bench-forgejo/vendor/github.com/go-openapi/validate/values.go
6543 d1353e1f7c
Vendor Update (#14496)
* update code.gitea.io/sdk/gitea v0.13.1 -> v0.13.2

* update github.com/go-swagger/go-swagger v0.25.0 -> v0.26.0

* update github.com/google/uuid v1.1.2 -> v1.2.0

* update github.com/klauspost/compress v1.11.3 -> v1.11.7

* update github.com/lib/pq 083382b7e6fc -> v1.9.0

* update github.com/markbates/goth v1.65.0 -> v1.66.1

* update github.com/mattn/go-sqlite3 v1.14.4 -> v1.14.6

* update github.com/mgechev/revive 246eac737dc7 -> v1.0.3

* update github.com/minio/minio-go/v7 v7.0.6 -> v7.0.7

* update github.com/niklasfasching/go-org v1.3.2 -> v1.4.0

* update github.com/olivere/elastic/v7 v7.0.21 -> v7.0.22

* update github.com/pquerna/otp v1.2.0 -> v1.3.0

* update github.com/xanzy/go-gitlab v0.39.0 -> v0.42.0

* update github.com/yuin/goldmark v1.2.1 -> v1.3.1
2021-01-28 17:56:38 +01:00

446 lines
14 KiB
Go
Vendored

// Copyright 2015 go-swagger maintainers
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package validate
import (
"context"
"fmt"
"reflect"
"strings"
"unicode/utf8"
"github.com/go-openapi/errors"
"github.com/go-openapi/strfmt"
"github.com/go-openapi/swag"
)
// Enum validates if the data is a member of the enum
func Enum(path, in string, data interface{}, enum interface{}) *errors.Validation {
return EnumCase(path, in, data, enum, true)
}
// EnumCase validates if the data is a member of the enum and may respect case-sensitivity for strings
func EnumCase(path, in string, data interface{}, enum interface{}, caseSensitive bool) *errors.Validation {
val := reflect.ValueOf(enum)
if val.Kind() != reflect.Slice {
return nil
}
dataString := convertEnumCaseStringKind(data, caseSensitive)
var values []interface{}
for i := 0; i < val.Len(); i++ {
ele := val.Index(i)
enumValue := ele.Interface()
if data != nil {
if reflect.DeepEqual(data, enumValue) {
return nil
}
enumString := convertEnumCaseStringKind(enumValue, caseSensitive)
if dataString != nil && enumString != nil && strings.EqualFold(*dataString, *enumString) {
return nil
}
actualType := reflect.TypeOf(enumValue)
if actualType == nil { // Safeguard. Frankly, I don't know how we may get a nil
continue
}
expectedValue := reflect.ValueOf(data)
if expectedValue.IsValid() && expectedValue.Type().ConvertibleTo(actualType) {
// Attempt comparison after type conversion
if reflect.DeepEqual(expectedValue.Convert(actualType).Interface(), enumValue) {
return nil
}
}
}
values = append(values, enumValue)
}
return errors.EnumFail(path, in, data, values)
}
// convertEnumCaseStringKind converts interface if it is kind of string and case insensitivity is set
func convertEnumCaseStringKind(value interface{}, caseSensitive bool) *string {
if caseSensitive {
return nil
}
val := reflect.ValueOf(value)
if val.Kind() != reflect.String {
return nil
}
str := fmt.Sprintf("%v", value)
return &str
}
// MinItems validates that there are at least n items in a slice
func MinItems(path, in string, size, min int64) *errors.Validation {
if size < min {
return errors.TooFewItems(path, in, min, size)
}
return nil
}
// MaxItems validates that there are at most n items in a slice
func MaxItems(path, in string, size, max int64) *errors.Validation {
if size > max {
return errors.TooManyItems(path, in, max, size)
}
return nil
}
// UniqueItems validates that the provided slice has unique elements
func UniqueItems(path, in string, data interface{}) *errors.Validation {
val := reflect.ValueOf(data)
if val.Kind() != reflect.Slice {
return nil
}
var unique []interface{}
for i := 0; i < val.Len(); i++ {
v := val.Index(i).Interface()
for _, u := range unique {
if reflect.DeepEqual(v, u) {
return errors.DuplicateItems(path, in)
}
}
unique = append(unique, v)
}
return nil
}
// MinLength validates a string for minimum length
func MinLength(path, in, data string, minLength int64) *errors.Validation {
strLen := int64(utf8.RuneCount([]byte(data)))
if strLen < minLength {
return errors.TooShort(path, in, minLength, data)
}
return nil
}
// MaxLength validates a string for maximum length
func MaxLength(path, in, data string, maxLength int64) *errors.Validation {
strLen := int64(utf8.RuneCount([]byte(data)))
if strLen > maxLength {
return errors.TooLong(path, in, maxLength, data)
}
return nil
}
// ReadOnly validates an interface for readonly
func ReadOnly(ctx context.Context, path, in string, data interface{}) *errors.Validation {
// read only is only validated when operationType is request
if op := extractOperationType(ctx); op != request {
return nil
}
// data must be of zero value of its type
val := reflect.ValueOf(data)
if val.IsValid() {
if reflect.DeepEqual(reflect.Zero(val.Type()).Interface(), val.Interface()) {
return nil
}
} else {
return nil
}
return errors.ReadOnly(path, in, data)
}
// Required validates an interface for requiredness
