472e4a02a4
Whenever it makes the code easier to follow, use early return to avoid else statements.
162 lines
3.3 KiB
Go
162 lines
3.3 KiB
Go
package session
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import (
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"crypto/rand"
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"encoding/base64"
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"errors"
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"fmt"
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"net/url"
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"time"
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"github.com/jonboulle/clockwork"
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"github.com/coreos/go-oidc/oidc"
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)
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type GenerateCodeFunc func() (string, error)
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func DefaultGenerateCode() (string, error) {
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b := make([]byte, 8)
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n, err := rand.Read(b)
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if err != nil {
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return "", err
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}
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if n != 8 {
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return "", errors.New("unable to read enough random bytes")
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}
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return base64.URLEncoding.EncodeToString(b), nil
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}
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func NewSessionManager(sRepo SessionRepo, skRepo SessionKeyRepo) *SessionManager {
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return &SessionManager{
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GenerateCode: DefaultGenerateCode,
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Clock: clockwork.NewRealClock(),
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ValidityWindow: DefaultSessionValidityWindow,
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sessions: sRepo,
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keys: skRepo,
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}
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}
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type SessionManager struct {
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GenerateCode GenerateCodeFunc
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Clock clockwork.Clock
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ValidityWindow time.Duration
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sessions SessionRepo
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keys SessionKeyRepo
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}
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func (m *SessionManager) NewSession(connectorID, clientID, clientState string, redirectURL url.URL, nonce string, register bool, scope []string) (string, error) {
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sID, err := m.GenerateCode()
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if err != nil {
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return "", err
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}
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now := m.Clock.Now()
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s := Session{
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ConnectorID: connectorID,
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ID: sID,
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State: SessionStateNew,
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CreatedAt: now,
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ExpiresAt: now.Add(m.ValidityWindow),
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ClientID: clientID,
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ClientState: clientState,
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RedirectURL: redirectURL,
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Register: register,
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Nonce: nonce,
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Scope: scope,
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}
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err = m.sessions.Create(s)
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if err != nil {
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return "", err
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}
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return sID, nil
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}
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func (m *SessionManager) NewSessionKey(sessionID string) (string, error) {
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key, err := m.GenerateCode()
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if err != nil {
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return "", err
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}
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k := SessionKey{
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Key: key,
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SessionID: sessionID,
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}
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err = m.keys.Push(k, sessionKeyValidityWindow)
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if err != nil {
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return "", err
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}
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return k.Key, nil
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}
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func (m *SessionManager) ExchangeKey(key string) (string, error) {
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return m.keys.Pop(key)
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}
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func (m *SessionManager) getSessionInState(sessionID string, state SessionState) (*Session, error) {
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s, err := m.sessions.Get(sessionID)
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if err != nil {
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return nil, err
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}
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if s.State != state {
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return nil, fmt.Errorf("session state %s, expect %s", s.State, state)
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}
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return s, nil
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}
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func (m *SessionManager) AttachRemoteIdentity(sessionID string, ident oidc.Identity) (*Session, error) {
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s, err := m.getSessionInState(sessionID, SessionStateNew)
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if err != nil {
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return nil, err
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}
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s.Identity = ident
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s.State = SessionStateRemoteAttached
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if err = m.sessions.Update(*s); err != nil {
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return nil, err
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}
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return s, nil
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}
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func (m *SessionManager) AttachUser(sessionID string, userID string) (*Session, error) {
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s, err := m.getSessionInState(sessionID, SessionStateRemoteAttached)
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if err != nil {
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return nil, err
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}
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s.UserID = userID
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s.State = SessionStateIdentified
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if err = m.sessions.Update(*s); err != nil {
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return nil, err
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}
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return s, nil
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}
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func (m *SessionManager) Kill(sessionID string) (*Session, error) {
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s, err := m.sessions.Get(sessionID)
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if err != nil {
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return nil, err
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}
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s.State = SessionStateDead
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if err = m.sessions.Update(*s); err != nil {
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return nil, err
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}
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return s, nil
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}
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func (m *SessionManager) Get(sessionID string) (*Session, error) {
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return m.sessions.Get(sessionID)
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}
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