b6a95a8cb3
* Dropped unused codekit config * Integrated dynamic and static bindata for public * Ignore public bindata * Add a general generate make task * Integrated flexible public assets into web command * Updated vendoring, added all missiong govendor deps * Made the linter happy with the bindata and dynamic code * Moved public bindata definition to modules directory * Ignoring the new bindata path now * Updated to the new public modules import path * Updated public bindata command and drop the new prefix
35 lines
906 B
Go
35 lines
906 B
Go
// Code generated by protoc-gen-go.
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// source: ClusterId.proto
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// DO NOT EDIT!
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package proto
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import proto1 "github.com/golang/protobuf/proto"
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import math "math"
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// Reference imports to suppress errors if they are not otherwise used.
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var _ = proto1.Marshal
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var _ = math.Inf
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// *
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// Content of the '/hbase/hbaseid', cluster id, znode.
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// Also cluster of the ${HBASE_ROOTDIR}/hbase.id file.
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type ClusterId struct {
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// This is the cluster id, a uuid as a String
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ClusterId *string `protobuf:"bytes,1,req,name=cluster_id" json:"cluster_id,omitempty"`
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XXX_unrecognized []byte `json:"-"`
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}
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func (m *ClusterId) Reset() { *m = ClusterId{} }
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func (m *ClusterId) String() string { return proto1.CompactTextString(m) }
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func (*ClusterId) ProtoMessage() {}
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func (m *ClusterId) GetClusterId() string {
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if m != nil && m.ClusterId != nil {
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return *m.ClusterId
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}
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return ""
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}
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func init() {
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}
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