Merge pull request #325 from vector-im/bwindels/connectionerror-initial-sync
Fix handling connection error during initial sync
This commit is contained in:
commit
3cf86999a6
2 changed files with 17 additions and 21 deletions
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@ -21,7 +21,6 @@ import {Reconnector, ConnectionStatus} from "./net/Reconnector.js";
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import {ExponentialRetryDelay} from "./net/ExponentialRetryDelay.js";
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import {MediaRepository} from "./net/MediaRepository.js";
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import {RequestScheduler} from "./net/RequestScheduler.js";
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import {HomeServerError, ConnectionError, AbortError} from "./error.js";
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import {Sync, SyncStatus} from "./Sync.js";
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import {Session} from "./Session.js";
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@ -109,7 +108,7 @@ export class SessionContainer {
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let sessionInfo;
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try {
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const request = this._platform.request;
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const hsApi = new HomeServerApi({homeServer, request, createTimeout: clock.createTimeout});
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const hsApi = new HomeServerApi({homeServer, request});
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const loginData = await hsApi.passwordLogin(username, password, "Hydrogen", {log}).response();
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const sessionId = this.createNewSessionId();
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sessionInfo = {
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@ -124,7 +123,7 @@ export class SessionContainer {
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await this._platform.sessionInfoStorage.add(sessionInfo);
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} catch (err) {
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this._error = err;
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if (err instanceof HomeServerError) {
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if (err.name === "HomeServerError") {
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if (err.errcode === "M_FORBIDDEN") {
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this._loginFailure = LoginFailure.Credentials;
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} else {
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@ -132,7 +131,7 @@ export class SessionContainer {
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}
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log.set("loginFailure", this._loginFailure);
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this._status.set(LoadStatus.LoginFailed);
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} else if (err instanceof ConnectionError) {
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} else if (err.name === "ConnectionError") {
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this._loginFailure = LoginFailure.Connection;
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this._status.set(LoadStatus.LoginFailed);
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} else {
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@ -169,7 +168,6 @@ export class SessionContainer {
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accessToken: sessionInfo.accessToken,
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request: this._platform.request,
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reconnector: this._reconnector,
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createTimeout: clock.createTimeout
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});
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this._sessionId = sessionInfo.id;
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this._storage = await this._platform.storageFactory.create(sessionInfo.id);
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@ -235,27 +233,26 @@ export class SessionContainer {
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}
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async _waitForFirstSync() {
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try {
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this._sync.start();
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this._status.set(LoadStatus.FirstSync);
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} catch (err) {
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// swallow ConnectionError here and continue,
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// as the reconnector above will call
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// sync.start again to retry in this case
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if (!(err instanceof ConnectionError)) {
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throw err;
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}
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}
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this._sync.start();
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this._status.set(LoadStatus.FirstSync);
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// only transition into Ready once the first sync has succeeded
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this._waitForFirstSyncHandle = this._sync.status.waitFor(s => s === SyncStatus.Syncing || s === SyncStatus.Stopped);
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this._waitForFirstSyncHandle = this._sync.status.waitFor(s => {
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if (s === SyncStatus.Stopped) {
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// keep waiting if there is a ConnectionError
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// as the reconnector above will call
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// sync.start again to retry in this case
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return this._sync.error?.name !== "ConnectionError";
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}
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return s === SyncStatus.Syncing;
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});
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try {
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await this._waitForFirstSyncHandle.promise;
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if (this._sync.status.get() === SyncStatus.Stopped) {
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if (this._sync.status.get() === SyncStatus.Stopped && this._sync.error) {
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throw this._sync.error;
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}
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} catch (err) {
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// if dispose is called from stop, bail out
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if (err instanceof AbortError) {
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if (err.name === "AbortError") {
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return;
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}
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throw err;
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@ -19,13 +19,12 @@ import {encodeQueryParams, encodeBody} from "./common.js";
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import {HomeServerRequest} from "./HomeServerRequest.js";
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export class HomeServerApi {
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constructor({homeServer, accessToken, request, createTimeout, reconnector}) {
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constructor({homeServer, accessToken, request, reconnector}) {
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// store these both in a closure somehow so it's harder to get at in case of XSS?
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// one could change the homeserver as well so the token gets sent there, so both must be protected from read/write
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this._homeserver = homeServer;
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this._accessToken = accessToken;
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this._requestFn = request;
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this._createTimeout = createTimeout;
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this._reconnector = reconnector;
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}
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