Merge pull request #584 from ericchiang/dev-increase-entropy
storage: increase the number of bytes randomly generated for IDs
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commit
c50b44cf8f
1 changed files with 1 additions and 1 deletions
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@ -30,7 +30,7 @@ var encoding = base32.NewEncoding("abcdefghijklmnopqrstuvwxyz234567")
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// NewID returns a random string which can be used as an ID for objects.
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// NewID returns a random string which can be used as an ID for objects.
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func NewID() string {
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func NewID() string {
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buff := make([]byte, 8) // 64 bit random ID.
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buff := make([]byte, 16) // 128 bit random ID.
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if _, err := io.ReadFull(rand.Reader, buff); err != nil {
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if _, err := io.ReadFull(rand.Reader, buff); err != nil {
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panic(err)
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panic(err)
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}
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}
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