58dfaf3a75
Although some features are mixed together in this PR, this PR is not that large, and these features are all related. Actually there are more than 70 lines are for a toy "test queue", so this PR is quite simple. Major features: 1. Allow site admin to clear a queue (remove all items in a queue) * Because there is no transaction, the "unique queue" could be corrupted in rare cases, that's unfixable. * eg: the item is in the "set" but not in the "list", so the item would never be able to be pushed into the queue. * Now site admin could simply clear the queue, then everything becomes correct, the lost items could be re-pushed into queue by future operations. 3. Split the "admin/monitor" to separate pages 4. Allow to download diagnosis report * In history, there were many users reporting that Gitea queue gets stuck, or Gitea's CPU is 100% * With diagnosis report, maintainers could know what happens clearly The diagnosis report sample: [gitea-diagnosis-20230510-192913.zip](https://github.com/go-gitea/gitea/files/11441346/gitea-diagnosis-20230510-192913.zip) , use "go tool pprof profile.dat" to view the report. Screenshots: ![image](https://github.com/go-gitea/gitea/assets/2114189/320659b4-2eda-4def-8dc0-5ea08d578063) ![image](https://github.com/go-gitea/gitea/assets/2114189/c5c46fae-9dc0-44ca-8cd3-57beedc5035e) ![image](https://github.com/go-gitea/gitea/assets/2114189/6168a811-42a1-4e64-a263-0617a6c8c4fe) --------- Co-authored-by: Jason Song <i@wolfogre.com> Co-authored-by: Giteabot <teabot@gitea.io>
246 lines
6.7 KiB
Go
246 lines
6.7 KiB
Go
// Copyright 2023 The Gitea Authors. All rights reserved.
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// SPDX-License-Identifier: MIT
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package queue
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import (
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"context"
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"fmt"
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"sync"
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"sync/atomic"
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"time"
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"code.gitea.io/gitea/modules/graceful"
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"code.gitea.io/gitea/modules/json"
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"code.gitea.io/gitea/modules/log"
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"code.gitea.io/gitea/modules/setting"
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)
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// WorkerPoolQueue is a queue that uses a pool of workers to process items
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// It can use different underlying (base) queue types
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type WorkerPoolQueue[T any] struct {
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ctxRun context.Context
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ctxRunCancel context.CancelFunc
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ctxShutdown atomic.Pointer[context.Context]
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shutdownDone chan struct{}
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origHandler HandlerFuncT[T]
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safeHandler HandlerFuncT[T]
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baseQueueType string
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baseConfig *BaseConfig
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baseQueue baseQueue
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batchChan chan []T
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flushChan chan flushType
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batchLength int
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workerNum int
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workerMaxNum int
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workerActiveNum int
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workerNumMu sync.Mutex
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}
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type flushType chan struct{}
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var _ ManagedWorkerPoolQueue = (*WorkerPoolQueue[any])(nil)
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func (q *WorkerPoolQueue[T]) GetName() string {
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return q.baseConfig.ManagedName
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}
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func (q *WorkerPoolQueue[T]) GetType() string {
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return q.baseQueueType
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}
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func (q *WorkerPoolQueue[T]) GetItemTypeName() string {
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var t T
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return fmt.Sprintf("%T", t)
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}
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func (q *WorkerPoolQueue[T]) GetWorkerNumber() int {
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q.workerNumMu.Lock()
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defer q.workerNumMu.Unlock()
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return q.workerNum
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}
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func (q *WorkerPoolQueue[T]) GetWorkerActiveNumber() int {
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q.workerNumMu.Lock()
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defer q.workerNumMu.Unlock()
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return q.workerActiveNum
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}
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func (q *WorkerPoolQueue[T]) GetWorkerMaxNumber() int {
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q.workerNumMu.Lock()
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defer q.workerNumMu.Unlock()
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return q.workerMaxNum
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}
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func (q *WorkerPoolQueue[T]) SetWorkerMaxNumber(num int) {
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q.workerNumMu.Lock()
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defer q.workerNumMu.Unlock()
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q.workerMaxNum = num
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}
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func (q *WorkerPoolQueue[T]) GetQueueItemNumber() int {
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cnt, err := q.baseQueue.Len(q.ctxRun)
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if err != nil {
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log.Error("Failed to get number of items in queue %q: %v", q.GetName(), err)
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}
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return cnt
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}
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func (q *WorkerPoolQueue[T]) FlushWithContext(ctx context.Context, timeout time.Duration) (err error) {
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if q.isBaseQueueDummy() {
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return
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}
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log.Debug("Try to flush queue %q with timeout %v", q.GetName(), timeout)
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defer log.Debug("Finish flushing queue %q, err: %v", q.GetName(), err)
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var after <-chan time.Time
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after = infiniteTimerC
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if timeout > 0 {
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after = time.After(timeout)
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}
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c := make(flushType)
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// send flush request
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// if it blocks, it means that there is a flush in progress or the queue hasn't been started yet
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select {
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case q.flushChan <- c:
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case <-ctx.Done():
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return ctx.Err()
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case <-q.ctxRun.Done():
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return q.ctxRun.Err()
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case <-after:
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return context.DeadlineExceeded
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}
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// wait for flush to finish
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select {
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case <-c:
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return nil
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case <-ctx.Done():
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return ctx.Err()
