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This repository has been archived on 2022-08-19. You can view files and clone it, but cannot push or open issues or pull requests.

1 commit

Author SHA1 Message Date
Bruno Windels
6d699088a8 fix that does not work 2021-08-27 14:49:37 +02:00
4 changed files with 30 additions and 23 deletions

View file

@ -120,7 +120,8 @@ export class Room extends BaseRoom {
txn.roomMembers.removeAllForRoom(this.id);
}
const {entries: newEntries, updatedEntries, newLiveKey, memberChanges} =
await log.wrap("syncWriter", log => this._syncWriter.writeSync(roomResponse, isRejoin, txn, log), log.level.Detail);
await log.wrap("syncWriter", log => this._syncWriter.writeSync(
roomResponse, isRejoin, summaryChanges.hasFetchedMembers, txn, log), log.level.Detail);
if (decryptChanges) {
const decryption = await log.wrap("decryptChanges", log => decryptChanges.write(txn, log));
log.set("decryptionResults", decryption.results.size);

View file

@ -141,6 +141,16 @@ export class MemberChange {
return this.previousMembership === "join" && this.membership !== "join";
}
/** The result can be a false negative when all of these apply:
* - the complete set of room members hasn't been fetched yet.
* - the member event for this change was received in the
* state section and wasn't present in the timeline section.
* - the room response was limited, e.g. there was a gap.
*
* This is because during sync, in this case it is not possible
* to distinguish between a new member that joined the room
* during a gap and a lazy-loading member.
* */
get hasJoined() {
return this.previousMembership !== "join" && this.membership === "join";
}

View file

@ -24,17 +24,16 @@ export class MemberWriter {
}
writeTimelineMemberEvent(event, txn) {
return this._writeMemberEvent(event, false, txn);
const maybeLazyLoadMemberEvent = false;
return this._writeMemberEvent(event, maybeLazyLoadMemberEvent, txn);
}
writeStateMemberEvent(event, isLimited, txn) {
// member events in the state section when the room response
// is not limited must always be lazy loaded members.
// If they are not, they will be repeated in the timeline anyway.
return this._writeMemberEvent(event, !isLimited, txn);
writeStateMemberEvent(event, hasFetchedMembers, txn) {
const maybeLazyLoadMemberEvent = !hasFetchedMembers;
return this._writeMemberEvent(event, maybeLazyLoadMemberEvent, txn);
}
async _writeMemberEvent(event, isLazyLoadingMember, txn) {
async _writeMemberEvent(event, maybeLazyLoadMemberEvent, txn) {
const userId = event.state_key;
if (!userId) {
return;
@ -56,17 +55,14 @@ export class MemberWriter {
if (!existingMember || !existingMember.equals(member)) {
txn.roomMembers.set(member.serialize());
this._cache.set(member);
// we also return a member change for lazy loading members if something changed,
// so when the dupe timeline event comes and it doesn't see a diff
// with the cache, we already returned the event here.
//
// it's just important that we don't consider the first LL event
// for a user we see as a membership change, or we'll share keys with
// them, etc...
if (isLazyLoadingMember && !existingMember) {
// we don't have a previous member, but we know this is not a
// membership change as it's a lazy loaded
// member so take the membership from the member
// if the member event appeared only in the state section,
// AND we haven't heard about it AND we haven't fetched all members yet (to avoid #470),
// this may be a lazy loading member (if it's not in a gap, we are certain
// it is a ll member, in a gap, we can't tell), so we pass in our own membership as
// as the previous one so we won't consider it a join to not have
// false positives to avoid #192.
// see also MemberChange.hasJoined
if (!existingMember && maybeLazyLoadMemberEvent) {
return new MemberChange(member, member.membership);
}
return new MemberChange(member, existingMember?.membership);

View file

@ -133,14 +133,14 @@ export class SyncWriter {
return currentKey;
}
async _writeStateEvents(roomResponse, memberChanges, isLimited, txn, log) {
async _writeStateEvents(roomResponse, memberChanges, hasFetchedMembers, txn, log) {
// persist state
const {state} = roomResponse;
if (Array.isArray(state?.events)) {
log.set("stateEvents", state.events.length);
for (const event of state.events) {
if (event.type === MEMBER_EVENT_TYPE) {
const memberChange = await this._memberWriter.writeStateMemberEvent(event, isLimited, txn);
const memberChange = await this._memberWriter.writeStateMemberEvent(event, hasFetchedMembers, txn);
if (memberChange) {
memberChanges.set(memberChange.userId, memberChange);
}
@ -231,7 +231,7 @@ export class SyncWriter {
* @param {Transaction} txn
* @return {SyncWriterResult}
*/
async writeSync(roomResponse, isRejoin, txn, log) {
async writeSync(roomResponse, isRejoin, hasFetchedMembers, txn, log) {
let {timeline} = roomResponse;
// we have rejoined the room after having synced it before,
// check for overlap with the last synced event
@ -242,7 +242,7 @@ export class SyncWriter {
const memberChanges = new Map();
// important this happens before _writeTimeline so
// members are available in the transaction
await this._writeStateEvents(roomResponse, memberChanges, timeline?.limited, txn, log);
await this._writeStateEvents(roomResponse, memberChanges, hasFetchedMembers, txn, log);
const {currentKey, entries, updatedEntries} =
await this._writeTimeline(timeline, this._lastLiveKey, memberChanges, txn, log);
log.set("memberChanges", memberChanges.size);