Add room type in room summary
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340c3aa068
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4 changed files with 8 additions and 1 deletions
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@ -56,6 +56,7 @@ const PUSHER_KEY = "pusher";
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export class Session {
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// sessionInfo contains deviceId, userId and homeserver
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constructor({storage, hsApi, sessionInfo, olm, olmWorker, platform, mediaRepository}) {
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window.session = this
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this._platform = platform;
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this._storage = storage;
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this._hsApi = hsApi;
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@ -409,6 +409,10 @@ export class BaseRoom extends EventEmitter {
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return this._roomId;
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}
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get type() {
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return this._summary.data.type;
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}
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get lastMessageTimestamp() {
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return this._summary.data.lastMessageTimestamp;
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}
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@ -23,7 +23,7 @@ import {WrappedError} from "../error.js"
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import {Heroes} from "./members/Heroes.js";
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import {AttachmentUpload} from "./AttachmentUpload.js";
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import {DecryptionSource} from "../e2ee/common.js";
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import {iterateResponseStateEvents} from "./common.js";
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import {iterateResponseStateEvents} from "./common";
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import {PowerLevels, EVENT_TYPE as POWERLEVELS_EVENT_TYPE } from "./PowerLevels.js";
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const EVENT_ENCRYPTED_TYPE = "m.room.encrypted";
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@ -82,6 +82,7 @@ export function processStateEvent(data, event, ownUserId) {
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if (event.type === "m.room.create") {
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data = data.cloneIfNeeded();
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data.lastMessageTimestamp = event.origin_server_ts;
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data.type = event.content?.type ?? null;
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} else if (event.type === "m.room.encryption") {
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const algorithm = event.content?.algorithm;
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if (!data.encryption && algorithm === MEGOLM_ALGORITHM) {
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@ -167,6 +168,7 @@ export class SummaryData {
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constructor(copy, roomId) {
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this.roomId = copy ? copy.roomId : roomId;
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this.name = copy ? copy.name : null;
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this.type = copy ? copy.type : null;
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this.lastMessageTimestamp = copy ? copy.lastMessageTimestamp : null;
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this.isUnread = copy ? copy.isUnread : false;
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this.encryption = copy ? copy.encryption : null;
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