Commit graph

10 commits

Author SHA1 Message Date
Eric Eastwood
2d1edbf939 Fix asset build throwing and swallowing errors
- Fix `svg-colorizer` throwing errors on Windows
 - Fix `css-url-parser` swallowing errors
 - Fail SDK build script when some commands are failing
2022-04-19 16:23:10 -05:00
RMidhunSuresh
3f4dddc004 Add backwards compatibility 2022-04-13 17:49:38 +05:30
RMidhunSuresh
2d8a3d9f9b Fix SDK build 2022-04-13 17:12:38 +05:30
Bruno Windels
93eca757d3 dont add paths/vite to sdk output, as it does not work 2022-01-12 18:31:55 +01:00
RMidhunSuresh
205de7e5c5 Add hash-bang to fix build error 2021-12-27 15:51:25 +05:30
Bruno Windels
c3ff571af7 update SDK doc, use it as sdk package readme 2021-12-22 16:31:19 +01:00
Bruno Windels
b48280905e include path/vite in sdk bundle 2021-12-22 16:31:19 +01:00
Bruno Windels
163dae647b move output of both lib and asset build around for coherent package 2021-12-22 16:31:19 +01:00
Bruno Windels
c921091957 run two vite builds for the sdk build, assets & js separately 2021-12-22 16:31:19 +01:00
Bruno Windels
ceb0b5793b somewhat works, but not everything we need
it's missing still:
 - non-css assets like the download sandbox and the olm worker aren't written for some reason
 - the es and cjs lib.js entry points end up in assets with a hash for some reason
 - in these entry files, apart from our exports, something is adding an import statement for every import that was found in the tree
 - all assets are hashed even though the config tries to disable that
 - tests are included
2021-12-22 16:31:18 +01:00