docs(e2e): explain how to use VSCodium or VSCode
Imported from the docs to keep them in one place.
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@ -100,8 +100,20 @@ TEST_MYSQL_HOST=localhost:1433 TEST_MYSQL_DBNAME=test TEST_MYSQL_USERNAME=sa TES
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Although the main goal of e2e is assertion testing, we have added a framework for visual regress testing. If you are working on front-end features, please use the following:
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Although the main goal of e2e is assertion testing, we have added a framework for visual regress testing. If you are working on front-end features, please use the following:
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- Check out `main`, `make clean frontend`, and run e2e tests with `VISUAL_TEST=1` to generate outputs. This will initially fail, as no screenshots exist. You can run the e2e tests again to assert it passes.
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- Check out `main`, `make clean frontend`, and run e2e tests with `VISUAL_TEST=1` to generate outputs. This will initially fail, as no screenshots exist. You can run the e2e tests again to assert it passes.
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- Check out your branch, `make clean frontend`, and run e2e tests with `VISUAL_TEST=1`. You should be able to assert you front-end changes don't break any other tests unintentionally.
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- Check out your branch, `make clean frontend`, and run e2e tests with `VISUAL_TEST=1`. You should be able to assert you front-end changes don't break any other tests unintentionally.
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VISUAL_TEST=1 will create screenshots in tests/e2e/test-snapshots. The test will fail the first time this is enabled (until we get visual test image persistence figured out), because it will be testing against an empty screenshot folder.
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VISUAL_TEST=1 will create screenshots in tests/e2e/test-snapshots. The test will fail the first time this is enabled (until we get visual test image persistence figured out), because it will be testing against an empty screenshot folder.
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ACCEPT_VISUAL=1 will overwrite the snapshot images with new images.
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ACCEPT_VISUAL=1 will overwrite the snapshot images with new images.
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## With VSCodium or VSCode
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To debug a test, you can use "Playwright Test" for
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[VScodium](https://open-vsx.org/extension/ms-playwright/playwright)
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or [VSCode](https://marketplace.visualstudio.com/items?itemName=ms-playwright.playwright).
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Before doing that you will need to manually start a Forgejo instance and populate it
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with data from `models/fixtures` by running:
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```sh
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make TAGS='sqlite sqlite_unlock_notify' 'test-e2e-debugserver'
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```
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