462 lines
19 KiB
Markdown
462 lines
19 KiB
Markdown
---
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stage: none
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group: unassigned
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info: To determine the technical writer assigned to the Stage/Group associated with this page, see https://about.gitlab.com/handbook/engineering/ux/technical-writing/#assignments
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---
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# Performance
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Performance is an essential part and one of the main areas of concern for any modern application.
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## User Timing API
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[User Timing API](https://developer.mozilla.org/en-US/docs/Web/API/User_Timing_API) is a web API
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[available in all modern browsers](https://caniuse.com/?search=User%20timing). It allows measuring
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custom times and durations in your applications by placing special marks in your
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code. You can use the User Timing API in GitLab to measure any timing, regardless of the framework,
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including Rails, Vue, or vanilla JavaScript environments. For consistency and
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convenience of adoption, GitLab offers several ways to enable custom user timing metrics in
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your code.
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User Timing API introduces two important paradigms: `mark` and `measure`.
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**Mark** is the timestamp on the performance timeline. For example,
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`performance.mark('my-component-start');` makes a browser note the time this code
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is met. Then, you can obtain information about this mark by querying the global
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performance object again. For example, in your DevTools console:
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```javascript
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performance.getEntriesByName('my-component-start')
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```
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**Measure** is the duration between either:
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- Two marks
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- The start of navigation and a mark
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- The start of navigation and the moment the measurement is taken
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It takes several arguments of which the measurement's name is the only one required. Examples:
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- Duration between the start and end marks:
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```javascript
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performance.measure('My component', 'my-component-start', 'my-component-end')
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```
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- Duration between a mark and the moment the measurement is taken. The end mark is omitted in
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this case.
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```javascript
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performance.measure('My component', 'my-component-start')
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```
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- Duration between [the navigation start](https://developer.mozilla.org/en-US/docs/Web/API/Performance/timeOrigin)
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and the moment the actual measurement is taken.
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```javascript
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performance.measure('My component')
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```
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- Duration between [the navigation start](https://developer.mozilla.org/en-US/docs/Web/API/Performance/timeOrigin)
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and a mark. You cannot omit the start mark in this case but you can set it to `undefined`.
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```javascript
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performance.measure('My component', undefined, 'my-component-end')
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```
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To query a particular `measure`, You can use the same API, as for `mark`:
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```javascript
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performance.getEntriesByName('My component')
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```
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You can also query for all captured marks and measurements:
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```javascript
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performance.getEntriesByType('mark');
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performance.getEntriesByType('measure');
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```
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Using `getEntriesByName()` or `getEntriesByType()` returns an Array of [the PerformanceMeasure
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objects](https://developer.mozilla.org/en-US/docs/Web/API/PerformanceMeasure) which contain
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information about the measurement's start time and duration.
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### User Timing API utility
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You can use the `performanceMarkAndMeasure` utility anywhere in GitLab, as it's not tied to any
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particular environment.
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`performanceMarkAndMeasure` takes an object as an argument, where:
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| Attribute | Type | Required | Description |
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|:------------|:---------|:---------|:----------------------|
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| `mark` | `String` | no | The name for the mark to set. Used for retrieving the mark later. If not specified, the mark is not set. |
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| `measures` | `Array` | no | The list of the measurements to take at this point. |
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In return, the entries in the `measures` array are objects with the following API:
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| Attribute | Type | Required | Description |
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|:------------|:---------|:---------|:----------------------|
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| `name` | `String` | yes | The name for the measurement. Used for retrieving the mark later. Must be specified for every measure object, otherwise JavaScript fails. |
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| `start` | `String` | no | The name of a mark **from** which the measurement should be taken. |
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| `end` | `String` | no | The name of a mark **to** which the measurement should be taken. |
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Example:
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```javascript
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import { performanceMarkAndMeasure } from '~/performance/utils';
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...
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performanceMarkAndMeasure({
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mark: MR_DIFFS_MARK_DIFF_FILES_END,
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measures: [
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{
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name: MR_DIFFS_MEASURE_DIFF_FILES_DONE,
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start: MR_DIFFS_MARK_DIFF_FILES_START,
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end: MR_DIFFS_MARK_DIFF_FILES_END,
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},
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],
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});
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```
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### Vue performance plugin
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The plugin captures and measures the performance of the specified Vue components automatically
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leveraging the Vue lifecycle and the User Timing API.
