add "jump down" button in timeline
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parent
1df12b8c89
commit
e4101ece65
5 changed files with 130 additions and 15 deletions
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@ -46,6 +46,7 @@ export class TimelineViewModel extends ViewModel {
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this._requestedStartTile = null;
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this._requestedEndTile = null;
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this._requestScheduled = false;
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this._showJumpDown = false;
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}
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/** if this.tiles is empty, call this with undefined for both startTile and endTile */
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@ -75,10 +76,12 @@ export class TimelineViewModel extends ViewModel {
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tile.notifyVisible();
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}
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loadTop = startIndex < 10;
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this._setShowJumpDown(endIndex < (this._tiles.length - 1));
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// console.log("got tiles", startIndex, endIndex, loadTop);
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} else {
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// tiles collection is empty, load more at top
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loadTop = true;
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this._setShowJumpDown(false);
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// console.log("no tiles, load more at top");
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}
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@ -100,4 +103,15 @@ export class TimelineViewModel extends ViewModel {
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get tiles() {
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return this._tiles;
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}
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_setShowJumpDown(show) {
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if (this._showJumpDown !== show) {
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this._showJumpDown = show;
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this.emitChange("showJumpDown");
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}
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}
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get showJumpDown() {
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return this._showJumpDown;
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}
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}
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@ -0,0 +1,58 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
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<svg
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width="17"
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height="9"
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viewBox="0 0 17 9"
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fill="none"
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version="1.1"
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id="svg839"
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sodipodi:docname="chevron-down.svg"
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inkscape:version="1.1 (c68e22c387, 2021-05-23)"
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xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
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xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
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xmlns="http://www.w3.org/2000/svg"
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xmlns:svg="http://www.w3.org/2000/svg">
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<sodipodi:namedview
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id="namedview841"
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pagecolor="#ffffff"
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bordercolor="#666666"
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borderopacity="1.0"
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inkscape:pageshadow="2"
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inkscape:pageopacity="0.0"
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inkscape:pagecheckerboard="0"
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showgrid="false"
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inkscape:zoom="45.647059"
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inkscape:cx="8.0509021"
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inkscape:cy="8.5219072"
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inkscape:window-width="1920"
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inkscape:window-height="1011"
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inkscape:window-x="0"
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inkscape:window-y="0"
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inkscape:window-maximized="1"
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inkscape:current-layer="svg839" />
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<g
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clip-path="url(#clip0)"
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id="g832"
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transform="rotate(-90,4.3001277,4.8826258)">
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<path
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fill-rule="evenodd"
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clip-rule="evenodd"
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d="M 8.20723,2.70711 C 8.59775,3.09763 8.59878,3.73182 8.20952,4.1236 L 3.27581,9.08934 8.22556,14.0391 c 0.39052,0.3905 0.39155,1.0247 0.00229,1.4165 -0.38926,0.3918 -1.0214,0.3928 -1.41192,0.0023 L 1.15907,9.80101 C 0.768549,9.41049 0.767523,8.7763 1.15678,8.38452 L 6.79531,2.70939 C 7.18457,2.31761 7.8167,2.31658 8.20723,2.70711 Z"
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fill="#8d99a5"
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id="path830" />
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</g>
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<defs
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id="defs837">
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<clipPath
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id="clip0">
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<rect
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width="8"
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height="17"
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fill="#ffffff"
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transform="rotate(180,4.25,8.5)"
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id="rect834"
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x="0"
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y="0" />
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</clipPath>
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</defs>
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</svg>
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After Width: | Height: | Size: 1.8 KiB |
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@ -15,6 +15,20 @@ See the License for the specific language governing permissions and
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limitations under the License.
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*/
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.Timeline_jumpDown {
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width: 40px;
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height: 40px;
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bottom: 16px;
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right: 32px;
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border-radius: 100%;
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border: 1px solid #8d99a5;
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background-image: url(icons/chevron-down.svg);
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background-position: center;
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background-color: white;
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background-repeat: no-repeat;
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cursor: pointer;
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}
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.Timeline_message {
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display: grid;
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grid-template:
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@ -14,8 +14,17 @@ See the License for the specific language governing permissions and
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limitations under the License.
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*/
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.Timeline {
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display: flex;
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flex-direction: column;
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position: relative;
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}
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.RoomView_body > .Timeline {
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.Timeline_jumpDown {
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position: absolute;
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}
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.Timeline_scroller {
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overflow-y: scroll;
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overscroll-behavior-y: contain;
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overflow-anchor: none;
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@ -23,9 +32,11 @@ limitations under the License.
