extract retry event ids for key before overwriting key on key backup
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ebca3935c5
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3 changed files with 34 additions and 20 deletions
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@ -210,11 +210,14 @@ export class RoomEncryption {
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}
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}
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let roomKey = this._megolmDecryption.roomKeyFromBackup(this._room.id, sessionId, session);
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let roomKey = this._megolmDecryption.roomKeyFromBackup(this._room.id, sessionId, session);
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if (roomKey) {
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if (roomKey) {
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let keyIsBestOne = false;
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let retryEventIds;
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try {
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try {
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const txn = await this._storage.readWriteTxn([this._storage.storeNames.inboundGroupSessions]);
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const txn = await this._storage.readWriteTxn([this._storage.storeNames.inboundGroupSessions]);
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try {
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try {
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keyIsBestOne = await this._megolmDecryption.writeRoomKey(roomKey, txn);
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const keyIsBestOne = await this._megolmDecryption.writeRoomKey(roomKey, txn);
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if (keyIsBestOne) {
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retryEventIds = roomKey.eventIds;
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}
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} catch (err) {
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} catch (err) {
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txn.abort();
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txn.abort();
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throw err;
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throw err;
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@ -225,9 +228,8 @@ export class RoomEncryption {
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// this is just clearing the internal sessionInfo
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// this is just clearing the internal sessionInfo
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roomKey.dispose();
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roomKey.dispose();
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}
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}
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if (keyIsBestOne) {
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if (retryEventIds?.length) {
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// wrote the key, meaning we didn't have a better one, go ahead and reattempt decryption
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await this._room.retryDecryption(retryEventIds);
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await this._room.notifyRoomKey(roomKey);
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}
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}
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}
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}
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} else if (session?.algorithm) {
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} else if (session?.algorithm) {
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@ -4,6 +4,7 @@ export class BaseRoomKey {
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constructor() {
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constructor() {
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this._sessionInfo = null;
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this._sessionInfo = null;
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this._isBetter = null;
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this._isBetter = null;
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this._eventIds = null;
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}
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}
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async createSessionInfo(olm, pickleKey, txn) {
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async createSessionInfo(olm, pickleKey, txn) {
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@ -44,6 +45,11 @@ export class BaseRoomKey {
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existingSession.free();
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existingSession.free();
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}
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}
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}
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}
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// store the event ids that can be decrypted with this key
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// before we overwrite them if called from `write`.
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if (existingSessionEntry?.eventIds) {
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this._eventIds = existingSessionEntry.eventIds;
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}
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return isBetter;
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return isBetter;
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}
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}
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@ -71,6 +77,10 @@ export class BaseRoomKey {
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return false;
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return false;
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}
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}
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get eventIds() {
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return this._eventIds;
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}
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dispose() {
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dispose() {
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if (this._sessionInfo) {
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if (this._sessionInfo) {
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this._sessionInfo.release();
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this._sessionInfo.release();
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@ -55,27 +55,24 @@ export class Room extends EventEmitter {
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this._observedEvents = null;
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this._observedEvents = null;
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}
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}
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async _getRetryDecryptEntriesForKey(roomKey, roomEncryption, txn) {
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async _eventIdsToEntries(eventIds, txn) {
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const retryEventIds = await roomEncryption.getEventIdsForMissingKey(roomKey, txn);
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const retryEntries = [];
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const retryEntries = [];
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if (retryEventIds) {
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await Promise.all(eventIds.map(async eventId => {
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for (const eventId of retryEventIds) {
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const storageEntry = await txn.timelineEvents.getByEventId(this._roomId, eventId);
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const storageEntry = await txn.timelineEvents.getByEventId(this._roomId, eventId);
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if (storageEntry) {
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if (storageEntry) {
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retryEntries.push(new EventEntry(storageEntry, this._fragmentIdComparer));
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retryEntries.push(new EventEntry(storageEntry, this._fragmentIdComparer));
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}
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}
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}
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}));
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}
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return retryEntries;
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return retryEntries;
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}
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}
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/**
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/**
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* Used for keys received from other sources than sync, like key backup.
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* Used for retrying decryption from other sources than sync, like key backup.
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* @internal
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* @internal
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* @param {RoomKey} roomKey
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* @param {Array<string>} eventIds
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* @return {Promise}
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* @return {Promise}
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*/
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*/
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async notifyRoomKey(roomKey) {
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async retryDecryption(eventIds) {
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if (!this._roomEncryption) {
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if (!this._roomEncryption) {
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return;
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return;
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}
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}
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@ -83,7 +80,7 @@ export class Room extends EventEmitter {
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this._storage.storeNames.timelineEvents,
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this._storage.storeNames.timelineEvents,
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this._storage.storeNames.inboundGroupSessions,
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this._storage.storeNames.inboundGroupSessions,
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]);
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]);
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const retryEntries = await this._getRetryDecryptEntriesForKey(roomKey, this._roomEncryption, txn);
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const retryEntries = await this._eventIdsToEntries(eventIds, txn);
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if (retryEntries.length) {
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if (retryEntries.length) {
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const decryptRequest = this._decryptEntries(DecryptionSource.Retry, retryEntries, txn);
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const decryptRequest = this._decryptEntries(DecryptionSource.Retry, retryEntries, txn);
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// this will close txn while awaiting decryption
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// this will close txn while awaiting decryption
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@ -157,8 +154,13 @@ export class Room extends EventEmitter {
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}
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}
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async _getSyncRetryDecryptEntries(newKeys, roomEncryption, txn) {
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async _getSyncRetryDecryptEntries(newKeys, roomEncryption, txn) {
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const entriesPerKey = await Promise.all(newKeys.map(key => this._getRetryDecryptEntriesForKey(key, roomEncryption, txn)));
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const entriesPerKey = await Promise.all(newKeys.map(async key => {
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let retryEntries = entriesPerKey.reduce((allEntries, entries) => allEntries.concat(entries), []);
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const retryEventIds = await roomEncryption.getEventIdsForMissingKey(key, txn);
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if (retryEventIds) {
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return this._eventIdsToEntries(retryEventIds, txn);
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}
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}));
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let retryEntries = entriesPerKey.reduce((allEntries, entries) => entries ? allEntries.concat(entries) : allEntries, []);
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// If we have the timeline open, see if there are more entries for the new keys
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// If we have the timeline open, see if there are more entries for the new keys
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// as we only store missing session information for synced events, not backfilled.
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// as we only store missing session information for synced events, not backfilled.
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// We want to decrypt all events we can though if the user is looking
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// We want to decrypt all events we can though if the user is looking
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