func Required(path, in string, data interface{}) *errors.Validation {
val := reflect.ValueOf(data)
if val.IsValid() {
if reflect.DeepEqual(reflect.Zero(val.Type()).Interface(), val.Interface()) {
return errors.Required(path, in, data)
}
return nil
}
return errors.Required(path, in, data)
}
// RequiredString validates a string for requiredness
func RequiredString(path, in, data string) *errors.Validation {
if data == "" {
return errors.Required(path, in, data)
}
return nil
}
// RequiredNumber validates a number for requiredness
func RequiredNumber(path, in string, data float64) *errors.Validation {
if data == 0 {
return errors.Required(path, in, data)
}
return nil
}
// Pattern validates a string against a regular expression
func Pattern(path, in, data, pattern string) *errors.Validation {
re, err := compileRegexp(pattern)
if err != nil {
return errors.FailedPattern(path, in, fmt.Sprintf("%s, but pattern is invalid: %s", pattern, err.Error()), data)
}
if !re.MatchString(data) {
return errors.FailedPattern(path, in, pattern, data)
}
return nil
}
// MaximumInt validates if a number is smaller than a given maximum
func MaximumInt(path, in string, data, max int64, exclusive bool) *errors.Validation {
if (!exclusive && data > max) || (exclusive && data >= max) {
return errors.ExceedsMaximumInt(path, in, max, exclusive, data)
}
return nil
}
// MaximumUint validates if a number is smaller than a given maximum
func MaximumUint(path, in string, data, max uint64, exclusive bool) *errors.Validation {
if (!exclusive && data > max) || (exclusive && data >= max) {
return errors.ExceedsMaximumUint(path, in, max, exclusive, data)
}
return nil
}
// Maximum validates if a number is smaller than a given maximum
func Maximum(path, in string, data, max float64, exclusive bool) *errors.Validation {
if (!exclusive && data > max) || (exclusive && data >= max) {
return errors.ExceedsMaximum(path, in, max, exclusive, data)
}
return nil
}
// Minimum validates if a number is smaller than a given minimum
func Minimum(path, in string, data, min float64, exclusive bool) *errors.Validation {
if (!exclusive && data < min) || (exclusive && data <= min) {
return errors.ExceedsMinimum(path, in, min, exclusive, data)
}
return nil
}
// MinimumInt validates if a number is smaller than a given minimum
func MinimumInt(path, in string, data, min int64, exclusive bool) *errors.Validation {
if (!exclusive && data < min) || (exclusive && data <= min) {
return errors.ExceedsMinimumInt(path, in, min, exclusive, data)
}
return nil
}
// MinimumUint validates if a number is smaller than a given minimum
func MinimumUint(path, in string, data, min uint64, exclusive bool) *errors.Validation {
if (!exclusive && data < min) || (exclusive && data <= min) {
return errors.ExceedsMinimumUint(path, in, min, exclusive, data)
}
return nil
}
// MultipleOf validates if the provided number is a multiple of the factor
func MultipleOf(path, in string, data, factor float64) *errors.Validation {
// multipleOf factor must be positive
if factor < 0 {
return errors.MultipleOfMustBePositive(path, in, factor)
}
var mult float64
if factor < 1 {
mult = 1 / factor * data
} else {
mult = data / factor
}
if !swag.IsFloat64AJSONInteger(mult) {
return errors.NotMultipleOf(path, in, factor, data)
}
return nil
}
// MultipleOfInt validates if the provided integer is a multiple of the factor
func MultipleOfInt(path, in string, data int64, factor int64) *errors.Validation {
// multipleOf factor must be positive
if factor < 0 {
return errors.MultipleOfMustBePositive(path, in, factor)
}
mult := data / factor
if mult*factor != data {
return errors.NotMultipleOf(path, in, factor, data)
}
return nil
}
// MultipleOfUint validates if the provided unsigned integer is a multiple of the factor
func MultipleOfUint(path, in string, data, factor uint64) *errors.Validation {
mult := data / factor
if mult*factor != data {
return errors.NotMultipleOf(path, in, factor, data)
}
return nil
}
// FormatOf validates if a string matches a format in the format registry
func FormatOf(path, in, format, data string, registry strfmt.Registry) *errors.Validation {
if registry == nil {
registry = strfmt.Default
}
if ok := registry.ContainsName(format); !ok {
return errors.InvalidTypeName(format)
}
if ok := registry.Validates(format, data); !ok {
return errors.InvalidType(path, in, format, data)
}
return nil
}
// MaximumNativeType provides native type constraint validation as a facade
// to various numeric types versions of Maximum constraint check.
//
// Assumes that any possible loss conversion during conversion has been
// checked beforehand.
//
// NOTE: currently, the max value is marshalled as a float64, no matter what,
// which means there may be a loss during conversions (e.g. for very large integers)
//
// TODO: Normally, a JSON MAX_SAFE_INTEGER check would ensure conversion remains loss-free
