Merge pull request #405 from DanilaFe/dm-color-fix
Ensure room color in DM, timeline, and left panel is the same.
This commit is contained in:
commit
71d0124146
8 changed files with 42 additions and 4 deletions
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@ -69,7 +69,7 @@ export class BaseTileViewModel extends ViewModel {
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}
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get avatarColorNumber() {
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return getIdentifierColorNumber(this._avatarSource.id);
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return getIdentifierColorNumber(this._avatarSource.avatarColorId);
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}
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avatarUrl(size) {
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@ -34,7 +34,7 @@ export class RoomDetailsViewModel extends ViewModel {
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}
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get avatarColorNumber() {
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return getIdentifierColorNumber(this.roomId)
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return getIdentifierColorNumber(this._room.avatarColorId)
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}
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avatarUrl(size) {
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@ -56,7 +56,7 @@ export class InviteViewModel extends ViewModel {
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}
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get avatarColorNumber() {
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return getIdentifierColorNumber(this._invite.id)
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return getIdentifierColorNumber(this._invite.avatarColorId)
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}
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avatarUrl(size) {
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@ -119,7 +119,7 @@ export class RoomViewModel extends ViewModel {
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}
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get avatarColorNumber() {
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return getIdentifierColorNumber(this._room.id)
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return getIdentifierColorNumber(this._room.avatarColorId)
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}
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avatarUrl(size) {
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@ -341,6 +341,16 @@ export class BaseRoom extends EventEmitter {
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return null;
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}
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/**
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* Retrieve the identifier that should be used to color
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* this room's avatar. By default this is the room's
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* ID, but DM rooms should be the same color as their
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* user's avatar.
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*/
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get avatarColorId() {
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return this._roomId;
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}
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get lastMessageTimestamp() {
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return this._summary.data.lastMessageTimestamp;
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}
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@ -56,6 +56,11 @@ export class Invite extends EventEmitter {
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return this._inviteData.avatarUrl;
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}
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/** @see BaseRoom.avatarColorId */
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get avatarColorId() {
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return this._inviteData.avatarColorId;
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}
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get timestamp() {
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return this._inviteData.timestamp;
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}
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@ -175,6 +180,7 @@ export class Invite extends EventEmitter {
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_createData(inviteState, myInvite, inviter, summaryData, heroes) {
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const name = heroes ? heroes.roomName : summaryData.name;
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const avatarUrl = heroes ? heroes.roomAvatarUrl : summaryData.avatarUrl;
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const avatarColorId = heroes ? heroes.roomAvatarColorId : this.id;
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return {
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roomId: this.id,
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isEncrypted: !!summaryData.encryption,
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@ -182,6 +188,7 @@ export class Invite extends EventEmitter {
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// type:
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name,
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avatarUrl,
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avatarColorId,
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canonicalAlias: summaryData.canonicalAlias,
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timestamp: this._platform.clock.now(),
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joinRule: this._getJoinRule(inviteState),
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@ -328,6 +328,10 @@ export class Room extends BaseRoom {
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});
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}
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get avatarColorId() {
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return this._heroes?.roomAvatarColorId || this._roomId;
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}
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get isUnread() {
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return this._summary.data.isUnread;
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}
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@ -97,4 +97,21 @@ export class Heroes {
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}
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return null;
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}
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/**
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* In DM rooms, we want the room's color to be
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* the same as the other user's color. Thus, if the room
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* only has one hero, we use their ID, instead
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* of the room's, to get the avatar color.
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*
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* @returns {?string} the ID of the single hero.
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*/
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get roomAvatarColorId() {
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if (this._members.size === 1) {
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for (const member of this._members.keys()) {
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return member
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}
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}
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return null;
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}
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}
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