* use certmagic for more extensible/robust ACME cert handling * accept TOS based on config option Signed-off-by: Andrew Thornton <art27@cantab.net> Co-authored-by: zeripath <art27@cantab.net> Co-authored-by: Lauris BH <lauris@nix.lv>
179 lines
7.3 KiB
Go
Vendored
179 lines
7.3 KiB
Go
Vendored
// Copyright (c) 2016 Uber Technologies, Inc.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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package zapcore
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import "time"
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// MapObjectEncoder is an ObjectEncoder backed by a simple
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// map[string]interface{}. It's not fast enough for production use, but it's
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// helpful in tests.
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type MapObjectEncoder struct {
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// Fields contains the entire encoded log context.
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Fields map[string]interface{}
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// cur is a pointer to the namespace we're currently writing to.
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cur map[string]interface{}
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}
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// NewMapObjectEncoder creates a new map-backed ObjectEncoder.
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func NewMapObjectEncoder() *MapObjectEncoder {
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m := make(map[string]interface{})
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return &MapObjectEncoder{
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Fields: m,
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cur: m,
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}
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}
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// AddArray implements ObjectEncoder.
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func (m *MapObjectEncoder) AddArray(key string, v ArrayMarshaler) error {
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arr := &sliceArrayEncoder{elems: make([]interface{}, 0)}
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err := v.MarshalLogArray(arr)
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m.cur[key] = arr.elems
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return err
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}
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// AddObject implements ObjectEncoder.
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func (m *MapObjectEncoder) AddObject(k string, v ObjectMarshaler) error {
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newMap := NewMapObjectEncoder()
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m.cur[k] = newMap.Fields
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return v.MarshalLogObject(newMap)
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}
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// AddBinary implements ObjectEncoder.
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func (m *MapObjectEncoder) AddBinary(k string, v []byte) { m.cur[k] = v }
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// AddByteString implements ObjectEncoder.
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func (m *MapObjectEncoder) AddByteString(k string, v []byte) { m.cur[k] = string(v) }
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// AddBool implements ObjectEncoder.
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func (m *MapObjectEncoder) AddBool(k string, v bool) { m.cur[k] = v }
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// AddDuration implements ObjectEncoder.
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func (m MapObjectEncoder) AddDuration(k string, v time.Duration) { m.cur[k] = v }
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// AddComplex128 implements ObjectEncoder.
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func (m *MapObjectEncoder) AddComplex128(k string, v complex128) { m.cur[k] = v }
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// AddComplex64 implements ObjectEncoder.
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func (m *MapObjectEncoder) AddComplex64(k string, v complex64) { m.cur[k] = v }
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// AddFloat64 implements ObjectEncoder.
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func (m *MapObjectEncoder) AddFloat64(k string, v float64) { m.cur[k] = v }
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// AddFloat32 implements ObjectEncoder.
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func (m *MapObjectEncoder) AddFloat32(k string, v float32) { m.cur[k] = v }
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// AddInt implements ObjectEncoder.
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func (m *MapObjectEncoder) AddInt(k string, v int) { m.cur[k] = v }
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// AddInt64 implements ObjectEncoder.
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func (m *MapObjectEncoder) AddInt64(k string, v int64) { m.cur[k] = v }
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// AddInt32 implements ObjectEncoder.
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func (m *MapObjectEncoder) AddInt32(k string, v int32) { m.cur[k] = v }
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// AddInt16 implements ObjectEncoder.
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func (m *MapObjectEncoder) AddInt16(k string, v int16) { m.cur[k] = v }
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// AddInt8 implements ObjectEncoder.
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func (m *MapObjectEncoder) AddInt8(k string, v int8) { m.cur[k] = v }
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// AddString implements ObjectEncoder.
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func (m *MapObjectEncoder) AddString(k string, v string) { m.cur[k] = v }
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// AddTime implements ObjectEncoder.
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func (m MapObjectEncoder) AddTime(k string, v time.Time) { m.cur[k] = v }
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// AddUint implements ObjectEncoder.
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func (m *MapObjectEncoder) AddUint(k string, v uint) { m.cur[k] = v }
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// AddUint64 implements ObjectEncoder.
