forgejo-federation/vendor/golang.org/x/crypto/md4/md4.go

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// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package md4 implements the MD4 hash algorithm as defined in RFC 1320.
package md4 // import "golang.org/x/crypto/md4"
import (
"crypto"
"hash"
)
func init() {
crypto.RegisterHash(crypto.MD4, New)
}
// The size of an MD4 checksum in bytes.
const Size = 16
// The blocksize of MD4 in bytes.
const BlockSize = 64
const (
_Chunk = 64
_Init0 = 0x67452301
_Init1 = 0xEFCDAB89
_Init2 = 0x98BADCFE
_Init3 = 0x10325476
)
// digest represents the partial evaluation of a checksum.
type digest struct {
s [4]uint32
x [_Chunk]byte
nx int
len uint64
}
func (d *digest) Reset() {
d.s[0] = _Init0
d.s[1] = _Init1
d.s[2] = _Init2
d.s[3] = _Init3
d.nx = 0
d.len = 0
}
// New returns a new hash.Hash computing the MD4 checksum.
func New() hash.Hash {
d := new(digest)
d.Reset()
return d
}
func (d *digest) Size() int { return Size }
func (d *digest) BlockSize() int { return BlockSize }
func (d *digest) Write(p []byte) (nn int, err error) {
nn = len(p)
d.len += uint64(nn)
if d.nx > 0 {
n := len(p)
if n > _Chunk-d.nx {
n = _Chunk - d.nx
}
for i := 0; i < n; i++ {
d.x[d.nx+i] = p[i]
}
d.nx += n
if d.nx == _Chunk {
_Block(d, d.x[0:])
d.nx = 0
}
p = p[n:]
}
n := _Block(d, p)
p = p[n:]
if len(p) > 0 {
d.nx = copy(d.x[:], p)
}
return
}
func (d0 *digest) Sum(in []byte) []byte {
// Make a copy of d0, so that caller can keep writing and summing.
d := new(digest)
*d = *d0
// Padding. Add a 1 bit and 0 bits until 56 bytes mod 64.
len := d.len
var tmp [64]byte
tmp[0] = 0x80
if len%64 < 56 {
d.Write(tmp[0 : 56-len%64])
} else {
d.Write(tmp[0 : 64+56-len%64])
}
// Length in bits.
len <<= 3
for i := uint(0); i < 8; i++ {
tmp[i] = byte(len >> (8 * i))
}
d.Write(tmp[0:8])
if d.nx != 0 {
panic("d.nx != 0")
}
for _, s := range d.s {
in = append(in, byte(s>>0))
in = append(in, byte(s>>8))
in = append(in, byte(s>>16))
in = append(in, byte(s>>24))
}
return in
}