hydrogen-web/src/main.js

67 lines
2.5 KiB
JavaScript

/*
Copyright 2020 Bruno Windels <bruno@windels.cloud>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
// import {RecordRequester, ReplayRequester} from "./matrix/net/request/replay.js";
import {fetchRequest} from "./matrix/net/request/fetch.js";
import {SessionContainer} from "./matrix/SessionContainer.js";
import {StorageFactory} from "./matrix/storage/idb/StorageFactory.js";
import {SessionInfoStorage} from "./matrix/sessioninfo/localstorage/SessionInfoStorage.js";
import {BrawlViewModel} from "./domain/BrawlViewModel.js";
import {BrawlView} from "./ui/web/BrawlView.js";
import {Clock} from "./ui/web/dom/Clock.js";
import {OnlineStatus} from "./ui/web/dom/OnlineStatus.js";
export default async function main(container) {
try {
// to replay:
// const fetchLog = await (await fetch("/fetchlogs/constrainterror.json")).json();
// const replay = new ReplayRequester(fetchLog, {delay: false});
// const request = replay.request;
// to record:
// const recorder = new RecordRequester(fetchRequest);
// const request = recorder.request;
// window.getBrawlFetchLog = () => recorder.log();
// normal network:
const request = fetchRequest;
const sessionInfoStorage = new SessionInfoStorage("brawl_sessions_v1");
const clock = new Clock();
const storageFactory = new StorageFactory();
const vm = new BrawlViewModel({
createSessionContainer: () => {
return new SessionContainer({
random: Math.random,
onlineStatus: new OnlineStatus(),
storageFactory,
sessionInfoStorage,
request,
clock,
});
},
sessionInfoStorage,
storageFactory,
clock,
});
window.__brawlViewModel = vm;
await vm.load();
const view = new BrawlView(vm);
container.appendChild(view.mount());
} catch(err) {
console.error(`${err.message}:\n${err.stack}`);
}
}