clear all room state when rejoining room

This commit is contained in:
Bruno Windels 2021-05-06 15:27:10 +02:00
parent 8c2ae863fd
commit 7e450071b1
2 changed files with 11 additions and 1 deletions

View file

@ -254,6 +254,7 @@ export class Room extends EventEmitter {
// remove all room state before calling syncWriter,
// so no old state sticks around
txn.roomState.removeAllForRoom(this.id);
txn.roomMembers.removeAllForRoom(this.id);
txn.archivedRoomSummary.remove(this.id);
}
const {entries: newEntries, newLiveKey, memberChanges} =

View file

@ -1,6 +1,6 @@
/*
Copyright 2020 Bruno Windels <bruno@windels.cloud>
Copyright 2020 The Matrix.org Foundation C.I.C.
Copyright 2020, 2021 The Matrix.org Foundation C.I.C.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
@ -15,6 +15,8 @@ See the License for the specific language governing permissions and
limitations under the License.
*/
import {MAX_UNICODE} from "./common.js";
function encodeKey(roomId, userId) {
return `${roomId}|${userId}`;
}
@ -60,4 +62,11 @@ export class RoomMemberStore {
});
return userIds;
}
removeAllForRoom(roomId) {
// exclude both keys as they are theoretical min and max,
// but we should't have a match for just the room id, or room id with max
const range = IDBKeyRange.bound(roomId, `${roomId}|${MAX_UNICODE}`, true, true);
this._roomMembersStore.delete(range);
}
}