// Code generated by entc, DO NOT EDIT. package db import ( "context" "errors" "fmt" "entgo.io/ent/dialect/sql/sqlgraph" "entgo.io/ent/schema/field" "github.com/dexidp/dex/storage/ent/db/password" ) // PasswordCreate is the builder for creating a Password entity. type PasswordCreate struct { config mutation *PasswordMutation hooks []Hook } // SetEmail sets the "email" field. func (pc *PasswordCreate) SetEmail(s string) *PasswordCreate { pc.mutation.SetEmail(s) return pc } // SetHash sets the "hash" field. func (pc *PasswordCreate) SetHash(b []byte) *PasswordCreate { pc.mutation.SetHash(b) return pc } // SetUsername sets the "username" field. func (pc *PasswordCreate) SetUsername(s string) *PasswordCreate { pc.mutation.SetUsername(s) return pc } // SetUserID sets the "user_id" field. func (pc *PasswordCreate) SetUserID(s string) *PasswordCreate { pc.mutation.SetUserID(s) return pc } // Mutation returns the PasswordMutation object of the builder. func (pc *PasswordCreate) Mutation() *PasswordMutation { return pc.mutation } // Save creates the Password in the database. func (pc *PasswordCreate) Save(ctx context.Context) (*Password, error) { var ( err error node *Password ) if len(pc.hooks) == 0 { if err = pc.check(); err != nil { return nil, err } node, err = pc.sqlSave(ctx) } else { var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) { mutation, ok := m.(*PasswordMutation) if !ok { return nil, fmt.Errorf("unexpected mutation type %T", m) } if err = pc.check(); err != nil { return nil, err } pc.mutation = mutation node, err = pc.sqlSave(ctx) mutation.done = true return node, err }) for i := len(pc.hooks) - 1; i >= 0; i-- { mut = pc.hooks[i](mut) } if _, err := mut.Mutate(ctx, pc.mutation); err != nil { return nil, err } } return node, err } // SaveX calls Save and panics if Save returns an error. func (pc *PasswordCreate) SaveX(ctx context.Context) *Password { v, err := pc.Save(ctx) if err != nil { panic(err) } return v } // check runs all checks and user-defined validators on the builder. func (pc *PasswordCreate) check() error { if _, ok := pc.mutation.Email(); !ok { return &ValidationError{Name: "email", err: errors.New("db: missing required field \"email\"")} } if v, ok := pc.mutation.Email(); ok { if err := password.EmailValidator(v); err != nil { return &ValidationError{Name: "email", err: fmt.Errorf("db: validator failed for field \"email\": %w", err)} } } if _, ok := pc.mutation.Hash(); !ok { return &ValidationError{Name: "hash", err: errors.New("db: missing required field \"hash\"")} } if _, ok := pc.mutation.Username(); !ok { return &ValidationError{Name: "username", err: errors.New("db: missing required field \"username\"")} } if v, ok := pc.mutation.Username(); ok { if err := password.UsernameValidator(v); err != nil { return &ValidationError{Name: "username", err: fmt.Errorf("db: validator failed for field \"username\": %w", err)} } } if _, ok := pc.mutation.UserID(); !ok { return &ValidationError{Name: "user_id", err: errors.New("db: missing required field \"user_id\"")} } if v, ok := pc.mutation.UserID(); ok { if err := password.UserIDValidator(v); err != nil { return &ValidationError{Name: "user_id", err: fmt.Errorf("db: validator failed for field \"user_id\": %w", err)} } } return nil } func (pc *PasswordCreate) sqlSave(ctx context.Context) (*Password, error) { _node, _spec := pc.createSpec() if err := sqlgraph.CreateNode(ctx, pc.driver, _spec); err != nil { if cerr, ok := isSQLConstraintError(err); ok { err = cerr } return nil, err } id := _spec.ID.Value.(int64) _node.ID = int(id) return _node, nil } func (pc *PasswordCreate) createSpec() (*Password, *sqlgraph.CreateSpec) { var ( _node = &Password{config: pc.config} _spec = &sqlgraph.CreateSpec{ Table: password.Table, ID: &sqlgraph.FieldSpec{ Type: field.TypeInt, Column: password.FieldID, }, } ) if value, ok := pc.mutation.Email(); ok { _spec.Fields = append(_spec.Fields, &sqlgraph.FieldSpec{ Type: field.TypeString, Value: value, Column: password.FieldEmail, }) _node.Email = value } if value, ok := pc.mutation.Hash(); ok { _spec.Fields = append(_spec.Fields, &sqlgraph.FieldSpec{ Type: field.TypeBytes, Value: value, Column: password.FieldHash, }) _node.Hash = value } if value, ok := pc.mutation.Username(); ok { _spec.Fields = append(_spec.Fields, &sqlgraph.FieldSpec{ Type: field.TypeString, Value: value, Column: password.FieldUsername, }) _node.Username = value } if value, ok := pc.mutation.UserID(); ok { _spec.Fields = append(_spec.Fields, &sqlgraph.FieldSpec{ Type: field.TypeString, Value: value, Column: password.FieldUserID, }) _node.UserID = value } return _node, _spec } // PasswordCreateBulk is the builder for creating many Password entities in bulk. type PasswordCreateBulk struct { config builders []*PasswordCreate } // Save creates the Password entities in the database. func (pcb *PasswordCreateBulk) Save(ctx context.Context) ([]*Password, error) { specs := make([]*sqlgraph.CreateSpec, len(pcb.builders)) nodes := make([]*Password, len(pcb.builders)) mutators := make([]Mutator, len(pcb.builders)) for i := range pcb.builders { func(i int, root context.Context) { builder := pcb.builders[i] var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) { mutation, ok := m.(*PasswordMutation) if !ok { return nil, fmt.Errorf("unexpected mutation type %T", m) } if err := builder.check(); err != nil { return nil, err } builder.mutation = mutation nodes[i], specs[i] = builder.createSpec() var err error if i < len(mutators)-1 { _, err = mutators[i+1].Mutate(root, pcb.builders[i+1].mutation) } else { // Invoke the actual operation on the latest mutation in the chain. if err = sqlgraph.BatchCreate(ctx, pcb.driver, &sqlgraph.BatchCreateSpec{Nodes: specs}); err != nil { if cerr, ok := isSQLConstraintError(err); ok { err = cerr } } } mutation.done = true if err != nil { return nil, err } id := specs[i].ID.Value.(int64) nodes[i].ID = int(id) return nodes[i], nil }) for i := len(builder.hooks) - 1; i >= 0; i-- { mut = builder.hooks[i](mut) } mutators[i] = mut }(i, ctx) } if len(mutators) > 0 { if _, err := mutators[0].Mutate(ctx, pcb.builders[0].mutation); err != nil { return nil, err } } return nodes, nil } // SaveX is like Save, but panics if an error occurs. func (pcb *PasswordCreateBulk) SaveX(ctx context.Context) []*Password { v, err := pcb.Save(ctx) if err != nil { panic(err) } return v }