdown
65 lines
3.3 KiB
Markdown
# UI Guide for building GitLab
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## GitLab UI development kit
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We created a page inside GitLab where you can check commonly used html and css elements.
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When you run GitLab instance locally - just visit http://localhost:3000/help/ui page to see UI examples
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you can use during GitLab development.
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## Design repository
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All design files are stored in the [gitlab-design](https://gitlab.com/gitlab-org/gitlab-design)
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repository and maintained by GitLab UX designers.
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## Navigation
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GitLab's layout contains 2 sections: the left sidebar and the content. The left sidebar contains a static navigation menu.
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This menu will be visible regardless of what page you visit. The left sidebar also contains the GitLab logo
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and the current user's profile picture. The content section contains a header and the content itself.
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The header describes the current GitLab page and what navigation is
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available to user in this area. Depending on the area (project, group, profile setting) the header name and navigation may change. For example when user visits one of the
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project pages the header will contain a project name and navigation for that project. When the user visits a group page it will contain a group name and navigation related to this group.
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### Adding new tab to header navigation
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We try to keep the amount of tabs in the header navigation between 5 and 10 so that it fits on a typical laptop screen. We also try not to confuse the user with too many options. Ideally each
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tab should represent separate functionality. Everything related to the issue
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tracker should be under the 'Issues' tab while everything related to the wiki should
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be under 'Wiki' tab and so on and so forth.
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When adding a new tab to the header don't use more than 2 words for text in the link.
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We want to keep links short and easy to remember and fit all of them in the small screen.
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## Mobile screen size
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We want GitLab to work well on small mobile screens as well. Size limitations make it is impossible to fit everything on a mobile screen. In this case it is OK to hide
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part of the UI for smaller resolutions in favor of a better user experience.
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However core functionality like browsing files, creating issues, writing comments, should
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be available on all resolutions.
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## Icons
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* `trash` icon for button or link that does destructive action like removing
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information from database or file system
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* `x` icon for closing/hiding UI element. For example close modal window
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* `pencil` icon for edit button or link
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* `eye` icon for subscribe action
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* `rss` for rss/atom feed
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* `plus` for link or dropdown that lead to page where you create new object (For example new issue page)
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## Buttons
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* Button should contain icon or text. Exceptions should be approved by UX designer.
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* Use red button for destructive actions (not revertable). For example removing issue.
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* Use green or blue button for primary action. Primary button should be only one.
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Do not use both green and blue button in one form.
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* For all other cases use default white button.
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* Text button should have only first word capitalized. So should be "Create issue" instead of "Create Issue"
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## Counts
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* Always use the [`number_with_delimiter`][number_with_delimiter] helper to
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display counts in the UI.
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[number_with_delimiter]: http://api.rubyonrails.org/classes/ActionView/Helpers/NumberHelper.html#method-i-number_with_delimiter
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