d0ec940dd7
resolves git conflicts from #3896 (credit to @belak, in case github doesn't keep original author during squash) Co-Authored-By: Matti Ranta <techknowlogick@gitea.io>
394 lines
11 KiB
Go
394 lines
11 KiB
Go
package ssh
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import (
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"context"
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"errors"
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"fmt"
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"net"
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"sync"
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"time"
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gossh "golang.org/x/crypto/ssh"
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)
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// ErrServerClosed is returned by the Server's Serve, ListenAndServe,
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// and ListenAndServeTLS methods after a call to Shutdown or Close.
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var ErrServerClosed = errors.New("ssh: Server closed")
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type RequestHandler func(ctx Context, srv *Server, req *gossh.Request) (ok bool, payload []byte)
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var DefaultRequestHandlers = map[string]RequestHandler{}
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type ChannelHandler func(srv *Server, conn *gossh.ServerConn, newChan gossh.NewChannel, ctx Context)
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var DefaultChannelHandlers = map[string]ChannelHandler{
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"session": DefaultSessionHandler,
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}
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// Server defines parameters for running an SSH server. The zero value for
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// Server is a valid configuration. When both PasswordHandler and
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// PublicKeyHandler are nil, no client authentication is performed.
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type Server struct {
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Addr string // TCP address to listen on, ":22" if empty
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Handler Handler // handler to invoke, ssh.DefaultHandler if nil
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HostSigners []Signer // private keys for the host key, must have at least one
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Version string // server version to be sent before the initial handshake
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KeyboardInteractiveHandler KeyboardInteractiveHandler // keyboard-interactive authentication handler
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PasswordHandler PasswordHandler // password authentication handler
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PublicKeyHandler PublicKeyHandler // public key authentication handler
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PtyCallback PtyCallback // callback for allowing PTY sessions, allows all if nil
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ConnCallback ConnCallback // optional callback for wrapping net.Conn before handling
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LocalPortForwardingCallback LocalPortForwardingCallback // callback for allowing local port forwarding, denies all if nil
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ReversePortForwardingCallback ReversePortForwardingCallback // callback for allowing reverse port forwarding, denies all if nil
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ServerConfigCallback ServerConfigCallback // callback for configuring detailed SSH options
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SessionRequestCallback SessionRequestCallback // callback for allowing or denying SSH sessions
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IdleTimeout time.Duration // connection timeout when no activity, none if empty
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MaxTimeout time.Duration // absolute connection timeout, none if empty
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// ChannelHandlers allow overriding the built-in session handlers or provide
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// extensions to the protocol, such as tcpip forwarding. By default only the
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// "session" handler is enabled.
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ChannelHandlers map[string]ChannelHandler
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// RequestHandlers allow overriding the server-level request handlers or
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// provide extensions to the protocol, such as tcpip forwarding. By default
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// no handlers are enabled.
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RequestHandlers map[string]RequestHandler
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listenerWg sync.WaitGroup
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mu sync.Mutex
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listeners map[net.Listener]struct{}
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conns map[*gossh.ServerConn]struct{}
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connWg sync.WaitGroup
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doneChan chan struct{}
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}
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func (srv *Server) ensureHostSigner() error {
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if len(srv.HostSigners) == 0 {
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signer, err := generateSigner()
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if err != nil {
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return err
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}
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srv.HostSigners = append(srv.HostSigners, signer)
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}
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return nil
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}
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func (srv *Server) ensureHandlers() {
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srv.mu.Lock()
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defer srv.mu.Unlock()
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if srv.RequestHandlers == nil {
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srv.RequestHandlers = map[string]RequestHandler{}
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for k, v := range DefaultRequestHandlers {
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srv.RequestHandlers[k] = v
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}
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}
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if srv.ChannelHandlers == nil {
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srv.ChannelHandlers = map[string]ChannelHandler{}
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for k, v := range DefaultChannelHandlers {
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srv.ChannelHandlers[k] = v
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}
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}
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}
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func (srv *Server) config(ctx Context) *gossh.ServerConfig {
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var config *gossh.ServerConfig
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if srv.ServerConfigCallback == nil {
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config = &gossh.ServerConfig{}
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} else {
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config = srv.ServerConfigCallback(ctx)
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}
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for _, signer := range srv.HostSigners {
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config.AddHostKey(signer)
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}
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if srv.PasswordHandler == nil && srv.PublicKeyHandler == nil {
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config.NoClientAuth = true
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}
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if srv.Version != "" {
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config.ServerVersion = "SSH-2.0-" + srv.Version
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}
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if srv.PasswordHandler != nil {
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config.PasswordCallback = func(conn gossh.ConnMetadata, password []byte) (*gossh.Permissions, error) {
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applyConnMetadata(ctx, conn)
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if ok := srv.PasswordHandler(ctx, string(password)); !ok {
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return ctx.Permissions().Permissions, fmt.Errorf("permission denied")
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}
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return ctx.Permissions().Permissions, nil
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}
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}
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if srv.PublicKeyHandler != nil {
