import EventEmitter from "../../../EventEmitter.js"; export default class RoomViewModel extends EventEmitter { constructor(room) { super(); this._room = room; this._timeline = null; this._onRoomChange = this._onRoomChange.bind(this); this._timelineError = null; } async enable() { this._room.on("change", this._onRoomChange); try { this._timeline = await this._room.openTimeline(); this.emit("change", "timelineEntries"); } catch (err) { this._timelineError = err; this.emit("change", "error"); } } disable() { if (this._timeline) { this._timeline.close(); } } // room doesn't tell us yet which fields changed, // so emit all fields originating from summary _onRoomChange() { this.emit("change", "name"); } get name() { return this._room.name; } get timelineEntries() { return this._timeline && this._timeline.entries; } get error() { if (this._timelineError) { return `Something went wrong loading the timeline: ${this._timelineError.message}`; } return null; } }