Incorporate lazyrender code from element
Signed-off-by: RMidhunSuresh <rmidhunsuresh@gmail.com>
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2 changed files with 103 additions and 56 deletions
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@ -1,5 +1,12 @@
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.RightPanelView{
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grid-area: right;
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min-height: 0;
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}
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.LazyListParent {
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overflow:scroll;
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overflow-x:hidden;
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height: 100vh;
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}
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.RoomDetailsView {
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@ -34,11 +41,6 @@
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width: 100%;
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}
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ul.MemberListView {
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overflow: scroll;
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height: 100vh;
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}
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.MemberTileView {
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display: flex;
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}
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@ -1,55 +1,88 @@
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import {el} from "./html.js";
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import {mountView} from "./utils.js";
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import {insertAt, ListView} from "./ListView.js";
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class Range {
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constructor(start = 0, end = 0) {
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this.start = start;
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this.end = end;
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this._expanded = false;
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class ItemRange {
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constructor(topCount, renderCount, bottomCount) {
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this.topCount = topCount;
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this.renderCount = renderCount;
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this.bottomCount = bottomCount;
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}
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_onInitialExpand() {
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if (this._expanded) { return; }
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this._initialStart = this.start;
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this._expanded = true;
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contains(range) {
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// don't contain empty ranges
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// as it will prevent clearing the list
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// once it is scrolled far enough out of view
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if (!range.renderCount && this.renderCount) {
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return false;
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}
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return range.topCount >= this.topCount &&
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(range.topCount + range.renderCount) <= (this.topCount + this.renderCount);
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}
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expandFromEnd(units) {
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this._onInitialExpand();
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this.start = this.end;
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this.end += units;
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this._expanded = true;
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containsIndex(idx) {
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return idx >= this.topCount && idx <= (this.topCount + this.renderCount);
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}
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contains(idx) {
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const start = this._expanded ? this._initialStart : this.start;
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return idx >= start && idx <= this.end;
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expand(amount) {
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// don't expand ranges that won't render anything
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if (this.renderCount === 0) {
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return this;
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}
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const topGrow = Math.min(amount, this.topCount);
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const bottomGrow = Math.min(amount, this.bottomCount);
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return new ItemRange(
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this.topCount - topGrow,
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this.renderCount + topGrow + bottomGrow,
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this.bottomCount - bottomGrow,
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);
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}
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totalSize() {
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return this.topCount + this.renderCount + this.bottomCount;
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}
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}
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export class LazyListView extends ListView {
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constructor({itemHeight, height, appendCount = 5, ...options}, childCreator) {
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constructor({itemHeight, height, ...options}, childCreator) {
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super(options, childCreator);
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this._itemHeight = itemHeight;
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this._height = height;
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this._appendCount = appendCount;
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this._range = new Range();
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this._overflowMargin = 5;
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this._overflowItems = 20;
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}
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_isFullyScrolled() {
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return this._root.scrollHeight - Math.abs(this._root.scrollTop) === this._root.clientHeight;
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_getVisibleRange() {
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const length = this._list ? this._list.length : 0;
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const scrollTop = this._parent.scrollTop;
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const topCount = Math.min(Math.max(0, Math.floor(scrollTop / this._itemHeight)), length);
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const itemsAfterTop = length - topCount;
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const visibleItems = this._height !== 0 ? Math.ceil(this._height / this._itemHeight) : 0;
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const renderCount = Math.min(visibleItems, itemsAfterTop);
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const bottomCount = itemsAfterTop - renderCount;
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return new ItemRange(topCount, renderCount, bottomCount);
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}
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_renderMoreIfNeeded() {
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if (!this._isFullyScrolled()) {
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return;
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}
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this._range.expandFromEnd(this._appendCount);
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const range = this._getVisibleRange();
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const intersectRange = range.expand(this._overflowMargin);
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const renderRange = range.expand(this._overflowItems);
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const listHasChangedSize = !!this._renderRange && this._list.length !== this._renderRange.totalSize();
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console.log("currentRange", range);
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console.log("renderRange", renderRange);
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console.log("intersectRange", intersectRange);
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console.log("LastRenderedRange", this._renderRange);
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// only update render Range if the list has shrunk/grown and we need to adjust padding OR
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// if the new range + overflowMargin isn't contained by the old anymore
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if (listHasChangedSize || !this._renderRange || !this._renderRange.contains(intersectRange)) {
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console.log("New render change");
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this._renderRange = renderRange;
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this._renderElementsInRange();
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}
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}
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_renderElementsInRange() {
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const items = this._list.slice(this._range.start, this._range.end);
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_renderItems(items) {
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const fragment = document.createDocumentFragment();
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for (const item of items) {
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const view = this._childCreator(item.value);
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@ -59,54 +92,66 @@ export class LazyListView extends ListView {
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this._root.appendChild(fragment);
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}
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_calculateInitialRenderCount() {
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return Math.ceil(this._height / this._itemHeight);
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_renderElementsInRange() {
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const { topCount, renderCount, bottomCount } = this._renderRange;
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const paddingTop = topCount * this._itemHeight;
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const paddingBottom = bottomCount * this._itemHeight;
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const renderedItems = (this._list || []).slice(
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topCount,
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topCount + renderCount,
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);
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this._root.style.paddingTop = `${paddingTop}px`;
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this._root.style.paddingBottom = `${paddingBottom}px`;
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this._root.innerHTML = "";
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this._renderItems(renderedItems);
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}
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loadList() {
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if (!this._list) {
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return;
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}
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this._subscription = this._list.subscribe(this);
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this._range.end = this._calculateInitialRenderCount() + this._appendCount;
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this._childInstances = [];
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this._renderElementsInRange();
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mount() {
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const root = super.mount();
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this._parent = el("div", {className: "LazyListParent"}, root);
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/*
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Hooking to scroll events can be expensive.
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But in most of these scroll events, we return early.
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Do we need to do more (like event throttling)?
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*/
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this._root.addEventListener("scroll", () => this._renderMoreIfNeeded());
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this._parent.addEventListener("scroll", () => this._renderMoreIfNeeded());
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this._renderMoreIfNeeded();
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return this._parent;
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}
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loadList() {
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if (!this._list) { return; }
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this._subscription = this._list.subscribe(this);
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this._childInstances = [];
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}
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// onAdd, onRemove, ... should be called only if the element is already rendered
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onAdd(idx, value) {
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if (this._range.contains(idx)) {
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super.onAdd(idx, value);
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}
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onAdd() {
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this._renderMoreIfNeeded();
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}
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onRemove(idx, value) {
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if (this._range.contains(idx)) {
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super.onRemove(idx, value);
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}
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onRemove() {
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this._renderMoreIfNeeded();
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}
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onUpdate(idx, value, params) {
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if (this._range.contains(idx)) {
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console.log("onUpdate");
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if (this._renderRange.containsIndex(idx)) {
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super.onUpdate(idx, value, params);
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}
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}
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recreateItem(idx, value) {
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if (this._range.contains(idx)) {
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console.log("recreateItem");
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if (this._renderRange.containsIndex(idx)) {
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super.recreateItem(idx, value)
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}
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}
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onMove(fromIdx, toIdx, value) {
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const fromInRange = this._range.contains(fromIdx);
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const toInRange = this._range.contains(toIdx);
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console.log("onMove");
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const fromInRange = this._renderRange.containsIndex(fromIdx);
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const toInRange = this._renderRange.containsIndex(toIdx);
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if (fromInRange && toInRange) {
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super.onMove(fromIdx, toIdx, value);
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}
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