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To use the Vue performance plugin:
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1. Import the plugin:
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```javascript
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import PerformancePlugin from '~/performance/vue_performance_plugin';
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```
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1. Use it before initializing your Vue application:
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```javascript
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Vue.use(PerformancePlugin, {
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components: [
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'IdeTreeList',
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'FileTree',
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'RepoEditor',
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]
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});
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```
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The plugin accepts the list of components, performance of which should be measured. The components
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should be specified by their `name` option.
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You might need to explicitly set this option on the needed components, as
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most components in the codebase don't have this option set:
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```javascript
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export default {
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name: 'IdeTreeList',
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components: {
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...
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...
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}
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```
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The plugin captures and stores the following:
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- The start **mark** for when the component has been initialized (in `beforeCreate()` hook)
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- The end **mark** of the component when it has been rendered (next animation frame after `nextTick`
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in `mounted()` hook). In most cases, this event does not wait for all sub-components to be
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bootstrapped. To measure the sub-components, you should include those into the
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plugin options.
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- **Measure** duration between the two marks above.
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### Access stored measurements
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To access stored measurements, you can use either:
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- **Performance bar**. If you have it enabled (`P` + `B` key-combo), you can see the metrics
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output in your DevTools console.
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- **"Performance" tab** of the DevTools. You can get the measurements (not the marks, though) in
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this tab when profiling performance.
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- **DevTools console**. As mentioned above, you can query for the entries:
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```javascript
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performance.getEntriesByType('mark');
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performance.getEntriesByType('measure');
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```
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### Naming convention
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All the marks and measures should be instantiated with the constants from
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`app/assets/javascripts/performance/constants.js`. When you're ready to add a new mark's or
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measurement's label, you can follow the pattern.
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NOTE:
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This pattern is a recommendation and not a hard rule.
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```javascript
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app-*-start // for a start 'mark'
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app-*-end // for an end 'mark'
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app-* // for 'measure'
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```
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For example, `'webide-init-editor-start`, `mr-diffs-mark-file-tree-end`, and so on. We do it to
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help identify marks and measures coming from the different apps on the same page.
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## Best Practices
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### Real-time Components
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When writing code for real-time features we have to keep a couple of things in mind:
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1. Do not overload the server with requests.
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1. It should feel real-time.
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Thus, we must strike a balance between sending requests and the feeling of real-time.
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Use the following rules when creating real-time solutions.
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<!-- vale gitlab.Spelling = NO -->
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1. The server tells you how much to poll by sending `Poll-Interval` in the header.
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Use that as your polling interval. This enables system administrators to change the
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[polling rate](../../administration/polling.md).
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A `Poll-Interval: -1` means you should disable polling, and this must be implemented.
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1. A response with HTTP status different from 2XX should disable polling as well.
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1. Use a common library for polling.
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1. Poll on active tabs only. Please use [Visibility](https://github.com/ai/visibilityjs).
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1. Use regular polling intervals, do not use backoff polling or jitter, as the interval is
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controlled by the server.
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1. The backend code is likely to be using ETags. You do not and should not check for status
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`304 Not Modified`. The browser transforms it for you.
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<!-- vale gitlab.Spelling = YES -->
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### Lazy Loading Images
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To improve the time to first render we are using lazy loading for images. This works by setting
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the actual image source on the `data-src` attribute. After the HTML is rendered and JavaScript is loaded,
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the value of `data-src` is moved to `src` automatically if the image is in the current viewport.
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- Prepare images in HTML for lazy loading by renaming the `src` attribute to `data-src` and adding the class `lazy`.
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- If you are using the Rails `image_tag` helper, all images are lazy-loaded by default unless `lazy: false` is provided.
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When asynchronously adding content which contains lazy images, call the function
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`gl.lazyLoader.searchLazyImages()` which searches for lazy images and loads them if needed.
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In general, it should be handled automatically through a `MutationObserver` in the lazy loading function.
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### Animations
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Only animate `opacity` & `transform` properties. Other properties (such as `top`, `left`, `margin`, and `padding`) all cause
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Layout to be recalculated, which is much more expensive. For details on this, see "Styles that Affect Layout" in
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[High Performance Animations](https://www.html5rocks.com/en/tutorials/speed/high-performance-animations/).
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If you _do_ need to change layout (for example, a sidebar that pushes main content over), prefer [FLIP](https://aerotwist.com/blog/flip-your-animations/). FLIP allows you to change expensive
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properties once, and handle the actual animation with transforms.
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### Prefetching assets
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In addition to prefetching data from the [API](graphql.md#making-initial-queries-early-with-graphql-startup-calls)
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we allow prefetching the named JavaScript "chunks" as
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[defined in the Webpack configuration](https://gitlab.com/gitlab-org/gitlab/-/blob/master/config/webpack.config.js#L298-359).