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config.PublicKeyCallback = func(conn gossh.ConnMetadata, key gossh.PublicKey) (*gossh.Permissions, error) {
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applyConnMetadata(ctx, conn)
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if ok := srv.PublicKeyHandler(ctx, key); !ok {
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return ctx.Permissions().Permissions, fmt.Errorf("permission denied")
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}
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ctx.SetValue(ContextKeyPublicKey, key)
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return ctx.Permissions().Permissions, nil
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}
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}
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if srv.KeyboardInteractiveHandler != nil {
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config.KeyboardInteractiveCallback = func(conn gossh.ConnMetadata, challenger gossh.KeyboardInteractiveChallenge) (*gossh.Permissions, error) {
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if ok := srv.KeyboardInteractiveHandler(ctx, challenger); !ok {
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return ctx.Permissions().Permissions, fmt.Errorf("permission denied")
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}
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return ctx.Permissions().Permissions, nil
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}
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}
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return config
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}
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// Handle sets the Handler for the server.
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func (srv *Server) Handle(fn Handler) {
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srv.Handler = fn
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}
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// Close immediately closes all active listeners and all active
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// connections.
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//
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// Close returns any error returned from closing the Server's
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// underlying Listener(s).
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func (srv *Server) Close() error {
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srv.mu.Lock()
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defer srv.mu.Unlock()
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srv.closeDoneChanLocked()
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err := srv.closeListenersLocked()
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for c := range srv.conns {
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c.Close()
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delete(srv.conns, c)
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}
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return err
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}
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// Shutdown gracefully shuts down the server without interrupting any
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// active connections. Shutdown works by first closing all open
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// listeners, and then waiting indefinitely for connections to close.
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// If the provided context expires before the shutdown is complete,
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// then the context's error is returned.
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func (srv *Server) Shutdown(ctx context.Context) error {
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srv.mu.Lock()
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lnerr := srv.closeListenersLocked()
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srv.closeDoneChanLocked()
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srv.mu.Unlock()
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finished := make(chan struct{}, 1)
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go func() {
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srv.listenerWg.Wait()
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srv.connWg.Wait()
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finished <- struct{}{}
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}()
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select {
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case <-ctx.Done():
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return ctx.Err()
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case <-finished:
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return lnerr
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}
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}
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// Serve accepts incoming connections on the Listener l, creating a new
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// connection goroutine for each. The connection goroutines read requests and then
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// calls srv.Handler to handle sessions.
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//
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// Serve always returns a non-nil error.
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func (srv *Server) Serve(l net.Listener) error {
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srv.ensureHandlers()
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defer l.Close()
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if err := srv.ensureHostSigner(); err != nil {
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return err
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}
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if srv.Handler == nil {
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srv.Handler = DefaultHandler
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}
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var tempDelay time.Duration
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srv.trackListener(l, true)
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defer srv.trackListener(l, false)
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for {
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conn, e := l.Accept()
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if e != nil {
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select {
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case <-srv.getDoneChan():
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return ErrServerClosed
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default:
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}
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if ne, ok := e.(net.Error); ok && ne.Temporary() {
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if tempDelay == 0 {
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tempDelay = 5 * time.Millisecond
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} else {
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tempDelay *= 2
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}
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if max := 1 * time.Second; tempDelay > max {
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tempDelay = max
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}
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time.Sleep(tempDelay)
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continue
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}
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return e
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}
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go srv.handleConn(conn)
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}
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}
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func (srv *Server) handleConn(newConn net.Conn) {
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if srv.ConnCallback != nil {
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cbConn := srv.ConnCallback(newConn)
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if cbConn == nil {
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newConn.Close()
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return
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}
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newConn = cbConn
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}
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ctx, cancel := newContext(srv)
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conn := &serverConn{
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Conn: newConn,
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idleTimeout: srv.IdleTimeout,
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closeCanceler: cancel,
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}
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if srv.MaxTimeout > 0 {
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conn.maxDeadline = time.Now().Add(srv.MaxTimeout)
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}
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defer conn.Close()
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sshConn, chans, reqs, err := gossh.NewServerConn(conn, srv.config(ctx))
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if err != nil {
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// TODO: trigger event callback
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return