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margin: 0;
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/* need to read the offsetTop of tiles relative to this element in TimelineView */
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position: relative;
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min-height: 0;
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flex: 1 0 0;
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}
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.RoomView_body > .Timeline > ul {
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.Timeline_scroller > ul {
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list-style: none;
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/* use small horizontal padding so first/last children margin isn't collapsed
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at the edge and a scrollbar shows up when setting margin-top to bottom-align
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@ -78,8 +78,19 @@ export class TimelineView extends TemplateView<TimelineViewModel> {
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this.restoreScrollPosition();
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});
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this.tilesView = new TilesListView(vm.tiles, () => this.restoreScrollPosition());
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const root = t.div({className: "Timeline bottom-aligned-scroll", onScroll: () => this.onScroll()}, [
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t.view(this.tilesView)
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const root = t.div({className: "Timeline"}, [
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t.div({
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className: "Timeline_scroller bottom-aligned-scroll",
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onScroll: () => this.onScroll()
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}, t.view(this.tilesView)),
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t.button({
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className: {
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"Timeline_jumpDown": true,
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hidden: vm => !vm.showJumpDown
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},
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title: "Jump down",
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onClick: () => this.jumpDown()
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})
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]);
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if (typeof ResizeObserver === "function") {
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@ -92,6 +103,16 @@ export class TimelineView extends TemplateView<TimelineViewModel> {
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return root;
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}
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private get scroller() {
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return this.root().firstElementChild as HTMLElement;
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}
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private jumpDown() {
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const {scroller} = this;
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this.stickToBottom = true;
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scroller.scrollTop = scroller.scrollHeight;
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}
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public unmount() {
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super.unmount();
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if (this.resizeObserver) {
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@ -101,10 +122,10 @@ export class TimelineView extends TemplateView<TimelineViewModel> {
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}
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private restoreScrollPosition() {
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const timeline = this.root() as HTMLElement;
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const {scroller} = this;
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const tiles = this.tilesView!.root() as HTMLElement;
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const missingTilesHeight = timeline.clientHeight - tiles.clientHeight;
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const missingTilesHeight = scroller.clientHeight - tiles.clientHeight;
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if (missingTilesHeight > 0) {
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tiles.style.setProperty("margin-top", `${missingTilesHeight}px`);
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// we don't have enough tiles to fill the viewport, so set all as visible
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@ -113,23 +134,20 @@ export class TimelineView extends TemplateView<TimelineViewModel> {
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} else {
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tiles.style.removeProperty("margin-top");
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if (this.stickToBottom) {
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timeline.scrollTop = timeline.scrollHeight;
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scroller.scrollTop = scroller.scrollHeight;
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} else if (this.anchoredNode) {
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const newAnchoredBottom = bottom(this.anchoredNode!);
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if (newAnchoredBottom !== this.anchoredBottom) {
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const bottomDiff = newAnchoredBottom - this.anchoredBottom;
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console.log(`restore: scroll by ${bottomDiff} as height changed`);
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// scrollBy tends to create less scroll jumps than reassigning scrollTop as it does
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// not depend on reading scrollTop, which might be out of date as some platforms
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// run scrolling off the main thread.
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if (typeof timeline.scrollBy === "function") {
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timeline.scrollBy(0, bottomDiff);
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if (typeof scroller.scrollBy === "function") {
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scroller.scrollBy(0, bottomDiff);
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} else {
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timeline.scrollTop = timeline.scrollTop + bottomDiff;
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scroller.scrollTop = scroller.scrollTop + bottomDiff;
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}
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this.anchoredBottom = newAnchoredBottom;
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} else {
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// console.log("restore: bottom didn't change, must be below viewport");
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}
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}
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// TODO: should we be updating the visible range here as well as the range might have changed even though
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@ -138,8 +156,8 @@ export class TimelineView extends TemplateView<TimelineViewModel> {
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}
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private onScroll(): void {
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const timeline = this.root() as HTMLElement;
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const {scrollHeight, scrollTop, clientHeight} = timeline;
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const {scroller} = this;
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const {scrollHeight, scrollTop, clientHeight} = scroller;
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const tiles = this.tilesView!.root() as HTMLElement;
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let bottomNodeIndex;
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