Merge pull request #166 from vector-im/bwindels/fix-crash-switch-rooms-too-fast

fix a crash when switching rooms before the messages have loaded
This commit is contained in:
Bruno Windels 2020-10-19 10:59:26 +00:00 committed by GitHub
commit ade4ba750f
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2 changed files with 9 additions and 7 deletions

View file

@ -25,7 +25,6 @@ export class RoomViewModel extends ViewModel {
const {room, ownUserId} = options;
this._room = room;
this._ownUserId = ownUserId;
this._timeline = null;
this._timelineVM = null;
this._onRoomChange = this._onRoomChange.bind(this);
this._timelineError = null;
@ -42,13 +41,12 @@ export class RoomViewModel extends ViewModel {
async load() {
this._room.on("change", this._onRoomChange);
try {
this._timeline = this.track(this._room.openTimeline());
await this._timeline.load();
this._timelineVM = new TimelineViewModel(this.childOptions({
this._timelineVM = this.track(new TimelineViewModel(this.childOptions({
room: this._room,
timeline: this._timeline,
timeline: this._room.openTimeline(),
ownUserId: this._ownUserId,
}));
})));
await this._timelineVM.load();
this.emitChange("timelineViewModel");
} catch (err) {
console.error(`room.openTimeline(): ${err.message}:\n${err.stack}`);

View file

@ -39,13 +39,17 @@ export class TimelineViewModel extends ViewModel {
constructor(options) {
super(options);
const {room, timeline, ownUserId} = options;
this._timeline = timeline;
this._timeline = this.track(timeline);
// once we support sending messages we could do
// timeline.entries.concat(timeline.pendingEvents)
// for an ObservableList that also contains local echos
this._tiles = new TilesCollection(timeline.entries, tilesCreator({room, ownUserId, clock: this.clock}));
}
async load() {
await this._timeline.load();
}
/**
* @return {bool} startReached if the start of the timeline was reached
*/