69 lines
1.9 KiB
JavaScript
69 lines
1.9 KiB
JavaScript
import ImageBadge from '../image_badge';
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export function resizeCoordinatesToImageElement(imageEl, meta) {
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const { x, y, width, height } = meta;
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const imageWidth = imageEl.width;
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const imageHeight = imageEl.height;
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const widthRatio = imageWidth / width;
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const heightRatio = imageHeight / height;
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return {
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x: Math.round(x * widthRatio),
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y: Math.round(y * heightRatio),
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width: imageWidth,
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height: imageHeight,
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};
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}
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export function generateBadgeFromDiscussionDOM(imageFrameEl, discussionEl) {
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const position = JSON.parse(discussionEl.dataset.position);
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const firstNoteEl = discussionEl.querySelector('.note');
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const badge = new ImageBadge({
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actual: position,
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imageEl: imageFrameEl.querySelector('img'),
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noteId: firstNoteEl.id,
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discussionId: discussionEl.dataset.discussionId,
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});
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return badge;
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}
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export function getTargetSelection(event) {
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const containerEl = event.currentTarget;
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const imageEl = containerEl.querySelector('img');
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const x = event.offsetX;
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const y = event.offsetY;
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const { width, height } = imageEl;
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const actualWidth = imageEl.naturalWidth;
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const actualHeight = imageEl.naturalHeight;
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const widthRatio = actualWidth / width;
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const heightRatio = actualHeight / height;
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// Browser will include the frame as a clickable target,
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// which would result in potential 1px out of bounds value
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// This bound the coordinates to inside the frame
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const normalizedX = Math.max(0, x) && Math.min(x, width);
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const normalizedY = Math.max(0, y) && Math.min(y, height);
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return {
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browser: {
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x: normalizedX,
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y: normalizedY,
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width,
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height,
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},
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actual: {
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// Round x, y so that we don't need to deal with decimals
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x: Math.round(normalizedX * widthRatio),
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y: Math.round(normalizedY * heightRatio),
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width: actualWidth,
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height: actualHeight,
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},
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};
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}
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