2019-07-31 11:39:38 +05:30
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/*
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*
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* Copyright 2017 gRPC authors.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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// Package balancer defines APIs for load balancing in gRPC.
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// All APIs in this package are experimental.
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package balancer
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import (
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"context"
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"encoding/json"
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"errors"
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"net"
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"strings"
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"google.golang.org/grpc/connectivity"
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"google.golang.org/grpc/credentials"
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"google.golang.org/grpc/internal"
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"google.golang.org/grpc/metadata"
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"google.golang.org/grpc/resolver"
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"google.golang.org/grpc/serviceconfig"
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)
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var (
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// m is a map from name to balancer builder.
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m = make(map[string]Builder)
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)
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// Register registers the balancer builder to the balancer map. b.Name
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// (lowercased) will be used as the name registered with this builder. If the
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// Builder implements ConfigParser, ParseConfig will be called when new service
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// configs are received by the resolver, and the result will be provided to the
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// Balancer in UpdateClientConnState.
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//
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// NOTE: this function must only be called during initialization time (i.e. in
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// an init() function), and is not thread-safe. If multiple Balancers are
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// registered with the same name, the one registered last will take effect.
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func Register(b Builder) {
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m[strings.ToLower(b.Name())] = b
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}
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// unregisterForTesting deletes the balancer with the given name from the
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// balancer map.
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//
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// This function is not thread-safe.
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func unregisterForTesting(name string) {
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delete(m, name)
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}
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func init() {
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internal.BalancerUnregister = unregisterForTesting
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}
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// Get returns the resolver builder registered with the given name.
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// Note that the compare is done in a case-insensitive fashion.
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// If no builder is register with the name, nil will be returned.
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func Get(name string) Builder {
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if b, ok := m[strings.ToLower(name)]; ok {
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return b
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}
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return nil
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}
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// SubConn represents a gRPC sub connection.
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// Each sub connection contains a list of addresses. gRPC will
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// try to connect to them (in sequence), and stop trying the
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// remainder once one connection is successful.
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//
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// The reconnect backoff will be applied on the list, not a single address.
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// For example, try_on_all_addresses -> backoff -> try_on_all_addresses.
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//
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// All SubConns start in IDLE, and will not try to connect. To trigger
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// the connecting, Balancers must call Connect.
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// When the connection encounters an error, it will reconnect immediately.
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// When the connection becomes IDLE, it will not reconnect unless Connect is
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// called.
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//
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// This interface is to be implemented by gRPC. Users should not need a
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// brand new implementation of this interface. For the situations like
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// testing, the new implementation should embed this interface. This allows
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// gRPC to add new methods to this interface.
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type SubConn interface {
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// UpdateAddresses updates the addresses used in this SubConn.
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// gRPC checks if currently-connected address is still in the new list.
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// If it's in the list, the connection will be kept.
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// If it's not in the list, the connection will gracefully closed, and
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// a new connection will be created.
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//
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// This will trigger a state transition for the SubConn.
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UpdateAddresses([]resolver.Address)
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// Connect starts the connecting for this SubConn.
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Connect()
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}
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// NewSubConnOptions contains options to create new SubConn.
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type NewSubConnOptions struct {
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// CredsBundle is the credentials bundle that will be used in the created
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// SubConn. If it's nil, the original creds from grpc DialOptions will be
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// used.
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CredsBundle credentials.Bundle
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// HealthCheckEnabled indicates whether health check service should be
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// enabled on this SubConn
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HealthCheckEnabled bool
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}
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2020-01-31 15:02:00 +05:30
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// State contains the balancer's state relevant to the gRPC ClientConn.
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type State struct {
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// State contains the connectivity state of the balancer, which is used to
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// determine the state of the ClientConn.
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ConnectivityState connectivity.State
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// Picker is used to choose connections (SubConns) for RPCs.
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Picker V2Picker
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}
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2019-07-31 11:39:38 +05:30
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// ClientConn represents a gRPC ClientConn.
