Bruno Windels
fba3275f5b
Merge pull request #746 from vector-im/madlittlemods/assets-path-for-assets
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Import SDK assets from the `assets/` directory
2022-07-04 06:53:37 +00:00
Bruno Windels
bb923b8eb9
bump sdk version
2022-06-30 10:54:11 +02:00
Eric Eastwood
ccfd63dfeb
Restore backwards compatible theme paths
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See https://github.com/vector-im/hydrogen-web/pull/746#discussion_r901347536
2022-06-28 16:35:30 +02:00
Eric Eastwood
38c3774869
Import assets from the assets/ directory
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> Will be easier towards the future when adding more assets. Probably best to keep style.css for now for backwards compat though.
>
> *-- https://github.com/vector-im/hydrogen-web/pull/693#discussion_r853844282 *
2022-05-31 15:30:56 -05:00
Eric Eastwood
b725269c7a
Clean up index.html in the right spot
2022-05-18 00:21:56 -05:00
Eric Eastwood
639358b146
Merge branch 'master' into madlittlemods/686-682-local-friendly-development-and-commonjs
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Conflicts:
scripts/sdk/base-manifest.json
2022-05-12 12:05:45 -05:00
Bruno Windels
6fde6bbf6b
bump sdk version
2022-05-11 14:58:57 +02:00
Bruno Windels
b7675f46c4
bump sdk version
2022-05-10 09:59:38 +02:00
Eric Eastwood
e54482e4c0
Add some comments
2022-05-05 17:57:25 -05:00
Eric Eastwood
ce289baba6
Remove extra space
2022-04-20 17:32:12 -05:00
Eric Eastwood
f1e07b6842
Explain what is being deleted by the strange syntax
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See https://github.com/vector-im/hydrogen-web/pull/693#discussion_r815284713
2022-04-20 11:59:49 -05:00
Eric Eastwood
e9cee2e6a4
Merge branch 'master' into madlittlemods/686-682-local-friendly-development-and-commonjs
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Conflicts:
scripts/sdk/build.sh
2022-04-20 11:58:39 -05:00
Eric Eastwood
5f8a171c2c
Fix asset build throwing and swallowing errors ( #721 )
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- Fix `svg-colorizer` throwing errors with Windows file paths
- Fix `css-url-parser` swallowing errors because it was `async`
- Fail SDK build script (`yarn build:sdk`, `build.sh`) overall when some commands are failing
2022-04-20 11:55:48 -05:00
Eric Eastwood
f56dc582a5
Fix tests after theme updates
2022-04-20 00:39:32 -05:00
Eric Eastwood
f61bf6090e
Enable extended globs for removing all but some filename !(filename)
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See https://github.com/vector-im/hydrogen-web/pull/693#discussion_r853534719
2022-04-19 17:28:09 -05:00
Eric Eastwood
12d6447b06
Merge branch 'master' into madlittlemods/686-682-local-friendly-development-and-commonjs
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Conflicts:
package.json
scripts/sdk/base-manifest.json
scripts/sdk/build.sh
2022-04-19 17:19:13 -05:00
RMidhunSuresh
3f4dddc004
Add backwards compatibility
2022-04-13 17:49:38 +05:30
RMidhunSuresh
2d8a3d9f9b
Fix SDK build
2022-04-13 17:12:38 +05:30
Bruno Windels
a6b6fef6d2
sdk release 0.0.10
2022-04-08 17:48:20 +02:00
Eric Eastwood
2401b7f453
Add way to test whether SDK works in ESM and CommonJS
2022-04-05 19:24:27 -05:00
Eric Eastwood
dd06d78a72
Avoid ERR_REQUIRE_ESM errors when requiring SDK
2022-04-05 18:17:14 -05:00
Eric Eastwood
d247bc4e28
Merge branch 'master' into madlittlemods/686-682-local-friendly-development-and-commonjs
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Conflicts:
package.json
scripts/sdk/base-manifest.json
2022-04-05 17:15:30 -05:00
Bruno Windels
42141c7063
bump SDK version
2022-03-01 15:45:24 +01:00
Eric Eastwood
8fb2b2755a
Fix typos pointing to wrong files
2022-02-26 03:08:16 -06:00
Eric Eastwood
cd007b40e1
Make the SDK friendly to locally link and develop on
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Fix https://github.com/vector-im/hydrogen-web/issues/686
Fix https://github.com/vector-im/hydrogen-web/issues/682
Instead of deleting the whole `target/` directory, leave it alone so the symlink
driving the `npm link`/`yarn link` stays in tact.
