Slightly simplify the queue settings code to help reduce the risk of problems (#12976)

Signed-off-by: Andrew Thornton <art27@cantab.net>

Co-authored-by: techknowlogick <techknowlogick@gitea.io>
This commit is contained in:
zeripath 2020-10-15 22:40:03 +01:00 committed by GitHub
parent e374bb7e2d
commit c8f7a6b774
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3 changed files with 46 additions and 28 deletions

View file

@ -9,25 +9,56 @@ import (
"reflect"
)
// Mappable represents an interface that can MapTo another interface
type Mappable interface {
MapTo(v interface{}) error
}
// toConfig will attempt to convert a given configuration cfg into the provided exemplar type.
//
// It will tolerate the cfg being passed as a []byte or string of a json representation of the
// exemplar or the correct type of the exemplar itself
func toConfig(exemplar, cfg interface{}) (interface{}, error) {
// First of all check if we've got the same type as the exemplar - if so it's all fine.
if reflect.TypeOf(cfg).AssignableTo(reflect.TypeOf(exemplar)) {
return cfg, nil
}
// Now if not - does it provide a MapTo function we can try?
if mappable, ok := cfg.(Mappable); ok {
newVal := reflect.New(reflect.TypeOf(exemplar))
if err := mappable.MapTo(newVal.Interface()); err == nil {
return newVal.Elem().Interface(), nil
}
// MapTo has failed us ... let's try the json route ...
}
// OK we've been passed a byte array right?
configBytes, ok := cfg.([]byte)
if !ok {
configStr, ok := cfg.(string)
if !ok {
return nil, ErrInvalidConfiguration{cfg: cfg}
}
// oh ... it's a string then?
var configStr string
configStr, ok = cfg.(string)
configBytes = []byte(configStr)
}
if !ok {
// hmm ... can we marshal it to json?
var err error
configBytes, err = json.Marshal(cfg)
ok = (err == nil)
}
if !ok {
// no ... we've tried hard enough at this point - throw an error!
return nil, ErrInvalidConfiguration{cfg: cfg}
}
// OK unmarshal the byte array into a new copy of the exemplar
newVal := reflect.New(reflect.TypeOf(exemplar))
if err := json.Unmarshal(configBytes, newVal.Interface()); err != nil {
// If we can't unmarshal it then return an error!
return nil, ErrInvalidConfiguration{cfg: cfg, err: err}
}
return newVal.Elem().Interface(), nil

View file

@ -27,27 +27,10 @@ func validType(t string) (Type, error) {
func getQueueSettings(name string) (setting.QueueSettings, []byte) {
q := setting.GetQueueSettings(name)
opts := make(map[string]interface{})
opts["Name"] = name
opts["QueueLength"] = q.Length
opts["BatchLength"] = q.BatchLength
opts["DataDir"] = q.DataDir
opts["Addresses"] = q.Addresses
opts["Network"] = q.Network
opts["Password"] = q.Password
opts["DBIndex"] = q.DBIndex
opts["QueueName"] = q.QueueName
opts["SetName"] = q.SetName
opts["Workers"] = q.Workers
opts["MaxWorkers"] = q.MaxWorkers
opts["BlockTimeout"] = q.BlockTimeout
opts["BoostTimeout"] = q.BoostTimeout
opts["BoostWorkers"] = q.BoostWorkers
opts["ConnectionString"] = q.ConnectionString
cfg, err := json.Marshal(opts)
cfg, err := json.Marshal(q)
if err != nil {
log.Error("Unable to marshall generic options: %v Error: %v", opts, err)
log.Error("Unable to marshall generic options: %v Error: %v", q, err)
log.Error("Unable to create queue for %s", name, err)
return q, []byte{}
}
@ -75,7 +58,7 @@ func CreateQueue(name string, handle HandlerFunc, exemplar interface{}) Queue {
Timeout: q.Timeout,
MaxAttempts: q.MaxAttempts,
Config: cfg,
QueueLength: q.Length,
QueueLength: q.QueueLength,
Name: name,
}, exemplar)
}
@ -114,7 +97,7 @@ func CreateUniqueQueue(name string, handle HandlerFunc, exemplar interface{}) Un
Timeout: q.Timeout,
MaxAttempts: q.MaxAttempts,
Config: cfg,
QueueLength: q.Length,
QueueLength: q.QueueLength,
}, exemplar)
}
if err != nil {

View file

@ -16,8 +16,9 @@ import (
// QueueSettings represent the settings for a queue from the ini
type QueueSettings struct {
Name string
DataDir string
Length int
QueueLength int `ini:"LENGTH"`
BatchLength int
ConnectionString string
Type string
@ -44,6 +45,8 @@ var Queue = QueueSettings{}
func GetQueueSettings(name string) QueueSettings {
q := QueueSettings{}
sec := Cfg.Section("queue." + name)
q.Name = name
// DataDir is not directly inheritable
q.DataDir = filepath.Join(Queue.DataDir, name)
// QueueName is not directly inheritable either
@ -65,8 +68,9 @@ func GetQueueSettings(name string) QueueSettings {
q.DataDir = filepath.Join(AppDataPath, q.DataDir)
}
_, _ = sec.NewKey("DATADIR", q.DataDir)
// The rest are...
q.Length = sec.Key("LENGTH").MustInt(Queue.Length)
q.QueueLength = sec.Key("LENGTH").MustInt(Queue.QueueLength)
q.BatchLength = sec.Key("BATCH_LENGTH").MustInt(Queue.BatchLength)
q.ConnectionString = sec.Key("CONN_STR").MustString(Queue.ConnectionString)
q.Type = sec.Key("TYPE").MustString(Queue.Type)
@ -91,7 +95,7 @@ func NewQueueService() {
if !filepath.IsAbs(Queue.DataDir) {
Queue.DataDir = filepath.Join(AppDataPath, Queue.DataDir)
}
Queue.Length = sec.Key("LENGTH").MustInt(20)
Queue.QueueLength = sec.Key("LENGTH").MustInt(20)
Queue.BatchLength = sec.Key("BATCH_LENGTH").MustInt(20)
Queue.ConnectionString = sec.Key("CONN_STR").MustString("")
Queue.Type = sec.Key("TYPE").MustString("persistable-channel")