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//
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// This interface is to be implemented by gRPC. Users should not need a
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// brand new implementation of this interface. For the situations like
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// testing, the new implementation should embed this interface. This allows
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// gRPC to add new methods to this interface.
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type ClientConn interface {
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// NewSubConn is called by balancer to create a new SubConn.
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// It doesn't block and wait for the connections to be established.
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// Behaviors of the SubConn can be controlled by options.
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NewSubConn([]resolver.Address, NewSubConnOptions) (SubConn, error)
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// RemoveSubConn removes the SubConn from ClientConn.
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// The SubConn will be shutdown.
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RemoveSubConn(SubConn)
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// UpdateBalancerState is called by balancer to notify gRPC that some internal
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// state in balancer has changed.
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//
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// gRPC will update the connectivity state of the ClientConn, and will call pick
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// on the new picker to pick new SubConn.
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//
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// Deprecated: use UpdateState instead
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UpdateBalancerState(s connectivity.State, p Picker)
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2020-01-31 15:02:00 +05:30
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// UpdateState notifies gRPC that the balancer's internal state has
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// changed.
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//
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// gRPC will update the connectivity state of the ClientConn, and will call pick
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// on the new picker to pick new SubConns.
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UpdateState(State)
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2019-07-31 11:39:38 +05:30
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// ResolveNow is called by balancer to notify gRPC to do a name resolving.
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ResolveNow(resolver.ResolveNowOptions)
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// Target returns the dial target for this ClientConn.
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//
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// Deprecated: Use the Target field in the BuildOptions instead.
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Target() string
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}
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// BuildOptions contains additional information for Build.
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type BuildOptions struct {
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// DialCreds is the transport credential the Balancer implementation can
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// use to dial to a remote load balancer server. The Balancer implementations
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// can ignore this if it does not need to talk to another party securely.
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DialCreds credentials.TransportCredentials
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// CredsBundle is the credentials bundle that the Balancer can use.
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CredsBundle credentials.Bundle
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// Dialer is the custom dialer the Balancer implementation can use to dial
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// to a remote load balancer server. The Balancer implementations
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// can ignore this if it doesn't need to talk to remote balancer.
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Dialer func(context.Context, string) (net.Conn, error)
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// ChannelzParentID is the entity parent's channelz unique identification number.
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ChannelzParentID int64
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// Target contains the parsed address info of the dial target. It is the same resolver.Target as
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// passed to the resolver.
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// See the documentation for the resolver.Target type for details about what it contains.
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Target resolver.Target
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}
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// Builder creates a balancer.
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type Builder interface {
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// Build creates a new balancer with the ClientConn.
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Build(cc ClientConn, opts BuildOptions) Balancer
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// Name returns the name of balancers built by this builder.
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// It will be used to pick balancers (for example in service config).
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Name() string
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}
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// ConfigParser parses load balancer configs.
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type ConfigParser interface {
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// ParseConfig parses the JSON load balancer config provided into an
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// internal form or returns an error if the config is invalid. For future
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// compatibility reasons, unknown fields in the config should be ignored.
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ParseConfig(LoadBalancingConfigJSON json.RawMessage) (serviceconfig.LoadBalancingConfig, error)
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}
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2020-01-31 15:02:00 +05:30
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// PickOptions is a type alias of PickInfo for legacy reasons.
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//
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// Deprecated: use PickInfo instead.
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type PickOptions = PickInfo
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// PickInfo contains additional information for the Pick operation.
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type PickInfo struct {
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// FullMethodName is the method name that NewClientStream() is called
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// with. The canonical format is /service/Method.
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FullMethodName string
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// Ctx is the RPC's context, and may contain relevant RPC-level information
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// like the outgoing header metadata.
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Ctx context.Context
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}
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// DoneInfo contains additional information for done.
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type DoneInfo struct {
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// Err is the rpc error the RPC finished with. It could be nil.
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Err error
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// Trailer contains the metadata from the RPC's trailer, if present.
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Trailer metadata.MD
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// BytesSent indicates if any bytes have been sent to the server.
