# Style guides and linting See the relevant style guides for our guidelines and for information on linting: ## JavaScript We defer to [Airbnb][airbnb-js-style-guide] on most style-related conventions and enforce them with eslint. See [our current .eslintrc][eslintrc] for specific rules and patterns. ### Common #### ESlint 1. **Never** disable eslint rules unless you have a good reason. You may see a lot of legacy files with `/* eslint-disable some-rule, some-other-rule */` at the top, but legacy files are a special case. Any time you develop a new feature or refactor an existing one, you should abide by the eslint rules. 1. **Never Ever EVER** disable eslint globally for a file ```javascript // bad /* eslint-disable */ // better /* eslint-disable some-rule, some-other-rule */ // best // nothing :) ``` 1. If you do need to disable a rule for a single violation, try to do it as locally as possible ```javascript // bad /* eslint-disable no-new */ import Foo from 'foo'; new Foo(); // better import Foo from 'foo'; // eslint-disable-next-line no-new new Foo(); ``` 1. There are few rules that we need to disable due to technical debt. Which are: 1. [no-new][eslint-new] 1. [class-methods-use-this][eslint-this] 1. When they are needed _always_ place ESlint directive comment blocks on the first line of a script, followed by any global declarations, then a blank newline prior to any imports or code. ```javascript // bad /* global Foo */ /* eslint-disable no-new */ import Bar from './bar'; // good /* eslint-disable no-new */ /* global Foo */ import Bar from './bar'; ``` 1. **Never** disable the `no-undef` rule. Declare globals with `/* global Foo */` instead. 1. When declaring multiple globals, always use one `/* global [name] */` line per variable. ```javascript // bad /* globals Flash, Cookies, jQuery */ // good /* global Flash */ /* global Cookies */ /* global jQuery */ ``` 1. Use up to 3 parameters for a function or class. If you need more accept an Object instead. ```javascript // bad fn(p1, p2, p3, p4) {} // good fn(options) {} ``` #### Modules, Imports, and Exports 1. Use ES module syntax to import modules ```javascript // bad require('foo'); // good import Foo from 'foo'; // bad module.exports = Foo; // good export default Foo; ``` 1. Relative paths: Unless you are writing a test, always reference other scripts using relative paths instead of `~` * In **app/assets/javascripts**: ```javascript // bad import Foo from '~/foo' // good import Foo from '../foo'; ``` * In **spec/javascripts**: ```javascript // bad import Foo from '../../app/assets/javascripts/foo' // good import Foo from '~/foo'; ``` 1. Avoid using IIFE. Although we have a lot of examples of files which wrap their contents in IIFEs (immediately-invoked function expressions), this is no longer necessary after the transition from Sprockets to webpack. Do not use them anymore and feel free to remove them when refactoring legacy code. 1. Avoid adding to the global namespace. ```javascript // bad window.MyClass = class { /* ... */ }; // good export default class MyClass { /* ... */ } ``` 1. Side effects are forbidden in any script which contains exports ```javascript // bad export default class MyClass { /* ... */ } document.addEventListener("DOMContentLoaded", function(event) { new MyClass(); } ``` #### Data Mutation and Pure functions 1. Strive to write many small pure functions, and minimize where mutations occur. ```javascript // bad const values = {foo: 1}; function impureFunction(items) { const bar = 1; items.foo = items.a * bar + 2; return items.a; } const c = impureFunction(values); // good var values = {foo: 1}; function pureFunction (foo) { var bar = 1; foo = foo * bar + 2; return foo; } var c = pureFunction(values.foo); ``` 1. Avoid constructors with side-effects 1. Prefer `.map`, `.reduce` or `.filter` over `.forEach` A forEach will cause side effects, it will be mutating the array being iterated. Prefer using `.map`, `.reduce` or `.filter` ```javascript const users = [ { name: 'Foo' }, { name: 'Bar' } ]; // bad users.forEach((user, index) => { user.id = index; }); // good const usersWithId = users.map((user, index) => { return Object.assign({}, user, { id: index }); }); ``` #### Parse Strings into Numbers 1. `parseInt()` is preferable over `Number()` or `+` ```javascript // bad +'10' // 10 // good Number('10') // 10 // better parseInt('10', 10); ``` #### CSS classes used for JavaScript 1. If the class is being used in Javascript it needs to be prepend with `js-` ```html // bad // good ``` ### Vue.js #### Basic Rules 1. The service has it's own file 1. The store has it's own file 1. Use a function in the bundle file to instantiate the Vue component: ```javascript // bad class { init() { new Component({}) } } // good document.addEventListener('DOMContentLoaded', () => new Vue({ el: '#element', components: { componentName }, render: createElement => createElement('component-name'), })); ``` 1. Don not use a singleton for the service or the store ```javascript // bad class Store { constructor() { if (!this.prototype.singleton) { // do something } } } // good class Store { constructor() { // do something } } ``` #### Naming 1. **Extensions**: Use `.vue` extension for Vue components. 1. **Reference Naming**: Use camelCase for their instances: ```javascript // good import cardBoard from 'cardBoard' components: { cardBoard: }; ``` 1. **Props Naming:** Avoid using DOM component prop names. 1. **Props Naming:** Use kebab-case instead of camelCase to provide props in templates. ```javascript // bad // good // bad // good ``` #### Alignment 1. Follow these alignment styles for the template method: ```javascript // bad // good // if props fit in one line then keep it on the same line ``` #### Quotes 1. Always use double quotes `"` inside templates and single quotes `'` for all other JS. ```javascript // bad template: ` ` // good template: ` ` ``` #### Props 1. Props should be declared as an object ```javascript // bad props: ['foo'] // good props: { foo: { type: String, required: false, default: 'bar' } } ``` 1. Required key should always be provided when declaring a prop ```javascript // bad props: { foo: { type: String, } } // good props: { foo: { type: String, required: false, default: 'bar' } } ``` 1. Default key should always be provided if the prop is not required: ```javascript // bad props: { foo: { type: String, required: false, } } // good props: { foo: { type: String, required: false, default: 'bar' } } // good props: { foo: { type: String, required: true } } ``` #### Data 1. `data` method should always be a function ```javascript // bad data: { foo: 'foo' } // good data() { return { foo: 'foo' }; } ``` #### Directives 1. Shorthand `@` is preferable over `v-on` ```javascript // bad // good ``` 1. Shorthand `:` is preferable over `v-bind` ```javascript // bad // good ``` #### Closing tags 1. Prefer self closing component tags ```javascript // bad // good ``` #### Ordering 1. Order for a Vue Component: 1. `name` 1. `props` 1. `mixins` 1. `data` 1. `components` 1. `computedProps` 1. `methods` 1. `beforeCreate` 1. `created` 1. `beforeMount` 1. `mounted` 1. `beforeUpdate` 1. `updated` 1. `activated` 1. `deactivated` 1. `beforeDestroy` 1. `destroyed` #### Vue and Boostrap 1. Tooltips: Do not rely on `has-tooltip` class name for vue components ```javascript // bad Text // good Text ``` 1. Tooltips: When using a tooltip, include the tooltip mixin 1. Don't change `data-original-title`. ```javascript // bad Foo // good Foo $('span').tooltip('fixTitle'); ``` ## SCSS - [SCSS](style_guide_scss.md) [airbnb-js-style-guide]: https://github.com/airbnb/javascript [eslintrc]: https://gitlab.com/gitlab-org/gitlab-ce/blob/master/.eslintrc [eslint-this]: http://eslint.org/docs/rules/class-methods-use-this [eslint-new]: http://eslint.org/docs/rules/no-new