replace isSyncing and emit with an Observable SyncStatus
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3 changed files with 41 additions and 32 deletions
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@ -41,11 +41,12 @@ rooms should report how many messages they have queued up, and each time they se
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- add waitFor (won't this leak if the promise never resolves?)
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- decide whether we want to inherit (no?)
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- DONE: cleanup Reconnector with recent changes, move generic code, make imports work
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- add SyncStatus as ObservableValue of enum in Sync
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- show load progress in LoginView/SessionPickView and do away with loading screen
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- DONE: add SyncStatus as ObservableValue of enum in Sync
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- cleanup SessionContainer
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- change main.js to pass in a creation function of a SessionContainer instead of everything it is replacing
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- show load progress in LoginView/SessionPickView and do away with loading screen
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- adjust BrawlViewModel, SessionPickViewModel and LoginViewModel to use a SessionContainer
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- rename SessionsStore to SessionInfoStorage
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- DONE: rename SessionsStore to SessionInfoStorage
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- make sure we've renamed all \*State enums and fields to \*Status
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- add pendingMessageCount prop to SendQueue and Room, aggregate this in Session
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- add completedFirstSync to Sync, so we can check if the catchup or initial sync is still in progress
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@ -6,8 +6,7 @@ export const LoadStatus = createEnum(
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"LoginFailed",
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"Loading",
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"Migrating", //not used atm, but would fit here
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"InitialSync",
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"CatchupSync",
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"FirstSync",
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"Error",
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"Ready",
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);
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@ -127,7 +126,6 @@ export class SessionContainer {
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if (!needsInitialSync) {
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this._status.set(LoadStatus.CatchupSync);
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} else {
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this._status.set(LoadStatus.InitialSync);
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}
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this._sync = new Sync({hsApi, storage, session: this._session});
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@ -148,7 +146,8 @@ export class SessionContainer {
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async _waitForFirstSync() {
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try {
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await this._sync.start();
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this._sync.start();
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this._status.set(LoadStatus.FirstSync);
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} catch (err) {
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// swallow ConnectionError here and continue,
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// as the reconnector above will call
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@ -1,9 +1,17 @@
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import {AbortError} from "./error.js";
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import EventEmitter from "../EventEmitter.js";
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import ObservableValue from "../observable/ObservableValue.js";
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import {createEnum} from "../utils/enum.js";
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const INCREMENTAL_TIMEOUT = 30000;
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const SYNC_EVENT_LIMIT = 10;
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export const SyncStatus = createEnum(
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"InitialSync",
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"CatchupSync",
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"Syncing",
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"Stopped"
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);
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function parseRooms(roomsSection, roomCallback) {
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if (roomsSection) {
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const allMemberships = ["join", "invite", "leave"];
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@ -19,53 +27,54 @@ function parseRooms(roomsSection, roomCallback) {
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return [];
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}
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export default class Sync extends EventEmitter {
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export default class Sync {
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constructor({hsApi, session, storage}) {
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super();
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this._hsApi = hsApi;
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this._session = session;
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this._storage = storage;
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this._isSyncing = false;
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this._currentRequest = null;
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this._status = new ObservableValue(SyncStatus.Stopped);
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this._error = null;
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}
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get isSyncing() {
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return this._isSyncing;
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get status() {
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return this._status;
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}
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// this should not throw?
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// returns when initial sync is done
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async start() {
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if (this._isSyncing) {
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/** the error that made the sync stop */
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get error() {
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return this._error;
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}
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start() {
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// not already syncing?
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if (this._status.get() !== SyncStatus.Stopped) {
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return;
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}
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this._isSyncing = true;
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this.emit("status", "started");
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let syncToken = this._session.syncToken;
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// do initial sync if needed
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if (!syncToken) {
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// need to create limit filter here
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syncToken = await this._syncRequest();
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if (syncToken) {
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this._status.set(SyncStatus.CatchupSync);
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} else {
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this._status.set(SyncStatus.InitialSync);
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}
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this._syncLoop(syncToken);
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}
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async _syncLoop(syncToken) {
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// if syncToken is falsy, it will first do an initial sync ...
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while(this._isSyncing) {
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while(this._status.get() !== SyncStatus.Stopped) {
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try {
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console.log(`starting sync request with since ${syncToken} ...`);
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syncToken = await this._syncRequest(syncToken, INCREMENTAL_TIMEOUT);
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const timeout = syncToken ? INCREMENTAL_TIMEOUT : undefined;
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syncToken = await this._syncRequest(syncToken, timeout);
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this._status.set(SyncStatus.Syncing);
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} catch (err) {
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this._isSyncing = false;
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if (!(err instanceof AbortError)) {
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console.error("stopping sync because of error");
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console.error(err);
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this.emit("status", "error", err);
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this._error = err;
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this._status.set(SyncStatus.Stopped);
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}
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}
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}
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this.emit("status", "stopped");
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}
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async _syncRequest(syncToken, timeout) {
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@ -128,10 +137,10 @@ export default class Sync extends EventEmitter {
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}
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stop() {
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if (!this._isSyncing) {
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if (this._status.get() === SyncStatus.Stopped) {
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return;
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}
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this._isSyncing = false;
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this._status.set(SyncStatus.Stopped);
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if (this._currentRequest) {
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this._currentRequest.abort();
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this._currentRequest = null;
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