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BytesSent bool
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// BytesReceived indicates if any byte has been received from the server.
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BytesReceived bool
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// ServerLoad is the load received from server. It's usually sent as part of
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// trailing metadata.
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//
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// The only supported type now is *orca_v1.LoadReport.
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ServerLoad interface{}
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}
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var (
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// ErrNoSubConnAvailable indicates no SubConn is available for pick().
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// gRPC will block the RPC until a new picker is available via UpdateBalancerState().
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ErrNoSubConnAvailable = errors.New("no SubConn is available")
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// ErrTransientFailure indicates all SubConns are in TransientFailure.
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// WaitForReady RPCs will block, non-WaitForReady RPCs will fail.
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ErrTransientFailure = TransientFailureError(errors.New("all SubConns are in TransientFailure"))
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)
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// Picker is used by gRPC to pick a SubConn to send an RPC.
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// Balancer is expected to generate a new picker from its snapshot every time its
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// internal state has changed.
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//
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// The pickers used by gRPC can be updated by ClientConn.UpdateBalancerState().
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//
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// Deprecated: use V2Picker instead
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type Picker interface {
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// Pick returns the SubConn to be used to send the RPC.
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// The returned SubConn must be one returned by NewSubConn().
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//
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// This functions is expected to return:
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// - a SubConn that is known to be READY;
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// - ErrNoSubConnAvailable if no SubConn is available, but progress is being
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// made (for example, some SubConn is in CONNECTING mode);
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// - other errors if no active connecting is happening (for example, all SubConn
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// are in TRANSIENT_FAILURE mode).
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//
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// If a SubConn is returned:
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// - If it is READY, gRPC will send the RPC on it;
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// - If it is not ready, or becomes not ready after it's returned, gRPC will
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// block until UpdateBalancerState() is called and will call pick on the
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// new picker. The done function returned from Pick(), if not nil, will be
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// called with nil error, no bytes sent and no bytes received.
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//
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// If the returned error is not nil:
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// - If the error is ErrNoSubConnAvailable, gRPC will block until UpdateBalancerState()
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// - If the error is ErrTransientFailure or implements IsTransientFailure()
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// bool, returning true:
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// - If the RPC is wait-for-ready, gRPC will block until UpdateBalancerState()
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// is called to pick again;
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// - Otherwise, RPC will fail with unavailable error.
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// - Else (error is other non-nil error):
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// - The RPC will fail with the error's status code, or Unknown if it is
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// not a status error.
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//
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// The returned done() function will be called once the rpc has finished,
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// with the final status of that RPC. If the SubConn returned is not a
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// valid SubConn type, done may not be called. done may be nil if balancer
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// doesn't care about the RPC status.
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Pick(ctx context.Context, info PickInfo) (conn SubConn, done func(DoneInfo), err error)
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}
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// PickResult contains information related to a connection chosen for an RPC.
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type PickResult struct {
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// SubConn is the connection to use for this pick, if its state is Ready.
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// If the state is not Ready, gRPC will block the RPC until a new Picker is
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// provided by the balancer (using ClientConn.UpdateState). The SubConn
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// must be one returned by ClientConn.NewSubConn.
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SubConn SubConn
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// Done is called when the RPC is completed. If the SubConn is not ready,
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// this will be called with a nil parameter. If the SubConn is not a valid
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// type, Done may not be called. May be nil if the balancer does not wish
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// to be notified when the RPC completes.
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Done func(DoneInfo)
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}
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type transientFailureError struct {
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error
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}
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func (e *transientFailureError) IsTransientFailure() bool { return true }
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// TransientFailureError wraps err in an error implementing
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// IsTransientFailure() bool, returning true.
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func TransientFailureError(err error) error {
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return &transientFailureError{error: err}
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}
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// V2Picker is used by gRPC to pick a SubConn to send an RPC.
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// Balancer is expected to generate a new picker from its snapshot every time its
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// internal state has changed.
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//
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// The pickers used by gRPC can be updated by ClientConn.UpdateBalancerState().
