reset member when seeing a new session id
also buffer to_device messages for members we don't have a member event for already.
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parent
da654a8c59
commit
beeb191588
2 changed files with 60 additions and 13 deletions
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@ -65,6 +65,7 @@ export class GroupCall extends EventEmitter<{change: never}> {
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private _memberOptions: MemberOptions;
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private _state: GroupCallState;
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private localMuteSettings: MuteSettings = new MuteSettings(false, false);
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private bufferedDeviceMessages = new Map<string, Set<SignallingMessage<MGroupCallBase>>>();
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constructor(
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public readonly id: string,
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@ -234,7 +235,7 @@ export class GroupCall extends EventEmitter<{change: never}> {
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let member = this._members.get(memberKey);
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if (member) {
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log.set("update", true);
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member!.updateCallInfo(device);
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member!.updateCallInfo(device, log);
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} else {
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const logItem = this.logItem.child({l: "member", id: memberKey});
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log.set("add", true);
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@ -249,6 +250,9 @@ export class GroupCall extends EventEmitter<{change: never}> {
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member.connect(this._localMedia!.clone(), this.localMuteSettings);
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}
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}
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// flush pending messages, either after having created the member,
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// or updated the session id with updateCallInfo
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this.flushPendingDeviceMessages(member, log);
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}
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});
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}
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@ -282,6 +286,23 @@ export class GroupCall extends EventEmitter<{change: never}> {
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});
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}
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private flushPendingDeviceMessages(member: Member, log: ILogItem) {
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const memberKey = getMemberKey(member.userId, member.deviceId);
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const bufferedMessages = this.bufferedDeviceMessages.get(memberKey);
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// check if we have any pending message for the member with (userid, deviceid, sessionid)
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if (bufferedMessages) {
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for (const message of bufferedMessages) {
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if (message.content.sender_session_id === member.sessionId) {
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member.handleDeviceMessage(message, log);
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bufferedMessages.delete(message);
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}
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}
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if (bufferedMessages.size === 0) {
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this.bufferedDeviceMessages.delete(memberKey);
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}
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}
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}
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private getDeviceIdsForUserId(userId: string): string[] {
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return Array.from(this._members.keys())
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.filter(key => memberKeyIsForUser(key, userId))
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@ -322,13 +343,21 @@ export class GroupCall extends EventEmitter<{change: never}> {
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/** @internal */
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handleDeviceMessage(message: SignallingMessage<MGroupCallBase>, userId: string, deviceId: string, syncLog: ILogItem) {
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// TODO: return if we are not membering to the call
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let member = this._members.get(getMemberKey(userId, deviceId));
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if (member) {
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member.handleDeviceMessage(message, deviceId, syncLog);
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const key = getMemberKey(userId, deviceId);
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let member = this._members.get(key);
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if (member && message.content.sender_session_id === member.sessionId) {
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member.handleDeviceMessage(message, syncLog);
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} else {
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const item = this.logItem.log({l: "could not find member for signalling message", userId, deviceId});
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const item = this.logItem.log({l: "member not found, buffering", userId, deviceId, sessionId: message.content.sender_session_id});
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syncLog.refDetached(item);
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// we haven't received the m.call.member yet for this caller. buffer the device messages or create the member/call anyway?
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// we haven't received the m.call.member yet for this caller (or with this session id).
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// buffer the device messages or create the member/call as it should arrive in a moment
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let messages = this.bufferedDeviceMessages.get(key);
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if (!messages) {
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messages = new Set();
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this.bufferedDeviceMessages.set(key, messages);
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}
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messages.add(message);
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}
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}
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@ -33,6 +33,7 @@ export type Options = Omit<PeerCallOptions, "emitUpdate" | "sendSignallingMessag
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confId: string,
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ownUserId: string,
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ownDeviceId: string,
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// local session id of our client
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sessionId: string,
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hsApi: HomeServerApi,
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encryptDeviceMessage: (userId: string, message: SignallingMessage<MGroupCallBase>, log: ILogItem) => Promise<EncryptedMessage>,
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@ -81,6 +82,11 @@ export class Member {
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return this.callDeviceMembership.device_id;
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}
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/** session id of the member */
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get sessionId(): string {
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return this.callDeviceMembership.session_id;
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}
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get dataChannel(): any | undefined {
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return this.peerCall?.dataChannel;
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}
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@ -106,8 +112,8 @@ export class Member {
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}
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/** @internal */
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disconnect(hangup: boolean) {
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this.logItem.wrap("disconnect", log => {
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disconnect(hangup: boolean, log?: ILogItem) {
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(log ?? this.logItem).wrap("disconnect", log => {
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if (hangup) {
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this.peerCall?.hangup(CallErrorCode.UserHangup);
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} else {
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@ -121,8 +127,20 @@ export class Member {
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}
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/** @internal */
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updateCallInfo(callDeviceMembership: CallDeviceMembership) {
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updateCallInfo(callDeviceMembership: CallDeviceMembership, log: ILogItem) {
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log.wrap({l: "updateing device membership", deviceId: this.deviceId}, log => {
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// session id is changing, disconnect so we start with a new slate for the new session
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if (callDeviceMembership.session_id !== this.sessionId) {
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log.wrap({
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l: "member event changes session id",
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oldSessionId: this.sessionId,
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newSessionId: callDeviceMembership.session_id
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}, log => {
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this.disconnect(false, log);
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});
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}
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this.callDeviceMembership = callDeviceMembership;
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});
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}
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/** @internal */
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@ -151,7 +169,7 @@ export class Member {
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groupMessage.content.device_id = this.options.ownDeviceId;
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groupMessage.content.party_id = this.options.ownDeviceId;
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groupMessage.content.sender_session_id = this.options.sessionId;
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groupMessage.content.dest_session_id = this.callDeviceMembership.session_id;
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groupMessage.content.dest_session_id = this.sessionId;
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// const encryptedMessages = await this.options.encryptDeviceMessage(this.member.userId, groupMessage, log);
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// const payload = formatToDeviceMessagesPayload(encryptedMessages);
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const payload = {
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@ -174,7 +192,7 @@ export class Member {
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}
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/** @internal */
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handleDeviceMessage(message: SignallingMessage<MGroupCallBase>, deviceId: string, syncLog: ILogItem) {
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handleDeviceMessage(message: SignallingMessage<MGroupCallBase>, syncLog: ILogItem): void {
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syncLog.refDetached(this.logItem);
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const destSessionId = message.content.dest_session_id;
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if (destSessionId !== this.options.sessionId) {
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@ -185,7 +203,7 @@ export class Member {
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this.peerCall = this._createPeerCall(message.content.call_id);
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}
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if (this.peerCall) {
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this.peerCall.handleIncomingSignallingMessage(message, deviceId);
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this.peerCall.handleIncomingSignallingMessage(message, this.deviceId);
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} else {
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// TODO: need to buffer events until invite comes?
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}
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