forked from mystiq/hydrogen-web
Merge pull request #253 from vector-im/bwindels/fix-160
Prevent endless loop when hitting server bug at top of timeline
This commit is contained in:
commit
5c02735ff7
4 changed files with 27 additions and 12 deletions
|
@ -55,8 +55,8 @@ export class TimelineViewModel extends ViewModel {
|
|||
if (firstTile.shape === "gap") {
|
||||
return await firstTile.fill();
|
||||
} else {
|
||||
await this._timeline.loadAtTop(10);
|
||||
return false;
|
||||
const topReached = await this._timeline.loadAtTop(10);
|
||||
return topReached;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -441,7 +441,7 @@ export class Room extends EventEmitter {
|
|||
storage: this._storage,
|
||||
fragmentIdComparer: this._fragmentIdComparer,
|
||||
});
|
||||
gapResult = await gapWriter.writeFragmentFill(fragmentEntry, response, txn);
|
||||
gapResult = await gapWriter.writeFragmentFill(fragmentEntry, response, txn, log);
|
||||
} catch (err) {
|
||||
txn.abort();
|
||||
throw err;
|
||||
|
|
|
@ -74,13 +74,19 @@ export class Timeline {
|
|||
}
|
||||
|
||||
// tries to prepend `amount` entries to the `entries` list.
|
||||
/**
|
||||
* [loadAtTop description]
|
||||
* @param {[type]} amount [description]
|
||||
* @return {boolean} true if the top of the timeline has been reached
|
||||
*
|
||||
*/
|
||||
async loadAtTop(amount) {
|
||||
if (this._disposables.isDisposed) {
|
||||
return;
|
||||
return true;
|
||||
}
|
||||
const firstEventEntry = this._remoteEntries.array.find(e => !!e.eventType);
|
||||
if (!firstEventEntry) {
|
||||
return;
|
||||
return true;
|
||||
}
|
||||
const readerRequest = this._disposables.track(this._timelineReader.readFrom(
|
||||
firstEventEntry.asEventKey(),
|
||||
|
@ -90,6 +96,7 @@ export class Timeline {
|
|||
try {
|
||||
const entries = await readerRequest.complete();
|
||||
this._remoteEntries.setManySorted(entries);
|
||||
return entries.length < amount;
|
||||
} finally {
|
||||
this._disposables.disposeTracked(readerRequest);
|
||||
}
|
||||
|
|
|
@ -26,7 +26,7 @@ export class GapWriter {
|
|||
this._fragmentIdComparer = fragmentIdComparer;
|
||||
}
|
||||
// events is in reverse-chronological order (last event comes at index 0) if backwards
|
||||
async _findOverlappingEvents(fragmentEntry, events, txn) {
|
||||
async _findOverlappingEvents(fragmentEntry, events, txn, log) {
|
||||
let expectedOverlappingEventId;
|
||||
if (fragmentEntry.hasLinkedFragment) {
|
||||
expectedOverlappingEventId = await this._findExpectedOverlappingEventId(fragmentEntry, txn);
|
||||
|
@ -49,8 +49,12 @@ export class GapWriter {
|
|||
// TODO: check here that the neighbourEvent is at the correct edge of it's fragment
|
||||
// get neighbour fragment to link it up later on
|
||||
const neighbourEvent = await txn.timelineEvents.getByEventId(this._roomId, duplicateEventId);
|
||||
const neighbourFragment = await txn.timelineFragments.get(this._roomId, neighbourEvent.fragmentId);
|
||||
neighbourFragmentEntry = fragmentEntry.createNeighbourEntry(neighbourFragment);
|
||||
if (neighbourEvent.fragmentId === fragmentEntry.fragmentId) {
|
||||
log.log("hit #160, prevent fragment linking to itself", log.level.Warn);
|
||||
} else {
|
||||
const neighbourFragment = await txn.timelineFragments.get(this._roomId, neighbourEvent.fragmentId);
|
||||
neighbourFragmentEntry = fragmentEntry.createNeighbourEntry(neighbourFragment);
|
||||
}
|
||||
// trim overlapping events
|
||||
remainingEvents = null;
|
||||
} else {
|
||||
|
@ -192,10 +196,11 @@ export class GapWriter {
|
|||
return changedFragments;
|
||||
}
|
||||
|
||||
async writeFragmentFill(fragmentEntry, response, txn) {
|
||||
async writeFragmentFill(fragmentEntry, response, txn, log) {
|
||||
const {fragmentId, direction} = fragmentEntry;
|
||||
// chunk is in reverse-chronological order when backwards
|
||||
const {chunk, start, end, state} = response;
|
||||
const {chunk, start, state} = response;
|
||||
let {end} = response;
|
||||
let entries;
|
||||
|
||||
if (!Array.isArray(chunk)) {
|
||||
|
@ -229,8 +234,11 @@ export class GapWriter {
|
|||
const {
|
||||
nonOverlappingEvents,
|
||||
neighbourFragmentEntry
|
||||
} = await this._findOverlappingEvents(fragmentEntry, chunk, txn);
|
||||
|
||||
} = await this._findOverlappingEvents(fragmentEntry, chunk, txn, log);
|
||||
if (!neighbourFragmentEntry && nonOverlappingEvents.length === 0 && typeof end === "string") {
|
||||
log.log("hit #160, clearing token", log.level.Warn);
|
||||
end = null;
|
||||
}
|
||||
// create entries for all events in chunk, add them to entries
|
||||
entries = this._storeEvents(nonOverlappingEvents, lastKey, direction, state, txn);
|
||||
const fragments = await this._updateFragments(fragmentEntry, neighbourFragmentEntry, end, entries, txn);
|
||||
|
|
Loading…
Reference in a new issue