tmp22/src/levels.rs

163 lines
3.8 KiB
Rust

#[derive(Debug, Copy, Clone, PartialEq)]
pub enum Levels {
One = 500,
Two = 1000,
Three = 2000,
Four = 4000,
}
impl Default for Levels {
fn default() -> Self {
Levels::One
}
}
impl Levels {
pub fn relax(&mut self) -> u32 {
self.rev().next();
*self as u32
}
///! Difficulty is calculated as
///! ```rust
///! let difficulty = u128::max_value() - u128::max_value() / difficulty_factor;
///! ```
///! the higher the `difficulty_factor`, the higher the difficulty.
pub fn get_difficulty(&self) -> u32 {
match self {
Levels::Three => 100_000,
Levels::Four => 1_000_000,
_ => *self as u32,
}
}
pub fn threshold(&self) -> usize {
*self as usize
}
pub fn focus(&mut self) -> u32 {
self.next();
*self as u32
}
}
impl DoubleEndedIterator for Levels {
fn next_back(&mut self) -> Option<Self::Item> {
match self {
Levels::One => {
*self = Levels::One;
}
Levels::Two => {
*self = Levels::One;
}
Levels::Three => {
*self = Levels::Two;
}
Levels::Four => {
*self = Levels::Three;
}
};
Some(())
}
}
impl Iterator for Levels {
type Item = ();
fn next(&mut self) -> Option<()> {
match self {
Levels::One => {
*self = Levels::Two;
}
Levels::Two => {
*self = Levels::Three;
}
Levels::Three => {
*self = Levels::Four;
}
Levels::Four => {
*self = Levels::Four;
}
};
Some(())
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn levels_enum_works() {
let mut level = Levels::default();
assert_eq!(level, Levels::One);
level.next();
assert_eq!(level, Levels::Two);
level.next();
assert_eq!(level, Levels::Three);
level.next();
assert_eq!(level, Levels::Four);
level.next();
assert_eq!(level, Levels::Four);
}
#[test]
fn focus_works() {
let mut level = Levels::default();
assert_eq!(level, Levels::One);
assert_eq!(level.focus(), Levels::Two as u32);
assert_eq!(level.focus(), Levels::Three as u32);
assert_eq!(level.focus(), Levels::Four as u32);
assert_eq!(level.focus(), Levels::Four as u32);
}
#[test]
fn relax_works() {
let mut level = Levels::default();
assert_eq!(level, Levels::One);
assert_eq!(level.focus(), Levels::Two as u32);
assert_eq!(level.focus(), Levels::Three as u32);
assert_eq!(level.focus(), Levels::Four as u32);
assert_eq!(level.relax(), Levels::Three as u32);
assert_eq!(level.relax(), Levels::Two as u32);
assert_eq!(level.relax(), Levels::One as u32);
assert_eq!(level.relax(), Levels::One as u32);
}
#[test]
fn threshold_works() {
let mut level = Levels::default();
assert_eq!(level.threshold(), Levels::One as usize);
level.next();
assert_eq!(level.threshold(), Levels::Two as usize);
level.next();
assert_eq!(level.threshold(), Levels::Three as usize);
}
#[test]
fn difficulty_works() {
let mut level = Levels::default();
assert_eq!(level.get_difficulty(), Levels::One as u32);
level.next();
assert_eq!(level.get_difficulty(), Levels::Two as u32);
level.next();
assert_eq!(level.get_difficulty(), 100_000);
level.next();
assert_eq!(level.get_difficulty(), 1_000_000);
}
}