// Copyright 2016 The Gogs Authors. All rights reserved. // SPDX-License-Identifier: MIT package sync import ( "sync" "code.gitea.io/gitea/modules/container" ) // StatusTable is a table maintains true/false values. // // This table is particularly useful for un/marking and checking values // in different goroutines. type StatusTable struct { lock sync.RWMutex pool container.Set[string] } // NewStatusTable initializes and returns a new StatusTable object. func NewStatusTable() *StatusTable { return &StatusTable{ pool: make(container.Set[string]), } } // StartIfNotRunning sets value of given name to true if not already in pool. // Returns whether set value was set to true func (p *StatusTable) StartIfNotRunning(name string) bool { p.lock.Lock() added := p.pool.Add(name) p.lock.Unlock() return added } // Start sets value of given name to true in the pool. func (p *StatusTable) Start(name string) { p.lock.Lock() p.pool.Add(name) p.lock.Unlock() } // Stop sets value of given name to false in the pool. func (p *StatusTable) Stop(name string) { p.lock.Lock() p.pool.Remove(name) p.lock.Unlock() } // IsRunning checks if value of given name is set to true in the pool. func (p *StatusTable) IsRunning(name string) bool { p.lock.RLock() exists := p.pool.Contains(name) p.lock.RUnlock() return exists }