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}
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srv.trackConn(sshConn, true)
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defer srv.trackConn(sshConn, false)
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ctx.SetValue(ContextKeyConn, sshConn)
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applyConnMetadata(ctx, sshConn)
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//go gossh.DiscardRequests(reqs)
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go srv.handleRequests(ctx, reqs)
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for ch := range chans {
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handler := srv.ChannelHandlers[ch.ChannelType()]
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if handler == nil {
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handler = srv.ChannelHandlers["default"]
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}
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if handler == nil {
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ch.Reject(gossh.UnknownChannelType, "unsupported channel type")
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continue
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}
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go handler(srv, sshConn, ch, ctx)
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}
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}
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func (srv *Server) handleRequests(ctx Context, in <-chan *gossh.Request) {
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for req := range in {
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handler := srv.RequestHandlers[req.Type]
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if handler == nil {
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handler = srv.RequestHandlers["default"]
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}
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if handler == nil {
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req.Reply(false, nil)
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continue
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}
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/*reqCtx, cancel := context.WithCancel(ctx)
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defer cancel() */
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ret, payload := handler(ctx, srv, req)
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req.Reply(ret, payload)
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}
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}
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// ListenAndServe listens on the TCP network address srv.Addr and then calls
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// Serve to handle incoming connections. If srv.Addr is blank, ":22" is used.
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// ListenAndServe always returns a non-nil error.
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func (srv *Server) ListenAndServe() error {
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addr := srv.Addr
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if addr == "" {
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addr = ":22"
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}
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ln, err := net.Listen("tcp", addr)
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if err != nil {
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return err
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}
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return srv.Serve(ln)
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}
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// AddHostKey adds a private key as a host key. If an existing host key exists
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// with the same algorithm, it is overwritten. Each server config must have at
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// least one host key.
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func (srv *Server) AddHostKey(key Signer) {
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// these are later added via AddHostKey on ServerConfig, which performs the
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// check for one of every algorithm.
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srv.HostSigners = append(srv.HostSigners, key)
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}
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// SetOption runs a functional option against the server.
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func (srv *Server) SetOption(option Option) error {
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return option(srv)
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}
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func (srv *Server) getDoneChan() <-chan struct{} {
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srv.mu.Lock()
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defer srv.mu.Unlock()
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return srv.getDoneChanLocked()
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}
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func (srv *Server) getDoneChanLocked() chan struct{} {
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if srv.doneChan == nil {
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srv.doneChan = make(chan struct{})
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}
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return srv.doneChan
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}
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func (srv *Server) closeDoneChanLocked() {
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ch := srv.getDoneChanLocked()
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select {
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case <-ch:
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// Already closed. Don't close again.
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default:
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// Safe to close here. We're the only closer, guarded
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// by srv.mu.
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close(ch)
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}
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}
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func (srv *Server) closeListenersLocked() error {
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var err error
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for ln := range srv.listeners {
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if cerr := ln.Close(); cerr != nil && err == nil {
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err = cerr
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}
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delete(srv.listeners, ln)
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}
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return err
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}
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func (srv *Server) trackListener(ln net.Listener, add bool) {
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srv.mu.Lock()
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defer srv.mu.Unlock()
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if srv.listeners == nil {
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srv.listeners = make(map[net.Listener]struct{})
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}
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if add {
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// If the *Server is being reused after a previous
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// Close or Shutdown, reset its doneChan:
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if len(srv.listeners) == 0 && len(srv.conns) == 0 {
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srv.doneChan = nil
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}
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srv.listeners[ln] = struct{}{}
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srv.listenerWg.Add(1)
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} else {
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delete(srv.listeners, ln)
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srv.listenerWg.Done()
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}
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}
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func (srv *Server) trackConn(c *gossh.ServerConn, add bool) {
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srv.mu.Lock()
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defer srv.mu.Unlock()
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if srv.conns == nil {
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srv.conns = make(map[*gossh.ServerConn]struct{})
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}
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if add {
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srv.conns[c] = struct{}{}
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srv.connWg.Add(1)
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} else {
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delete(srv.conns, c)
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srv.connWg.Done()
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}
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}
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