bench-forgejo/modules/sync/unique_queue.go
wxiaoguang 4f27c28947
Remove legacy unknwon/com package (#19298)
Follows: #19284
* The `CopyDir` is only used inside test code
* Rewrite `ToSnakeCase` with more test cases
* The `RedisCacher` only put strings into cache, here we use internal `toStr` to replace the legacy `ToStr`
* The `UniqueQueue` can use string as ID directly, no need to call `ToStr`
2022-04-02 00:34:57 +08:00

104 lines
2.4 KiB
Go

// Copyright 2016 The Gogs Authors. All rights reserved.
// Copyright 2019 The Gitea Authors. All rights reserved.
// Use of this source code is governed by a MIT-style
// license that can be found in the LICENSE file.
package sync
// UniqueQueue is a queue which guarantees only one instance of same
// identity is in the line. Instances with same identity will be
// discarded if there is already one in the line.
//
// This queue is particularly useful for preventing duplicated task
// of same purpose.
type UniqueQueue struct {
table *StatusTable
queue chan string
closed chan struct{}
}
// NewUniqueQueue initializes and returns a new UniqueQueue object.
func NewUniqueQueue(queueLength int) *UniqueQueue {
if queueLength <= 0 {
queueLength = 100
}
return &UniqueQueue{
table: NewStatusTable(),
queue: make(chan string, queueLength),
closed: make(chan struct{}),
}
}
// Close closes this queue
func (q *UniqueQueue) Close() {
select {
case <-q.closed:
default:
q.table.lock.Lock()
select {
case <-q.closed:
default:
close(q.closed)
}
q.table.lock.Unlock()
}
}
// IsClosed returns a channel that is closed when this Queue is closed
func (q *UniqueQueue) IsClosed() <-chan struct{} {
return q.closed
}
// IDs returns the current ids in the pool
func (q *UniqueQueue) IDs() []string {
q.table.lock.Lock()
defer q.table.lock.Unlock()
ids := make([]string, 0, len(q.table.pool))
for id := range q.table.pool {
ids = append(ids, id)
}
return ids
}
// Queue returns channel of queue for retrieving instances.
func (q *UniqueQueue) Queue() <-chan string {
return q.queue
}
// Exist returns true if there is an instance with given identity
// exists in the queue.
func (q *UniqueQueue) Exist(id string) bool {
return q.table.IsRunning(id)
}
// AddFunc adds new instance to the queue with a custom runnable function,
// the queue is blocked until the function exits.
func (q *UniqueQueue) AddFunc(id string, fn func()) {
q.table.lock.Lock()
if _, ok := q.table.pool[id]; ok {
q.table.lock.Unlock()
return
}
q.table.pool[id] = struct{}{}
if fn != nil {
fn()
}
q.table.lock.Unlock()
select {
case <-q.closed:
return
case q.queue <- id:
return
}
}
// Add adds new instance to the queue.
func (q *UniqueQueue) Add(id string) {
q.AddFunc(id, nil)
}
// Remove removes instance from the queue.
func (q *UniqueQueue) Remove(id string) {
q.table.Stop(id)
}