bench-forgejo/public/vendor/plugins/codemirror/mode/apl/index.html
Michael Lustfield a915a09e4f Moved vendored js/css into public/vendor and documented sources (#1484) (#2241)
* Cleaning up public/ and documenting js/css libs.

This commit mostly addresses #1484 by moving vendor'ed plugins into a
vendor/ directory and documenting their upstream source and license in
vendor/librejs.html.

This also proves gitea is using only open source js/css libraries which
helps toward reaching #1524.

* Removing unused css file.

The version of this file in use is located at:
  vendor/plugins/highlight/github.css

* Cleaned up librejs.html and added javascript header

A SafeJS function was added to templates/helper.go to allow keeping
comments inside of javascript.

A javascript comment was added in the header of templates/base/head.tmpl
to mark all non-inline source as free.

The librejs.html file was updated to meet the current librejs spec. I
have now verified that the librejs plugin detects most of the scripts
included in gitea and suspect the non-free detections are the result of
a bug in the plugin. I believe this commit is enough to meet the C0.0
requirement of #1534.

* Updating SafeJS function per lint suggestion

* Added VERSIONS file, per request
2017-08-23 16:58:05 +02:00

73 lines
2.1 KiB
HTML
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

<!doctype html>
<title>CodeMirror: APL mode</title>
<meta charset="utf-8"/>
<link rel=stylesheet href="../../doc/docs.css">
<link rel="stylesheet" href="../../lib/codemirror.css">
<script src="../../lib/codemirror.js"></script>
<script src="../../addon/edit/matchbrackets.js"></script>
<script src="./apl.js"></script>
<style>
.CodeMirror { border: 2px inset #dee; }
</style>
<div id=nav>
<a href="http://codemirror.net"><h1>CodeMirror</h1><img id=logo src="../../doc/logo.png"></a>
<ul>
<li><a href="../../index.html">Home</a>
<li><a href="../../doc/manual.html">Manual</a>
<li><a href="https://github.com/codemirror/codemirror">Code</a>
</ul>
<ul>
<li><a href="../index.html">Language modes</a>
<li><a class=active href="#">APL</a>
</ul>
</div>
<article>
<h2>APL mode</h2>
<form><textarea id="code" name="code">
⍝ Conway's game of life
⍝ This example was inspired by the impressive demo at
⍝ http://www.youtube.com/watch?v=a9xAKttWgP4
⍝ Create a matrix:
⍝ 0 1 1
⍝ 1 1 0
⍝ 0 1 0
creature ← (3 3 9) ∈ 1 2 3 4 7 ⍝ Original creature from demo
creature ← (3 3 9) ∈ 1 3 6 7 8 ⍝ Glider
⍝ Place the creature on a larger board, near the centre
board ← ¯1 ⊖ ¯2 ⌽ 5 7 ↑ creature
⍝ A function to move from one generation to the next
life ← {/ 1 ⍵ ∧ 3 4 = ⊂+/ +⌿ 1 0 ¯1 ∘.⊖ 1 0 ¯1 ⌽¨ ⊂⍵}
⍝ Compute n-th generation and format it as a
⍝ character matrix
gen ← {' #'[(life ⍣ ⍵) board]}
⍝ Show first three generations
(gen 1) (gen 2) (gen 3)
</textarea></form>
<script>
var editor = CodeMirror.fromTextArea(document.getElementById("code"), {
lineNumbers: true,
matchBrackets: true,
mode: "text/apl"
});
</script>
<p>Simple mode that tries to handle APL as well as it can.</p>
<p>It attempts to label functions/operators based upon
monadic/dyadic usage (but this is far from fully fleshed out).
This means there are meaningful classnames so hover states can
have popups etc.</p>
<p><strong>MIME types defined:</strong> <code>text/apl</code> (APL code)</p>
</article>