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We support two types of prefetching for the chunks:
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- The [`prefetch` link type](https://developer.mozilla.org/en-US/docs/Web/HTML/Link_types/prefetch)
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is used to prefetch a chunk for the future navigation
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- The [`preload` link type](https://developer.mozilla.org/en-US/docs/Web/HTML/Link_types/preload)
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is used to prefetch a chunk that is crucial for the current navigation but is not
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discovered until later in the rendering process
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Both `prefetch` and `preload` links bring the loading performance benefit to the pages. Both are
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fetched asynchronously, but contrary to [deferring the loading](https://developer.mozilla.org/en-US/docs/Web/HTML/Element/script#attr-defer)
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of the assets which is used for other JavaScript resources in the product by default, `prefetch` and
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`preload` neither parse nor execute the fetched script unless explicitly imported in any JavaScript
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module. This allows to cache the fetched resources without blocking the execution of the
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remaining page resources.
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To prefetch a JavaScript chunk in a HAML view, `:prefetch_asset_tags` with the combination of
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the `webpack_preload_asset_tag` helper is provided:
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```javascript
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- content_for :prefetch_asset_tags do
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- webpack_preload_asset_tag('monaco')
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```
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This snippet will add a new `<link rel="preload">` element into the resulting HTML page:
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```HTML
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<link rel="preload" href="/assets/webpack/monaco.chunk.js" as="script" type="text/javascript">
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```
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By default, `webpack_preload_asset_tag` will `preload` the chunk. You don't need to worry about
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`as` and `type` attributes for preloading the JavaScript chunks. However, when a chunk is not
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critical, for the current navigation, one has to explicitly request `prefetch`:
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```javascript
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- content_for :prefetch_asset_tags do
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- webpack_preload_asset_tag('monaco', prefetch: true)
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```
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This snippet will add a new `<link rel="prefetch">` element into the resulting HTML page:
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```HTML
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<link rel="prefetch" href="/assets/webpack/monaco.chunk.js">
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```
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## Reducing Asset Footprint
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### Universal code
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Code that is contained in `main.js` and `commons/index.js` is loaded and
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run on _all_ pages. **Do not add** anything to these files unless it is truly
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needed _everywhere_. These bundles include ubiquitous libraries like `vue`,
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`axios`, and `jQuery`, as well as code for the main navigation and sidebar.
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Where possible we should aim to remove modules from these bundles to reduce our
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code footprint.
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### Page-specific JavaScript
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Webpack has been configured to automatically generate entry point bundles based
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on the file structure in `app/assets/javascripts/pages/*`. The directories
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in the `pages` directory correspond to Rails controllers and actions. These
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auto-generated bundles are automatically included on the corresponding
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pages.
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For example, if you were to visit <https://gitlab.com/gitlab-org/gitlab/-/issues>,
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you would be accessing the `app/controllers/projects/issues_controller.rb`
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controller with the `index` action. If a corresponding file exists at
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`pages/projects/issues/index/index.js`, it is compiled into a webpack
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bundle and included on the page.
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Previously, GitLab encouraged the use of
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`content_for :page_specific_javascripts` in HAML files, along with
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manually generated webpack bundles. However under this new system you should
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not ever need to manually add an entry point to the `webpack.config.js` file.
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NOTE:
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When unsure what controller and action corresponds to a page,
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inspect `document.body.dataset.page` in your
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browser's developer console from any page in GitLab.
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#### Important Considerations
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- **Keep Entry Points Lite:**
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Page-specific JavaScript entry points should be as lite as possible. These
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files are exempt from unit tests, and should be used primarily for
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instantiation and dependency injection of classes and methods that live in
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modules outside of the entry point script. Just import, read the DOM,
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instantiate, and nothing else.
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- **`DOMContentLoaded` should not be used:**
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All GitLab JavaScript files are added with the `defer` attribute.
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According to the [Mozilla documentation](https://developer.mozilla.org/en-US/docs/Web/HTML/Element/script#attr-defer),
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this implies that "the script is meant to be executed after the document has
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been parsed, but before firing `DOMContentLoaded`". Because the document is already
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parsed, `DOMContentLoaded` is not needed to bootstrap applications because all
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the DOM nodes are already at our disposal.
