Add a no limit option to the config (#45)
* Add a no limit option to the config * Set defaults to `0`
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2 changed files with 34 additions and 23 deletions
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@ -121,7 +121,7 @@ where
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stats.dead_last_hour.load(Ordering::Relaxed),
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stats.completed_last_hour.load(Ordering::Relaxed),
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);
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if running == config.worker_count {
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if running == config.worker_count && config.worker_count != 0 {
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warn!("Reached max number of send activity workers ({}). Consider increasing worker count to avoid federation delays", config.worker_count);
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warn!(stats_fmt);
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} else {
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@ -409,18 +409,25 @@ impl ActivityQueue {
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let mut join_set = JoinSet::new();
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while let Some(message) = retry_receiver.recv().await {
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// If we're over the limit of retries, wait for them to finish before spawning
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while join_set.len() >= retry_count {
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join_set.join_next().await;
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}
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join_set.spawn(retry_worker(
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let retry_task = retry_worker(
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retry_client.clone(),
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timeout,
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message,
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retry_stats.clone(),
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retry_strategy,
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));
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);
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if retry_count > 0 {
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// If we're over the limit of retries, wait for them to finish before spawning
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while join_set.len() >= retry_count {
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join_set.join_next().await;
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}
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join_set.spawn(retry_task);
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} else {
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// If the retry worker count is `0` then just spawn and don't use the join_set
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tokio::spawn(retry_task);
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}
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}
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while !join_set.is_empty() {
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@ -436,19 +443,26 @@ impl ActivityQueue {
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let mut join_set = JoinSet::new();
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while let Some(message) = receiver.recv().await {
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// If we're over the limit of workers, wait for them to finish before spawning
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while join_set.len() >= worker_count {
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join_set.join_next().await;
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}
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join_set.spawn(worker(
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let task = worker(
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client.clone(),
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timeout,
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message,
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retry_sender.clone(),
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sender_stats.clone(),
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strategy,
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));
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);
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if worker_count > 0 {
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// If we're over the limit of workers, wait for them to finish before spawning
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while join_set.len() >= worker_count {
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join_set.join_next().await;
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}
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join_set.spawn(task);
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} else {
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// If the worker count is `0` then just spawn and don't use the join_set
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tokio::spawn(task);
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}
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}
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drop(retry_sender);
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@ -500,11 +514,6 @@ pub(crate) fn create_activity_queue(
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retry_count: usize,
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request_timeout: Duration,
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) -> ActivityQueue {
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assert!(
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worker_count > 0,
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"worker count needs to be greater than zero"
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);
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ActivityQueue::new(client, worker_count, retry_count, request_timeout, 60)
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}
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@ -56,12 +56,14 @@ pub struct FederationConfig<T: Clone> {
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/// like log tracing or retry of failed requests.
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pub(crate) client: ClientWithMiddleware,
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/// Number of tasks that can be in-flight concurrently.
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/// Tasks are retried once after a minute, then put into the retry queue
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#[builder(default = "1024")]
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/// Tasks are retried once after a minute, then put into the retry queue.
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/// Setting this count to `0` means that there is no limit to concurrency
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#[builder(default = "0")]
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pub(crate) worker_count: usize,
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/// Number of concurrent tasks that are being retried in-flight concurrently.
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/// Tasks are retried after an hour, then again in 60 hours.
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#[builder(default = "128")]
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/// Setting this count to `0` means that there is no limit to concurrency
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#[builder(default = "0")]
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pub(crate) retry_count: usize,
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/// Run library in debug mode. This allows usage of http and localhost urls. It also sends
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/// outgoing activities synchronously, not in background thread. This helps to make tests
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