472e4a02a4
Whenever it makes the code easier to follow, use early return to avoid else statements.
168 lines
4 KiB
Go
168 lines
4 KiB
Go
package refresh
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import (
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"bytes"
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"crypto/rand"
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"errors"
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"fmt"
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"strconv"
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"strings"
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)
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const (
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DefaultRefreshTokenPayloadLength = 64
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TokenDelimer = "/"
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)
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var (
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ErrorInvalidUserID = errors.New("invalid user ID")
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ErrorInvalidClientID = errors.New("invalid client ID")
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ErrorInvalidToken = errors.New("invalid token")
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)
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type RefreshTokenGenerator func() ([]byte, error)
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func (g RefreshTokenGenerator) Generate() ([]byte, error) {
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return g()
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}
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func DefaultRefreshTokenGenerator() ([]byte, error) {
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// TODO(yifan) Remove this duplicated token generate function.
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b := make([]byte, DefaultRefreshTokenPayloadLength)
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n, err := rand.Read(b)
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if err != nil {
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return nil, err
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}
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if n != DefaultRefreshTokenPayloadLength {
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return nil, errors.New("unable to read enough random bytes")
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}
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return b, nil
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}
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type RefreshTokenRepo interface {
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// Create generates and returns a new refresh token for the given client-user pair.
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// On success the token will be return.
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Create(userID, clientID string) (string, error)
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// Verify verifies that a token belongs to the client, and returns the corresponding user ID.
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// Note that this assumes the client validation is currently done in the application layer,
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Verify(clientID, token string) (string, error)
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// Revoke deletes the refresh token if the token belongs to the given userID.
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Revoke(userID, token string) error
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}
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type refreshToken struct {
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payload []byte
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userID string
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clientID string
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}
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type memRefreshTokenRepo struct {
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store map[int]refreshToken
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tokenGenerator RefreshTokenGenerator
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}
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// buildToken combines the token ID and token payload to create a new token.
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func buildToken(tokenID int, tokenPayload []byte) string {
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return fmt.Sprintf("%d%s%s", tokenID, TokenDelimer, tokenPayload)
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}
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// parseToken parses a token and returns the token ID and token payload.
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func parseToken(token string) (int, []byte, error) {
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parts := strings.SplitN(token, TokenDelimer, 2)
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if len(parts) != 2 {
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return -1, nil, ErrorInvalidToken
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}
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id, err := strconv.Atoi(parts[0])
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if err != nil {
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return -1, nil, ErrorInvalidToken
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}
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return id, []byte(parts[1]), nil
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}
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// NewRefreshTokenRepo returns an in-memory RefreshTokenRepo useful for development.
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func NewRefreshTokenRepo() RefreshTokenRepo {
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return NewRefreshTokenRepoWithTokenGenerator(DefaultRefreshTokenGenerator)
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}
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func NewRefreshTokenRepoWithTokenGenerator(tokenGenerator RefreshTokenGenerator) RefreshTokenRepo {
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repo := &memRefreshTokenRepo{}
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repo.store = make(map[int]refreshToken)
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repo.tokenGenerator = tokenGenerator
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return repo
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}
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func (r *memRefreshTokenRepo) Create(userID, clientID string) (string, error) {
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// Validate userID.
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if userID == "" {
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return "", ErrorInvalidUserID
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}
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// Validate clientID.
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if clientID == "" {
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return "", ErrorInvalidClientID
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}
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// Generate and store token.
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tokenPayload, err := r.tokenGenerator.Generate()
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if err != nil {
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return "", err
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}
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tokenID := len(r.store) // Should only be used in single threaded tests.
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// No limits on the number of tokens per user/client for this in-memory repo.
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r.store[tokenID] = refreshToken{
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payload: tokenPayload,
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userID: userID,
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clientID: clientID,
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}
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return buildToken(tokenID, tokenPayload), nil
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}
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func (r *memRefreshTokenRepo) Verify(clientID, token string) (string, error) {
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tokenID, tokenPayload, err := parseToken(token)
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if err != nil {
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return "", err
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}
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record, ok := r.store[tokenID]
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if !ok {
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return "", ErrorInvalidToken
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}
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if !bytes.Equal(record.payload, tokenPayload) {
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return "", ErrorInvalidToken
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}
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if record.clientID != clientID {
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return "", ErrorInvalidClientID
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}
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return record.userID, nil
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}
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func (r *memRefreshTokenRepo) Revoke(userID, token string) error {
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tokenID, tokenPayload, err := parseToken(token)
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if err != nil {
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return err
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}
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record, ok := r.store[tokenID]
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if !ok {
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return ErrorInvalidToken
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}
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if !bytes.Equal(record.payload, tokenPayload) {
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return ErrorInvalidToken
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}
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if record.userID != userID {
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return ErrorInvalidUserID
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}
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delete(r.store, tokenID)
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return nil
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}
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