175 lines
4.9 KiB
Go
175 lines
4.9 KiB
Go
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// Copyright 2011 The Snappy-Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package snappy
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import (
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"encoding/binary"
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)
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// We limit how far copy back-references can go, the same as the C++ code.
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const maxOffset = 1 << 15
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// emitLiteral writes a literal chunk and returns the number of bytes written.
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func emitLiteral(dst, lit []byte) int {
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i, n := 0, uint(len(lit)-1)
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switch {
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case n < 60:
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dst[0] = uint8(n)<<2 | tagLiteral
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i = 1
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case n < 1<<8:
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dst[0] = 60<<2 | tagLiteral
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dst[1] = uint8(n)
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i = 2
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case n < 1<<16:
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dst[0] = 61<<2 | tagLiteral
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dst[1] = uint8(n)
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dst[2] = uint8(n >> 8)
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i = 3
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case n < 1<<24:
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dst[0] = 62<<2 | tagLiteral
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dst[1] = uint8(n)
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dst[2] = uint8(n >> 8)
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dst[3] = uint8(n >> 16)
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i = 4
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case int64(n) < 1<<32:
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dst[0] = 63<<2 | tagLiteral
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dst[1] = uint8(n)
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dst[2] = uint8(n >> 8)
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dst[3] = uint8(n >> 16)
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dst[4] = uint8(n >> 24)
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i = 5
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default:
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panic("snappy: source buffer is too long")
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}
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if copy(dst[i:], lit) != len(lit) {
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panic("snappy: destination buffer is too short")
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}
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return i + len(lit)
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}
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// emitCopy writes a copy chunk and returns the number of bytes written.
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func emitCopy(dst []byte, offset, length int) int {
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i := 0
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for length > 0 {
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x := length - 4
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if 0 <= x && x < 1<<3 && offset < 1<<11 {
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dst[i+0] = uint8(offset>>8)&0x07<<5 | uint8(x)<<2 | tagCopy1
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dst[i+1] = uint8(offset)
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i += 2
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break
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}
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x = length
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if x > 1<<6 {
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x = 1 << 6
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}
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dst[i+0] = uint8(x-1)<<2 | tagCopy2
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dst[i+1] = uint8(offset)
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dst[i+2] = uint8(offset >> 8)
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i += 3
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length -= x
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}
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return i
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}
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// Encode returns the encoded form of src. The returned slice may be a sub-
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// slice of dst if dst was large enough to hold the entire encoded block.
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// Otherwise, a newly allocated slice will be returned.
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// It is valid to pass a nil dst.
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func Encode(dst, src []byte) ([]byte, error) {
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if n := MaxEncodedLen(len(src)); len(dst) < n {
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dst = make([]byte, n)
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}
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// The block starts with the varint-encoded length of the decompressed bytes.
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d := binary.PutUvarint(dst, uint64(len(src)))
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// Return early if src is short.
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if len(src) <= 4 {
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if len(src) != 0 {
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d += emitLiteral(dst[d:], src)
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}
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return dst[:d], nil
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}
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// Initialize the hash table. Its size ranges from 1<<8 to 1<<14 inclusive.
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const maxTableSize = 1 << 14
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shift, tableSize := uint(32-8), 1<<8
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for tableSize < maxTableSize && tableSize < len(src) {
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shift--
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tableSize *= 2
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}
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var table [maxTableSize]int
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// Iterate over the source bytes.
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var (
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s int // The iterator position.
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t int // The last position with the same hash as s.
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lit int // The start position of any pending literal bytes.
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)
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for s+3 < len(src) {
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// Update the hash table.
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b0, b1, b2, b3 := src[s], src[s+1], src[s+2], src[s+3]
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h := uint32(b0) | uint32(b1)<<8 | uint32(b2)<<16 | uint32(b3)<<24
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p := &table[(h*0x1e35a7bd)>>shift]
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// We need to to store values in [-1, inf) in table. To save
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// some initialization time, (re)use the table's zero value
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// and shift the values against this zero: add 1 on writes,
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// subtract 1 on reads.
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t, *p = *p-1, s+1
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// If t is invalid or src[s:s+4] differs from src[t:t+4], accumulate a literal byte.
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if t < 0 || s-t >= maxOffset || b0 != src[t] || b1 != src[t+1] || b2 != src[t+2] || b3 != src[t+3] {
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s++
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continue
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}
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// Otherwise, we have a match. First, emit any pending literal bytes.
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if lit != s {
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d += emitLiteral(dst[d:], src[lit:s])
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}
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// Extend the match to be as long as possible.
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s0 := s
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s, t = s+4, t+4
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for s < len(src) && src[s] == src[t] {
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s++
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t++
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}
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// Emit the copied bytes.
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d += emitCopy(dst[d:], s-t, s-s0)
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lit = s
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}
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// Emit any final pending literal bytes and return.
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if lit != len(src) {
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d += emitLiteral(dst[d:], src[lit:])
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}
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return dst[:d], nil
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}
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// MaxEncodedLen returns the maximum length of a snappy block, given its
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// uncompressed length.
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func MaxEncodedLen(srcLen int) int {
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// Compressed data can be defined as:
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// compressed := item* literal*
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// item := literal* copy
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//
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// The trailing literal sequence has a space blowup of at most 62/60
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// since a literal of length 60 needs one tag byte + one extra byte
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// for length information.
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//
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// Item blowup is trickier to measure. Suppose the "copy" op copies
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// 4 bytes of data. Because of a special check in the encoding code,
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// we produce a 4-byte copy only if the offset is < 65536. Therefore
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// the copy op takes 3 bytes to encode, and this type of item leads
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// to at most the 62/60 blowup for representing literals.
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//
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// Suppose the "copy" op copies 5 bytes of data. If the offset is big
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// enough, it will take 5 bytes to encode the copy op. Therefore the
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// worst case here is a one-byte literal followed by a five-byte copy.
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// That is, 6 bytes of input turn into 7 bytes of "compressed" data.
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//
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// This last factor dominates the blowup, so the final estimate is:
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return 32 + srcLen + srcLen/6
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}
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