with room status being a thing, we don't need the invite on the room
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2 changed files with 0 additions and 28 deletions
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@ -322,11 +322,6 @@ export class Sync {
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if (is.isNewInvite) {
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if (is.isNewInvite) {
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this._session.addInviteAfterSync(is.invite);
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this._session.addInviteAfterSync(is.invite);
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}
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}
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// if we haven't archived or forgotten the (left) room yet,
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// notify there is an invite now, so we can update the UI
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if (is.room) {
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is.room.setInvite(is.invite);
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}
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}
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}
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}
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}
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@ -54,7 +54,6 @@ export class Room extends EventEmitter {
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this._getSyncToken = getSyncToken;
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this._getSyncToken = getSyncToken;
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this._platform = platform;
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this._platform = platform;
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this._observedEvents = null;
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this._observedEvents = null;
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this._invite = null;
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}
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}
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async _eventIdsToEntries(eventIds, txn) {
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async _eventIdsToEntries(eventIds, txn) {
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@ -359,9 +358,6 @@ export class Room extends EventEmitter {
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}
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}
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let emitChange = false;
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let emitChange = false;
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if (summaryChanges) {
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if (summaryChanges) {
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if (summaryChanges.isNewJoin(this._summary.data)) {
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this._invite = null;
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}
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this._summary.applyChanges(summaryChanges);
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this._summary.applyChanges(summaryChanges);
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if (!this._summary.data.needsHeroes) {
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if (!this._summary.data.needsHeroes) {
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this._heroes = null;
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this._heroes = null;
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@ -451,14 +447,6 @@ export class Room extends EventEmitter {
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}
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}
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}
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}
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/** @internal */
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setInvite(invite) {
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// called when an invite comes in for this room
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// (e.g. when we're in membership leave and haven't been archived or forgotten yet)
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this._invite = invite;
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this._emitUpdate();
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}
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/** @public */
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/** @public */
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sendEvent(eventType, content, attachments, log = null) {
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sendEvent(eventType, content, attachments, log = null) {
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this._platform.logger.wrapOrRun(log, "send", log => {
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this._platform.logger.wrapOrRun(log, "send", log => {
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@ -621,17 +609,6 @@ export class Room extends EventEmitter {
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return this._summary.data.membership;
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return this._summary.data.membership;
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}
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}
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/**
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* The invite for this room, if any.
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* This will only be set if you've left a room, and
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* don't archive or forget it, and then receive an invite
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* for it again
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* @return {Invite?}
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*/
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get invite() {
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return this._invite;
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}
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enableSessionBackup(sessionBackup) {
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enableSessionBackup(sessionBackup) {
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this._roomEncryption?.enableSessionBackup(sessionBackup);
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this._roomEncryption?.enableSessionBackup(sessionBackup);
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// TODO: do we really want to do this every time you open the app?
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// TODO: do we really want to do this every time you open the app?
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