* Dropped unused codekit config * Integrated dynamic and static bindata for public * Ignore public bindata * Add a general generate make task * Integrated flexible public assets into web command * Updated vendoring, added all missiong govendor deps * Made the linter happy with the bindata and dynamic code * Moved public bindata definition to modules directory * Ignoring the new bindata path now * Updated to the new public modules import path * Updated public bindata command and drop the new prefix
19 lines
324 B
Go
19 lines
324 B
Go
package etcd
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import (
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"math/rand"
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)
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func shuffleStringSlice(cards []string) []string {
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size := len(cards)
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//Do not need to copy if nothing changed
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if size <= 1 {
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return cards
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}
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shuffled := make([]string, size)
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index := rand.Perm(size)
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for i := range cards {
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shuffled[index[i]] = cards[i]
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}
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return shuffled
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}
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