don't assume there is at least 1 tile before loading at top
it can happen that all tiles are not renderable, and we should just keep calling loadAtTop
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@ -52,7 +52,7 @@ export class TimelineViewModel extends ViewModel {
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return true;
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}
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const firstTile = this._tiles.getFirst();
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if (firstTile.shape === "gap") {
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if (firstTile?.shape === "gap") {
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return await firstTile.fill();
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} else {
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const topReached = await this._timeline.loadAtTop(10);
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