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func (m *MapObjectEncoder) AddUint64(k string, v uint64) { m.cur[k] = v }
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// AddUint32 implements ObjectEncoder.
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func (m *MapObjectEncoder) AddUint32(k string, v uint32) { m.cur[k] = v }
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// AddUint16 implements ObjectEncoder.
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func (m *MapObjectEncoder) AddUint16(k string, v uint16) { m.cur[k] = v }
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// AddUint8 implements ObjectEncoder.
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func (m *MapObjectEncoder) AddUint8(k string, v uint8) { m.cur[k] = v }
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// AddUintptr implements ObjectEncoder.
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func (m *MapObjectEncoder) AddUintptr(k string, v uintptr) { m.cur[k] = v }
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// AddReflected implements ObjectEncoder.
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func (m *MapObjectEncoder) AddReflected(k string, v interface{}) error {
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m.cur[k] = v
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return nil
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}
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// OpenNamespace implements ObjectEncoder.
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func (m *MapObjectEncoder) OpenNamespace(k string) {
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ns := make(map[string]interface{})
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m.cur[k] = ns
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m.cur = ns
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}
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// sliceArrayEncoder is an ArrayEncoder backed by a simple []interface{}. Like
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// the MapObjectEncoder, it's not designed for production use.
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type sliceArrayEncoder struct {
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elems []interface{}
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}
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func (s *sliceArrayEncoder) AppendArray(v ArrayMarshaler) error {
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enc := &sliceArrayEncoder{}
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err := v.MarshalLogArray(enc)
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s.elems = append(s.elems, enc.elems)
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return err
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}
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func (s *sliceArrayEncoder) AppendObject(v ObjectMarshaler) error {
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m := NewMapObjectEncoder()
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err := v.MarshalLogObject(m)
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s.elems = append(s.elems, m.Fields)
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return err
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}
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func (s *sliceArrayEncoder) AppendReflected(v interface{}) error {
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s.elems = append(s.elems, v)
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return nil
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}
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func (s *sliceArrayEncoder) AppendBool(v bool) { s.elems = append(s.elems, v) }
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func (s *sliceArrayEncoder) AppendByteString(v []byte) { s.elems = append(s.elems, string(v)) }
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func (s *sliceArrayEncoder) AppendComplex128(v complex128) { s.elems = append(s.elems, v) }
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func (s *sliceArrayEncoder) AppendComplex64(v complex64) { s.elems = append(s.elems, v) }
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func (s *sliceArrayEncoder) AppendDuration(v time.Duration) { s.elems = append(s.elems, v) }
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func (s *sliceArrayEncoder) AppendFloat64(v float64) { s.elems = append(s.elems, v) }
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func (s *sliceArrayEncoder) AppendFloat32(v float32) { s.elems = append(s.elems, v) }
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func (s *sliceArrayEncoder) AppendInt(v int) { s.elems = append(s.elems, v) }
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func (s *sliceArrayEncoder) AppendInt64(v int64) { s.elems = append(s.elems, v) }
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func (s *sliceArrayEncoder) AppendInt32(v int32) { s.elems = append(s.elems, v) }
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func (s *sliceArrayEncoder) AppendInt16(v int16) { s.elems = append(s.elems, v) }
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func (s *sliceArrayEncoder) AppendInt8(v int8) { s.elems = append(s.elems, v) }
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func (s *sliceArrayEncoder) AppendString(v string) { s.elems = append(s.elems, v) }
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func (s *sliceArrayEncoder) AppendTime(v time.Time) { s.elems = append(s.elems, v) }
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func (s *sliceArrayEncoder) AppendUint(v uint) { s.elems = append(s.elems, v) }
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func (s *sliceArrayEncoder) AppendUint64(v uint64) { s.elems = append(s.elems, v) }
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func (s *sliceArrayEncoder) AppendUint32(v uint32) { s.elems = append(s.elems, v) }
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func (s *sliceArrayEncoder) AppendUint16(v uint16) { s.elems = append(s.elems, v) }
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func (s *sliceArrayEncoder) AppendUint8(v uint8) { s.elems = append(s.elems, v) }
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func (s *sliceArrayEncoder) AppendUintptr(v uintptr) { s.elems = append(s.elems, v) }
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