more fields for summary

This commit is contained in:
Bruno Windels 2019-02-16 02:55:01 +01:00
parent ad9999fd50
commit f7789d343a

View file

@ -5,7 +5,7 @@ export default class RoomSummary {
// this._members = new SummaryMembers();
this._roomId = roomId;
this._name = null;
this._lastMessage = null;
this._lastMessageBody = null;
this._unreadCount = null;
this._mentionCount = null;
this._isEncrypted = null;
@ -13,6 +13,7 @@ export default class RoomSummary {
this._membership = null;
this._inviteCount = 0;
this._joinCount = 0;
this._readMarkerEventId = null;
}
get name() {
@ -42,7 +43,7 @@ export default class RoomSummary {
async load(summary) {
this._roomId = summary.roomId;
this._name = summary.name;
this._lastMessage = summary.lastMessage;
this._lastMessageBody = summary.lastMessageBody;
this._unreadCount = summary.unreadCount;
this._mentionCount = summary.mentionCount;
this._isEncrypted = summary.isEncrypted;
@ -50,16 +51,28 @@ export default class RoomSummary {
this._membership = summary.membership;
this._inviteCount = summary.inviteCount;
this._joinCount = summary.joinCount;
this._readMarkerEventId = summary.readMarkerEventId;
}
_persist(txn) {
// need to think here how we want to persist
// things like unread status (as read marker, or unread count)?
// we could very well load additional things in the load method
// ... the trade-off is between constantly writing the summary
// on every sync, or doing a bit of extra reading on load
// and have in-memory only variables for visualization
const summary = {
roomId: this._roomId,
heroes: this._heroes,
name: this._name,
lastMessageBody: this._lastMessageBody,
unreadCount: this._unreadCount,
mentionCount: this._mentionCount,
isEncrypted: this._isEncrypted,
isDirectMessage: this._isDirectMessage,
membership: this._membership,
inviteCount: this._inviteCount,
joinCount: this._joinCount,
name: this._name,
lastMessageBody: this._lastMessageBody
readMarkerEventId: this._readMarkerEventId,
};
return txn.roomSummary.set(summary);
}
@ -89,6 +102,12 @@ export default class RoomSummary {
}
_processEvent(event) {
if (event.type === "m.room.encryption") {
if (!this._isEncrypted) {
this._isEncrypted = true;
return true;
}
}
if (event.type === "m.room.name") {
const newName = event.content && event.content.name;
if (newName !== this._name) {