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- **JavaScript that relies on CSS for calculations should use [`waitForCSSLoaded()`](https://gitlab.com/gitlab-org/gitlab/-/blob/master/app/assets/javascripts/helpers/startup_css_helper.js#L34):**
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GitLab uses [Startup.css](https://gitlab.com/gitlab-org/gitlab/-/merge_requests/38052)
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to improve page performance. This can cause issues if JavaScript relies on CSS
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for calculations. To fix this the JavaScript can be wrapped in the
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[`waitForCSSLoaded()`](https://gitlab.com/gitlab-org/gitlab/-/blob/master/app/assets/javascripts/helpers/startup_css_helper.js#L34)
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helper function.
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```javascript
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import initMyWidget from './my_widget';
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import { waitForCSSLoaded } from '~/helpers/startup_css_helper';
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waitForCSSLoaded(initMyWidget);
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```
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Note that `waitForCSSLoaded()` methods supports receiving the action in different ways:
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- With a callback:
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```javascript
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waitForCSSLoaded(action)
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```
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- With `then()`:
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```javascript
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waitForCSSLoaded().then(action);
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```
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- With `await` followed by `action`:
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```javascript
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await waitForCSSLoaded;
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action();
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```
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For example, see how we use this in [`app/assets/javascripts/pages/projects/graphs/charts/index.js`](https://gitlab.com/gitlab-org/gitlab/-/commit/5e90885d6afd4497002df55bf015b338efcfc3c5#02e81de37f5b1716a3ef3222fa7f7edf22c40969_9_8):
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```javascript
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waitForCSSLoaded(() => {
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const languagesContainer = document.getElementById('js-languages-chart');
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//...
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});
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```
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- **Supporting Module Placement:**
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- If a class or a module is _specific to a particular route_, try to locate
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it close to the entry point in which it is used. For instance, if
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`my_widget.js` is only imported in `pages/widget/show/index.js`, you
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should place the module at `pages/widget/show/my_widget.js` and import it
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with a relative path (for example, `import initMyWidget from './my_widget';`).
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- If a class or module is _used by multiple routes_, place it in a
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shared directory at the closest common parent directory for the entry
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points that import it. For example, if `my_widget.js` is imported in
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both `pages/widget/show/index.js` and `pages/widget/run/index.js`, then
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place the module at `pages/widget/shared/my_widget.js` and import it with
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a relative path if possible (for example, `../shared/my_widget`).
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- **Enterprise Edition Caveats:**
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For GitLab Enterprise Edition, page-specific entry points override their
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Community Edition counterparts with the same name, so if
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`ee/app/assets/javascripts/pages/foo/bar/index.js` exists, it takes
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precedence over `app/assets/javascripts/pages/foo/bar/index.js`. If you want
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to minimize duplicate code, you can import one entry point from the other.
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This is not done automatically to allow for flexibility in overriding
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functionality.
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### Code Splitting
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Code that does not need to be run immediately upon page load (for example,
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modals, dropdowns, and other behaviors that can be lazy-loaded) should be split
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into asynchronous chunks with dynamic import statements. These
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imports return a Promise which is resolved after the script has loaded:
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```javascript
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import(/* webpackChunkName: 'emoji' */ '~/emoji')
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.then(/* do something */)
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.catch(/* report error */)
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```
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Use `webpackChunkName` when generating dynamic imports as
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it provides a deterministic filename for the chunk which can then be cached
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in the browser across GitLab versions.
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More information is available in [webpack's code splitting documentation](https://webpack.js.org/guides/code-splitting/#dynamic-imports) and [vue's dynamic component documentation](https://vuejs.org/v2/guide/components-dynamic-async.html).
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### Minimizing page size
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A smaller page size means the page loads faster, especially on mobile
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and poor connections. The page is parsed more quickly by the browser, and less
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data is used for users with capped data plans.
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General tips:
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- Don't add new fonts.
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- Prefer font formats with better compression, for example, WOFF2 is better than WOFF, which is better than TTF.
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- Compress and minify assets wherever possible (For CSS/JS, Sprockets and webpack do this for us).
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- If some functionality can reasonably be achieved without adding extra libraries, avoid them.
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- Use page-specific JavaScript as described above to load libraries that are only needed on certain pages.
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- Use code-splitting dynamic imports wherever possible to lazy-load code that is not needed initially.
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- [High Performance Animations](https://www.html5rocks.com/en/tutorials/speed/high-performance-animations/)
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---
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## Additional Resources
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- [WebPage Test](https://www.webpagetest.org) for testing site loading time and size.
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- [Google PageSpeed Insights](https://pagespeed.web.dev/) grades web pages and provides feedback to improve the page.
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- [Profiling with Chrome DevTools](https://developer.chrome.com/docs/devtools/)
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- [Browser Diet](https://browserdiet.com/) is a community-built guide that catalogues practical tips for improving web page performance.
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