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type V2Picker interface {
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// Pick returns the connection to use for this RPC and related information.
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//
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// Pick should not block. If the balancer needs to do I/O or any blocking
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// or time-consuming work to service this call, it should return
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// ErrNoSubConnAvailable, and the Pick call will be repeated by gRPC when
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// the Picker is updated (using ClientConn.UpdateState).
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//
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// If an error is returned:
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//
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// - If the error is ErrNoSubConnAvailable, gRPC will block until a new
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// Picker is provided by the balancer (using ClientConn.UpdateState).
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//
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// - If the error implements IsTransientFailure() bool, returning true,
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// wait for ready RPCs will wait, but non-wait for ready RPCs will be
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// terminated with this error's Error() string and status code
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// Unavailable.
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//
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// - Any other errors terminate all RPCs with the code and message
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|
// provided. If the error is not a status error, it will be converted by
|
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|
|
// gRPC to a status error with code Unknown.
|
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|
|
Pick(info PickInfo) (PickResult, error)
|
2019-07-31 11:39:38 +05:30
|
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|
}
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|
|
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|
|
|
// Balancer takes input from gRPC, manages SubConns, and collects and aggregates
|
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|
// the connectivity states.
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|
//
|
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|
// It also generates and updates the Picker used by gRPC to pick SubConns for RPCs.
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|
|
//
|
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|
|
// HandleSubConnectionStateChange, HandleResolvedAddrs and Close are guaranteed
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|
|
// to be called synchronously from the same goroutine.
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|
|
// There's no guarantee on picker.Pick, it may be called anytime.
|
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|
|
type Balancer interface {
|
|
|
|
// HandleSubConnStateChange is called by gRPC when the connectivity state
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|
|
// of sc has changed.
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|
|
// Balancer is expected to aggregate all the state of SubConn and report
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|
|
// that back to gRPC.
|
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|
|
// Balancer should also generate and update Pickers when its internal state has
|
|
|
|
// been changed by the new state.
|
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|
|
//
|
|
|
|
// Deprecated: if V2Balancer is implemented by the Balancer,
|
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|
|
// UpdateSubConnState will be called instead.
|
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|
|
HandleSubConnStateChange(sc SubConn, state connectivity.State)
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|
|
// HandleResolvedAddrs is called by gRPC to send updated resolved addresses to
|
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|
|
// balancers.
|
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|
|
// Balancer can create new SubConn or remove SubConn with the addresses.
|
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|
|
// An empty address slice and a non-nil error will be passed if the resolver returns
|
|
|
|
// non-nil error to gRPC.
|
|
|
|
//
|
|
|
|
// Deprecated: if V2Balancer is implemented by the Balancer,
|
|
|
|
// UpdateClientConnState will be called instead.
|
|
|
|
HandleResolvedAddrs([]resolver.Address, error)
|
|
|
|
// Close closes the balancer. The balancer is not required to call
|
|
|
|
// ClientConn.RemoveSubConn for its existing SubConns.
|
|
|
|
Close()
|
|
|
|
}
|
|
|
|
|
|
|
|
// SubConnState describes the state of a SubConn.
|
|
|
|
type SubConnState struct {
|
2020-01-31 15:02:00 +05:30
|
|
|
// ConnectivityState is the connectivity state of the SubConn.
|
2019-07-31 11:39:38 +05:30
|
|
|
ConnectivityState connectivity.State
|
2020-01-31 15:02:00 +05:30
|
|
|
// ConnectionError is set if the ConnectivityState is TransientFailure,
|
|
|
|
// describing the reason the SubConn failed. Otherwise, it is nil.
|
|
|
|
ConnectionError error
|
2019-07-31 11:39:38 +05:30
|
|
|
}
|
|
|
|
|
|
|
|
// ClientConnState describes the state of a ClientConn relevant to the
|
|
|
|
// balancer.
|
|
|
|
type ClientConnState struct {
|
|
|
|
ResolverState resolver.State
|
|
|
|
// The parsed load balancing configuration returned by the builder's
|
|
|
|
// ParseConfig method, if implemented.
