forked from mystiq/hydrogen-web
Add a battery of sync3 tests
This commit is contained in:
parent
f193418ed1
commit
057089d96a
2 changed files with 321 additions and 124 deletions
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@ -10,7 +10,7 @@
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"lint": "eslint --cache src/",
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"lint-ts": "eslint src/ -c .ts-eslintrc.js --ext .ts",
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"lint-ci": "eslint src/",
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"test": "impunity --entry-point src/main.js src/platform/web/Platform.js src/matrix/Sync3.ts --force-esm-dirs lib/ src/",
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"test": "impunity --entry-point src/main.js src/platform/web/Platform.js --force-esm-dirs lib/ src/",
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"start": "snowpack dev --port 3000",
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"build": "node --experimental-modules scripts/build.mjs",
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"postinstall": "node ./scripts/post-install.js"
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@ -396,128 +396,8 @@ export class Sync3 {
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});
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}
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// The purpose of this function is to process the response `ops` array by modifying the current
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// roooms list. It does this non-destructively to ensure that if we die half way through processing
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// we are left in a consistent state. It has a few responsibilities:
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// - Keep the index->room_id map up-to-date, this is the sort order for the room list.
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// - Remove rooms we are no longer tracking e.g they fell off the sliding window.
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// - Add/update rooms which have new events.
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// This functions returns the new index->room_id map with updated values along with a bunch of
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// RoomUpdates which contain things like new timeline events, required state, etc. Note we don't
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// especially handle removed rooms as we don't want to nuke precious data: it's enough to just remove
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// them from the map for them to disappear from the list.
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private processOps(ops: Op[]): { indexToRoom: IndexToRoomId, updates: RoomResponse[] } {
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// copy the index->room_id map. This is assumed to be reasonably cheap as we expect to only have
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// up to 200 elements in this map. (first 100 then sliding window 100).
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let indexToRoomID = { ...this.roomIndexToRoomId };
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let roomUpdates: RoomResponse[] = []; // ordered by when we saw them in the response, earlier ops are earlier
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let gapIndex = -1;
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for (let i = 0; i < ops.length; i++) {
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const op = ops[i];
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switch (op.op) {
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case "SYNC": {
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if (op.range === undefined || op.rooms === undefined) { // required fields
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console.error("malformed SYNC:", op);
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continue;
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}
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// e.g [100,199] (inclusive indexes) with an array of 100 rooms
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const startIndex = op.range[0];
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for (let j = startIndex; j <= op.range[1]; j++) {
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const r = op.rooms[j - startIndex];
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if (!r) {
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break; // we are at the end of list
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}
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indexToRoomID[j] = r.room_id;
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roomUpdates.push(r);
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}
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break;
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}
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case "INVALIDATE": {
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if (op.range === undefined) { // required fields
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console.error("malformed INVALIDATE:", op);
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continue;
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}
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const startIndex = op.range[0];
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for (let j = startIndex; j <= op.range[1]; j++) {
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delete indexToRoomID[j];
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}
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break;
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}
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case "INSERT": {
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if (op.index === undefined || op.room === undefined) { // required fields
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console.error("malformed INSERT:", op);
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continue;
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}
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if (indexToRoomID[op.index]) {
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// there exists a room at this location so we need to shift items out of the way.
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if (gapIndex < 0) {
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console.error(`cannot INSERT as there is a room already at index ${op.index} there and no gap`);
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continue;
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}
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// 0,1,2,3 index
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// [A,B,C,D]
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// DEL 3
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// [A,B,C,_]
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// INSERT E 0
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// [E,A,B,C]
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// gapIndex=3, op.index=0
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if (gapIndex > op.index) {
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// the gap is further down the list, shift every element to the right
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// starting at the gap so we can just shift each element in turn:
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// [A,B,C,_] gapIndex=3, op.index=0
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// [A,B,C,C] i=3
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// [A,B,B,C] i=2
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// [A,A,B,C] i=1
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// Terminate. We'll assign into op.index next.
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for (let j = gapIndex; j > op.index; j--) {
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if (indexInRange(this.ranges, j)) {
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indexToRoomID[j] = indexToRoomID[j - 1];
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}
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}
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} else if (gapIndex < op.index) {
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// the gap is further up the list, shift every element to the left
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// starting at the gap so we can just shift each element in turn
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for (let j = gapIndex; j < op.index; j++) {
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if (indexInRange(this.ranges, j)) {
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indexToRoomID[j] = indexToRoomID[j + 1];
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}
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}
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}
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}
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// assign to this index
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indexToRoomID[op.index] = op.room.room_id;
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roomUpdates.push(op.room);
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break;
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}
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case "DELETE": {
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if (op.index === undefined) { // required fields
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console.error("malformed DELETE:", op);
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continue;
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}
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// Delete the room at this index and remember the new gap. It may be filled in
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// a moment by a corresponding INSERT.
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delete indexToRoomID[op.index];
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gapIndex = op.index;
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break;
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}
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case "UPDATE": {
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if (op.index === undefined || op.room === undefined) { // required fields
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console.error("malformed UPDATE:", op);
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continue;
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}
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roomUpdates.push(op.room);
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break;
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}
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default:
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console.error("skipping unknown op: ", op.op);
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}
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}
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return {
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indexToRoom: indexToRoomID,
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updates: roomUpdates,
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};
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return processSyncOps(this.roomIndexToRoomId, this.ranges, ops);
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}
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private openSyncTxn() {
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@ -552,12 +432,142 @@ const sleep = (ms: number) => {
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return new Promise((resolve) => setTimeout(resolve, ms));
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};
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// The purpose of this function is to process the response `ops` array by modifying the current
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// roooms list. It does this non-destructively to ensure that if we die half way through processing
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// we are left in a consistent state. It has a few responsibilities:
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// - Keep the index->room_id map up-to-date, this is the sort order for the room list.