Leave Vite builds in their build directories (`/lib-build`/`/asset-build`)
so you can `vite build --watch` to build on local changes and still have a
consisent place to reference in the `package.json` `exports`. Previously,
everything relied on `build.sh` which does a bunch of moving and renaming
and made it hard to rebuild on changes.
Add back support for CommonJS (adding the `package.json` `exports`).
The last piece is making sure the `?url` imports (`import workerPath from 'hydrogen-view-sdk/main.js?url';`)
work still. It looks like this may have just been solved via
https://github.com/vitejs/vite/issues/6725 -> https://github.com/vitejs/vite/pull/7073
(literally 2 days ago) and we just need to wait for the next Vite release 🎉
2022-02-26 01:12:00 -06:00
Bruno Windels
ac48a5a4df
bump SDK version to 0.0.8
2022-02-17 10:10:23 +01:00
Bruno Windels
61b264be3b
bump sdk version to 0.0.7
2022-02-16 10:20:53 +01:00
Bruno Windels
dea1e7eaf3
bump sdk version
2022-02-15 11:31:50 +01:00
Bruno Windels
b868734378
change sdk version
2022-02-07 11:05:28 +01:00
Bruno Windels
1ed8d48ced
release SDK 0.0.4
2022-01-12 18:39:13 +01:00
Bruno Windels
93eca757d3
dont add paths/vite to sdk output, as it does not work
2022-01-12 18:31:55 +01:00
Bruno Windels
3f60ef8da7
release sdk version 0.0.3
2022-01-12 17:51:48 +01:00
Bruno Windels
f526098293
also remove ts types, as we get errors for the untyped files
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that don't exist
2022-01-12 17:41:00 +01:00
Bruno Windels
d7290bf750
remove exports field to try and prevent vite bug resolving asset url
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downside is that we can't export cjs version anymore
2022-01-12 17:14:52 +01:00
RMidhunSuresh
205de7e5c5
Add hash-bang to fix build error
2021-12-27 15:51:25 +05:30
Bruno Windels
908f9a7ce3
try to export stylesheet
2021-12-22 18:04:30 +01:00
Bruno Windels
5f389e654a
add description
2021-12-22 16:37:53 +01:00
Bruno Windels
c3ff571af7
update SDK doc, use it as sdk package readme
2021-12-22 16:31:19 +01:00
Bruno Windels
441fa13bfd
change sdk package name to hydrogen-view-sdk
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as we might want to also have a lower level sdk later on
2021-12-22 16:31:19 +01:00
Bruno Windels
b48280905e
include path/vite in sdk bundle
2021-12-22 16:31:19 +01:00
Bruno Windels
163dae647b
move output of both lib and asset build around for coherent package
2021-12-22 16:31:19 +01:00
Bruno Windels
c921091957
run two vite builds for the sdk build, assets & js separately
2021-12-22 16:31:19 +01:00
Bruno Windels
ceb0b5793b
somewhat works, but not everything we need
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it's missing still:
- non-css assets like the download sandbox and the olm worker aren't written for some reason
- the es and cjs lib.js entry points end up in assets with a hash for some reason
- in these entry files, apart from our exports, something is adding an import statement for every import that was found in the tree
- all assets are hashed even though the config tries to disable that
- tests are included
2021-12-22 16:31:18 +01:00