only set new live key when creating a fragment after the txn succeeds
when doing a limited sync, and a new fragment is created, this._lastLiveKey is updated immediately. If the transaction would then fail, the fragmentId in this._lastLiveKey was incremented but the fragment wasn't written to the store, so if sync is resumed and would subsequently succeed, fragmentIds would be assigned to events that don't have a corresponding fragment in the timelineFragment store. This would throw errors when trying to load the timeline, breaking the whole app. This changes SyncWriter to only update this._lastLiveKey in the emit phase, when the transactions has been committed already.
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2 changed files with 15 additions and 16 deletions
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@ -22,19 +22,20 @@ export default class Room extends EventEmitter {
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async persistSync(roomResponse, membership, txn) {
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const summaryChanged = this._summary.applySync(roomResponse, membership, txn);
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const newTimelineEntries = await this._syncWriter.writeSync(roomResponse, txn);
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const {entries, newLiveKey} = await this._syncWriter.writeSync(roomResponse, txn);
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let removedPendingEvents;
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if (roomResponse.timeline && roomResponse.timeline.events) {
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removedPendingEvents = this._sendQueue.removeRemoteEchos(roomResponse.timeline.events, txn);
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}
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return {summaryChanged, newTimelineEntries, removedPendingEvents};
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return {summaryChanged, newTimelineEntries: entries, newLiveKey, removedPendingEvents};
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}
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emitSync({summaryChanged, newTimelineEntries, removedPendingEvents}) {
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emitSync({summaryChanged, newTimelineEntries, newLiveKey, removedPendingEvents}) {
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if (summaryChanged) {
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this.emit("change");
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this._emitCollectionChange(this);
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}
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this._syncWriter.setKeyOnCompleted(newLiveKey);
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if (this._timeline) {
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this._timeline.appendLiveEntries(newTimelineEntries);
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}
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@ -84,23 +84,23 @@ export default class SyncWriter {
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async writeSync(roomResponse, txn) {
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const entries = [];
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const timeline = roomResponse.timeline;
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if (!this._lastLiveKey) {
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let currentKey = this._lastLiveKey;
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if (!currentKey) {
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// means we haven't synced this room yet (just joined or did initial sync)
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// as this is probably a limited sync, prev_batch should be there
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// (but don't fail if it isn't, we won't be able to back-paginate though)
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let liveFragment = await this._createLiveFragment(txn, timeline.prev_batch);
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this._lastLiveKey = new EventKey(liveFragment.id, EventKey.defaultLiveKey.eventIndex);
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currentKey = new EventKey(liveFragment.id, EventKey.defaultLiveKey.eventIndex);
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entries.push(FragmentBoundaryEntry.start(liveFragment, this._fragmentIdComparer));
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} else if (timeline.limited) {
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// replace live fragment for limited sync, *only* if we had a live fragment already
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const oldFragmentId = this._lastLiveKey.fragmentId;
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this._lastLiveKey = this._lastLiveKey.nextFragmentKey();
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const {oldFragment, newFragment} = await this._replaceLiveFragment(oldFragmentId, this._lastLiveKey.fragmentId, timeline.prev_batch, txn);
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const oldFragmentId = currentKey.fragmentId;
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currentKey = currentKey.nextFragmentKey();
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const {oldFragment, newFragment} = await this._replaceLiveFragment(oldFragmentId, currentKey.fragmentId, timeline.prev_batch, txn);
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entries.push(FragmentBoundaryEntry.end(oldFragment, this._fragmentIdComparer));
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entries.push(FragmentBoundaryEntry.start(newFragment, this._fragmentIdComparer));
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}
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let currentKey = this._lastLiveKey;
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if (timeline.events) {
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const events = deduplicateEvents(timeline.events);
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for(const event of events) {
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@ -110,12 +110,6 @@ export default class SyncWriter {
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entries.push(new EventEntry(entry, this._fragmentIdComparer));
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}
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}
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// right thing to do? if the txn fails, not sure we'll continue anyways ...
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// only advance the key once the transaction has succeeded
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txn.complete().then(() => {
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this._lastLiveKey = currentKey;
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})
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// persist state
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const state = roomResponse.state;
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if (state.events) {
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@ -132,7 +126,11 @@ export default class SyncWriter {
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}
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}
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return entries;
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return {entries, newLiveKey: currentKey};
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}
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setKeyOnCompleted(newLiveKey) {
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this._lastLiveKey = newLiveKey;
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}
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}
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