|
|
|
|
BalancerConfig serviceconfig.LoadBalancingConfig
|
|
|
|
}
|
|
|
|
|
2020-01-31 15:02:00 +05:30
|
|
|
// ErrBadResolverState may be returned by UpdateClientConnState to indicate a
|
|
|
|
// problem with the provided name resolver data.
|
|
|
|
var ErrBadResolverState = errors.New("bad resolver state")
|
|
|
|
|
2019-07-31 11:39:38 +05:30
|
|
|
// V2Balancer is defined for documentation purposes. If a Balancer also
|
|
|
|
// implements V2Balancer, its UpdateClientConnState method will be called
|
|
|
|
// instead of HandleResolvedAddrs and its UpdateSubConnState will be called
|
|
|
|
// instead of HandleSubConnStateChange.
|
|
|
|
type V2Balancer interface {
|
|
|
|
// UpdateClientConnState is called by gRPC when the state of the ClientConn
|
2020-01-31 15:02:00 +05:30
|
|
|
// changes. If the error returned is ErrBadResolverState, the ClientConn
|
|
|
|
// will begin calling ResolveNow on the active name resolver with
|
|
|
|
// exponential backoff until a subsequent call to UpdateClientConnState
|
|
|
|
// returns a nil error. Any other errors are currently ignored.
|
|
|
|
UpdateClientConnState(ClientConnState) error
|
|
|
|
// ResolverError is called by gRPC when the name resolver reports an error.
|
|
|
|
ResolverError(error)
|
2019-07-31 11:39:38 +05:30
|
|
|
// UpdateSubConnState is called by gRPC when the state of a SubConn
|
|
|
|
// changes.
|
|
|
|
UpdateSubConnState(SubConn, SubConnState)
|
|
|
|
// Close closes the balancer. The balancer is not required to call
|
|
|
|
// ClientConn.RemoveSubConn for its existing SubConns.
|
|
|
|
Close()
|
|
|
|
}
|
|
|
|
|
|
|
|
// ConnectivityStateEvaluator takes the connectivity states of multiple SubConns
|
|
|
|
// and returns one aggregated connectivity state.
|
|
|
|
//
|
|
|
|
// It's not thread safe.
|
|
|
|
type ConnectivityStateEvaluator struct {
|
2020-01-31 15:02:00 +05:30
|
|
|
numReady uint64 // Number of addrConns in ready state.
|
|
|
|
numConnecting uint64 // Number of addrConns in connecting state.
|
2019-07-31 11:39:38 +05:30
|
|
|
}
|
|
|
|
|
|
|
|
// RecordTransition records state change happening in subConn and based on that
|
|
|
|
// it evaluates what aggregated state should be.
|
|
|
|
//
|
|
|
|
// - If at least one SubConn in Ready, the aggregated state is Ready;
|
|
|
|
// - Else if at least one SubConn in Connecting, the aggregated state is Connecting;
|
|
|
|
// - Else the aggregated state is TransientFailure.
|
|
|
|
//
|
|
|
|
// Idle and Shutdown are not considered.
|
|
|
|
func (cse *ConnectivityStateEvaluator) RecordTransition(oldState, newState connectivity.State) connectivity.State {
|
|
|
|
// Update counters.
|
|
|
|
for idx, state := range []connectivity.State{oldState, newState} {
|
|
|
|
updateVal := 2*uint64(idx) - 1 // -1 for oldState and +1 for new.
|
|
|
|
switch state {
|
|
|
|
case connectivity.Ready:
|
|
|
|
cse.numReady += updateVal
|
|
|
|
case connectivity.Connecting:
|
|
|
|
cse.numConnecting += updateVal
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Evaluate.
|
|
|
|
if cse.numReady > 0 {
|
|
|
|
return connectivity.Ready
|
|
|
|
}
|
|
|
|
if cse.numConnecting > 0 {
|
|
|
|
return connectivity.Connecting
|
|
|
|
}
|
|
|
|
return connectivity.TransientFailure
|
|
|
|
}
|