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hydrogen-web/src/domain/session/room/timeline/tiles/BaseTextTile.js
Bruno Windels 5445db2a42 allow injecting the tilesCreator from the Root/Session/RoomViewModel
this changes the API slightly to be more future-proof,
as we'll expose it in the SDK now.

The function now returns a SimpleTile constructor, rather than an
instance. This allows us to test if an entry would render in the
timeline without creating a tile, which is something we might want in
the matrix layer later on.

The function is now called tileClassForEntry, analogue to what we
do in TimelineView.
2022-04-08 12:52:30 +02:00

61 lines
1.9 KiB
JavaScript

/*
Copyright 2020 Bruno Windels <bruno@windels.cloud>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
import {BaseMessageTile} from "./BaseMessageTile.js";
import {stringAsBody} from "../MessageBody.js";
import {createEnum} from "../../../../../utils/enum";
export const BodyFormat = createEnum("Plain", "Html");
export class BaseTextTile extends BaseMessageTile {
constructor(entry, options) {
super(entry, options);
this._messageBody = null;
this._format = null
}
get shape() {
return "message";
}
_parseBody(body) {
return stringAsBody(body);
}
_getBodyFormat() {
return BodyFormat.Plain;
}
get body() {
const body = this._getBody();
const format = this._getBodyFormat();
// body is a string, so we can check for difference by just
// doing an equality check
// Even if the body hasn't changed, but the format has, we need
// to re-fill our cache.
if (!this._messageBody || this._messageBody.sourceString !== body || this._format !== format) {
// body with markup is an array of parts,
// so we should not recreate it for the same body string,
// or else the equality check in the binding will always fail.
// So cache it here.
this._messageBody = this._parseBody(body, format);
this._format = format;
}
return this._messageBody;
}
}