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case <-q.ctxRun.Done():
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return q.ctxRun.Err()
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case <-after:
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return context.DeadlineExceeded
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}
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}
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// RemoveAllItems removes all items in the baes queue
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func (q *WorkerPoolQueue[T]) RemoveAllItems(ctx context.Context) error {
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return q.baseQueue.RemoveAll(ctx)
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}
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func (q *WorkerPoolQueue[T]) marshal(data T) []byte {
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bs, err := json.Marshal(data)
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if err != nil {
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log.Error("Failed to marshal item for queue %q: %v", q.GetName(), err)
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return nil
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}
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return bs
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}
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func (q *WorkerPoolQueue[T]) unmarshal(data []byte) (t T, ok bool) {
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if err := json.Unmarshal(data, &t); err != nil {
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log.Error("Failed to unmarshal item from queue %q: %v", q.GetName(), err)
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return t, false
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}
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return t, true
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}
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func (q *WorkerPoolQueue[T]) isBaseQueueDummy() bool {
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_, isDummy := q.baseQueue.(*baseDummy)
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return isDummy
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}
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// Push adds an item to the queue, it may block for a while and then returns an error if the queue is full
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func (q *WorkerPoolQueue[T]) Push(data T) error {
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if q.isBaseQueueDummy() && q.safeHandler != nil {
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// FIXME: the "immediate" queue is only for testing, but it really causes problems because its behavior is different from a real queue.
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// Even if tests pass, it doesn't mean that there is no bug in code.
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if data, ok := q.unmarshal(q.marshal(data)); ok {
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q.safeHandler(data)
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}
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}
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return q.baseQueue.PushItem(q.ctxRun, q.marshal(data))
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}
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// Has only works for unique queues. Keep in mind that this check may not be reliable (due to lacking of proper transaction support)
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// There could be a small chance that duplicate items appear in the queue
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func (q *WorkerPoolQueue[T]) Has(data T) (bool, error) {
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return q.baseQueue.HasItem(q.ctxRun, q.marshal(data))
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}
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func (q *WorkerPoolQueue[T]) Run(atShutdown, atTerminate func(func())) {
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atShutdown(func() {
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// in case some queue handlers are slow or have hanging bugs, at most wait for a short time
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q.ShutdownWait(1 * time.Second)
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})
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q.doRun()
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}
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// ShutdownWait shuts down the queue, waits for all workers to finish their jobs, and pushes the unhandled items back to the base queue
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// It waits for all workers (handlers) to finish their jobs, in case some buggy handlers would hang forever, a reasonable timeout is needed
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func (q *WorkerPoolQueue[T]) ShutdownWait(timeout time.Duration) {
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shutdownCtx, shutdownCtxCancel := context.WithTimeout(context.Background(), timeout)
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defer shutdownCtxCancel()
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if q.ctxShutdown.CompareAndSwap(nil, &shutdownCtx) {
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q.ctxRunCancel()
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}
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<-q.shutdownDone
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}
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func getNewQueueFn(t string) (string, func(cfg *BaseConfig, unique bool) (baseQueue, error)) {
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switch t {
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case "dummy", "immediate":
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return t, newBaseDummy
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case "channel":
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return t, newBaseChannelGeneric
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case "redis":
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return t, newBaseRedisGeneric
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default: // level(leveldb,levelqueue,persistable-channel)
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return "level", newBaseLevelQueueGeneric
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}
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}
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func NewWorkerPoolQueueBySetting[T any](name string, queueSetting setting.QueueSettings, handler HandlerFuncT[T], unique bool) (*WorkerPoolQueue[T], error) {
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if handler == nil {
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log.Debug("Use dummy queue for %q because handler is nil and caller doesn't want to process the queue items", name)
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queueSetting.Type = "dummy"
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}
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var w WorkerPoolQueue[T]
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var err error
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queueType, newQueueFn := getNewQueueFn(queueSetting.Type)
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w.baseQueueType = queueType
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w.baseConfig = toBaseConfig(name, queueSetting)
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w.baseQueue, err = newQueueFn(w.baseConfig, unique)
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if err != nil {
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return nil, err
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}
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log.Trace("Created queue %q of type %q", name, queueType)
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w.ctxRun, w.ctxRunCancel = context.WithCancel(graceful.GetManager().ShutdownContext())
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w.batchChan = make(chan []T)
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w.flushChan = make(chan flushType)
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w.shutdownDone = make(chan struct{})
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w.workerMaxNum = queueSetting.MaxWorkers
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w.batchLength = queueSetting.BatchLength
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w.origHandler = handler
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w.safeHandler = func(t ...T) (unhandled []T) {
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defer func() {
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err := recover()
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if err != nil {
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log.Error("Recovered from panic in queue %q handler: %v\n%s", name, err, log.Stack(2))
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}
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}()
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return w.origHandler(t...)
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}
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return &w, nil
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}
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