add & remove rather than update when session id changed
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3d83fda69f
commit
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2 changed files with 9 additions and 24 deletions
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@ -233,10 +233,17 @@ export class GroupCall extends EventEmitter<{change: never}> {
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}
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} else {
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let member = this._members.get(memberKey);
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if (member) {
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const sessionIdChanged = member && member.sessionId !== device.session_id;
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if (member && !sessionIdChanged) {
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log.set("update", true);
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member!.updateCallInfo(device, log);
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member.updateCallInfo(device, log);
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} else {
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if (member && sessionIdChanged) {
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log.set("removedSessionId", member.sessionId);
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member.disconnect(false);
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this._members.remove(memberKey);
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member = undefined;
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}
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const logItem = this.logItem.child({l: "member", id: memberKey});
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log.set("add", true);
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log.refDetached(logItem);
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@ -132,29 +132,7 @@ export class Member {
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/** @internal */
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updateCallInfo(callDeviceMembership: CallDeviceMembership, log: ILogItem) {
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log.wrap({l: "updateing device membership", deviceId: this.deviceId}, log => {
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// session id is changing, disconnect so we start with a new slate for the new session
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const oldSessionId = this.sessionId;
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this.callDeviceMembership = callDeviceMembership;
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if (oldSessionId !== this.sessionId) {
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log.wrap({
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l: "member event changes session id",
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oldSessionId,
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newSessionId: this.sessionId
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}, log => {
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// prevent localMedia from being stopped
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// as connect won't be called again when reconnecting
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// to the new session
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const localMedia = this.localMedia!;
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this.localMedia = undefined;
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// don't send a hangup event, as the old session id client is offline already
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// and we'd send it with the wrong session id anyway as callDeviceMembership
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// has already been replaced.
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this.disconnect(false);
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// connect again, as the other side might be waiting for our invite
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// after refreshing
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this.connect(localMedia, this.localMuteSettings!);
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});
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}
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});
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}
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