pub level
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@ -48,8 +48,8 @@ use serde::{Deserialize, Serialize};
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/// Level struct that describes threshold-difficulty factor mapping
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#[derive(Debug, Deserialize, Serialize, Copy, Clone, PartialEq)]
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pub struct Level {
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visitor_threshold: u32,
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difficulty_factor: u32,
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pub visitor_threshold: u32,
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pub difficulty_factor: u32,
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}
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/// Bulder struct for [Level] to describe threshold-difficulty factor mapping
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