func MaximumNativeType(path, in string, val interface{}, max float64, exclusive bool) *errors.Validation {
kind := reflect.ValueOf(val).Type().Kind()
switch kind {
case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
value := valueHelp.asInt64(val)
return MaximumInt(path, in, value, int64(max), exclusive)
case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64:
value := valueHelp.asUint64(val)
if max < 0 {
return errors.ExceedsMaximum(path, in, max, exclusive, val)
}
return MaximumUint(path, in, value, uint64(max), exclusive)
case reflect.Float32, reflect.Float64:
fallthrough
default:
value := valueHelp.asFloat64(val)
return Maximum(path, in, value, max, exclusive)
}
}
// MinimumNativeType provides native type constraint validation as a facade
// to various numeric types versions of Minimum constraint check.
//
// Assumes that any possible loss conversion during conversion has been
// checked beforehand.
//
// NOTE: currently, the min value is marshalled as a float64, no matter what,
// which means there may be a loss during conversions (e.g. for very large integers)
//
// TODO: Normally, a JSON MAX_SAFE_INTEGER check would ensure conversion remains loss-free
func MinimumNativeType(path, in string, val interface{}, min float64, exclusive bool) *errors.Validation {
kind := reflect.ValueOf(val).Type().Kind()
switch kind {
case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
value := valueHelp.asInt64(val)
return MinimumInt(path, in, value, int64(min), exclusive)
case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64:
value := valueHelp.asUint64(val)
if min < 0 {
return nil
}
return MinimumUint(path, in, value, uint64(min), exclusive)
case reflect.Float32, reflect.Float64:
fallthrough
default:
value := valueHelp.asFloat64(val)
return Minimum(path, in, value, min, exclusive)
}
}
// MultipleOfNativeType provides native type constraint validation as a facade
// to various numeric types version of MultipleOf constraint check.
//
// Assumes that any possible loss conversion during conversion has been
// checked beforehand.
//
// NOTE: currently, the multipleOf factor is marshalled as a float64, no matter what,
// which means there may be a loss during conversions (e.g. for very large integers)
//
// TODO: Normally, a JSON MAX_SAFE_INTEGER check would ensure conversion remains loss-free
func MultipleOfNativeType(path, in string, val interface{}, multipleOf float64) *errors.Validation {
kind := reflect.ValueOf(val).Type().Kind()
switch kind {
case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
value := valueHelp.asInt64(val)
return MultipleOfInt(path, in, value, int64(multipleOf))
case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64:
value := valueHelp.asUint64(val)
return MultipleOfUint(path, in, value, uint64(multipleOf))
case reflect.Float32, reflect.Float64:
fallthrough
default:
value := valueHelp.asFloat64(val)
return MultipleOf(path, in, value, multipleOf)
}
}
// IsValueValidAgainstRange checks that a numeric value is compatible with
// the range defined by Type and Format, that is, may be converted without loss.
//
// NOTE: this check is about type capacity and not formal verification such as: 1.0 != 1L
func IsValueValidAgainstRange(val interface{}, typeName, format, prefix, path string) error {
kind := reflect.ValueOf(val).Type().Kind()
// What is the string representation of val
stringRep := ""
switch kind {
case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64:
stringRep = swag.FormatUint64(valueHelp.asUint64(val))
case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
stringRep = swag.FormatInt64(valueHelp.asInt64(val))
case reflect.Float32, reflect.Float64:
stringRep = swag.FormatFloat64(valueHelp.asFloat64(val))
default:
return fmt.Errorf("%s value number range checking called with invalid (non numeric) val type in %s", prefix, path)
}
var errVal error
switch typeName {
case integerType:
switch format {
case integerFormatInt32:
_, errVal = swag.ConvertInt32(stringRep)
case integerFormatUInt32:
_, errVal = swag.ConvertUint32(stringRep)
case integerFormatUInt64:
_, errVal = swag.ConvertUint64(stringRep)
case integerFormatInt64:
fallthrough
default:
_, errVal = swag.ConvertInt64(stringRep)
}
case numberType:
fallthrough
default:
switch format {
case numberFormatFloat, numberFormatFloat32:
_, errVal = swag.ConvertFloat32(stringRep)
case numberFormatDouble, numberFormatFloat64:
fallthrough
default:
// No check can be performed here since
// no number beyond float64 is supported
}
}
if errVal != nil { // We don't report the actual errVal from strconv
if format != "" {
errVal = fmt.Errorf("%s value must be of type %s with format %s in %s", prefix, typeName, format, path)
} else {
errVal = fmt.Errorf("%s value must be of type %s (default format) in %s", prefix, typeName, path)
}
}
return errVal
}