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// - Remove rooms we are no longer tracking e.g they fell off the sliding window.
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// - Add/update rooms which have new events.
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// This functions returns the new index->room_id map with updated values along with a bunch of
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// RoomUpdates which contain things like new timeline events, required state, etc. Note we don't
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// especially handle removed rooms as we don't want to nuke precious data: it's enough to just remove
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// them from the map for them to disappear from the list.
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const processSyncOps = (oldIndexToRoomId: IndexToRoomId, ranges: number[][], ops: Op[]): { indexToRoom: IndexToRoomId, updates: RoomResponse[] } => {
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// copy the index->room_id map. This is assumed to be reasonably cheap as we expect to only have
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// up to 200 elements in this map. (first 100 then sliding window 100).
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let indexToRoomID = { ...oldIndexToRoomId };
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let roomUpdates: RoomResponse[] = []; // ordered by when we saw them in the response, earlier ops are earlier
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let gapIndex = -1;
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for (let i = 0; i < ops.length; i++) {
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const op = ops[i];
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switch (op.op) {
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case "SYNC": {
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if (op.range === undefined || op.rooms === undefined) { // required fields
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console.error("malformed SYNC:", op);
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continue;
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}
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// e.g [100,199] (inclusive indexes) with an array of 100 rooms
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const startIndex = op.range[0];
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for (let j = startIndex; j <= op.range[1]; j++) {
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const r = op.rooms[j - startIndex];
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if (!r) {
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break; // we are at the end of list
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}
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indexToRoomID[j] = r.room_id;
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roomUpdates.push(r);
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}
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break;
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}
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case "INVALIDATE": {
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if (op.range === undefined) { // required fields
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console.error("malformed INVALIDATE:", op);
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continue;
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}
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const startIndex = op.range[0];
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for (let j = startIndex; j <= op.range[1]; j++) {
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delete indexToRoomID[j];
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}
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break;
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}
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case "INSERT": {
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if (op.index === undefined || op.room === undefined) { // required fields
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console.error("malformed INSERT:", op);
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continue;
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}
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if (indexToRoomID[op.index]) {
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// there exists a room at this location so we need to shift items out of the way.
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if (gapIndex < 0) {
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console.error(`cannot INSERT as there is a room already at index ${op.index} there and no gap`);
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continue;
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}
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// 0,1,2,3 index
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// [A,B,C,D]
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// DEL 3
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// [A,B,C,_]
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// INSERT E 0
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// [E,A,B,C]
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// gapIndex=3, op.index=0
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if (gapIndex > op.index) {
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// the gap is further down the list, shift every element to the right
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// starting at the gap so we can just shift each element in turn:
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// [A,B,C,_] gapIndex=3, op.index=0
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// [A,B,C,C] i=3
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// [A,B,B,C] i=2
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// [A,A,B,C] i=1
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// Terminate. We'll assign into op.index next.
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for (let j = gapIndex; j > op.index; j--) {
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if (indexInRange(ranges, j)) {
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indexToRoomID[j] = indexToRoomID[j - 1];
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if (!indexToRoomID[j]) { // delete undefined entries
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delete indexToRoomID[j];
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}
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}
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}
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} else if (gapIndex < op.index) {
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// the gap is further up the list, shift every element to the left
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// starting at the gap so we can just shift each element in turn
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for (let j = gapIndex; j < op.index; j++) {
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if (indexInRange(ranges, j)) {
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indexToRoomID[j] = indexToRoomID[j + 1];
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if (!indexToRoomID[j]) { // delete undefined entries
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delete indexToRoomID[j];
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}
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}
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}
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}
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}
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// assign to this index
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indexToRoomID[op.index] = op.room.room_id;
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roomUpdates.push(op.room);
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break;
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}
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case "DELETE": {
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if (op.index === undefined) { // required fields
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console.error("malformed DELETE:", op);
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continue;
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}
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// Delete the room at this index and remember the new gap. It may be filled in
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// a moment by a corresponding INSERT.
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delete indexToRoomID[op.index];
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gapIndex = op.index;
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break;
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}
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case "UPDATE": {
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if (op.index === undefined || op.room === undefined) { // required fields
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console.error("malformed UPDATE:", op);
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continue;
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}
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roomUpdates.push(op.room);
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break;
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}
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default:
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console.error("skipping unknown op: ", op.op);
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}
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}
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return {
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indexToRoom: indexToRoomID,
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updates: roomUpdates,
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};
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}
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// SYNC 0 2 a b c; SYNC 6 8 d e f; DELETE 7; INSERT 0 e;
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// 0 1 2 3 4 5 6 7 8
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// a b c d e f
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// a b c d _ f
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// e a b c d f <--- c=3 is wrong as we are not tracking it, ergo we need to see if `i` is in range else drop it
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const indexInRange = (ranges: number[][], i: number) => {
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const indexInRange = (ranges: number[][], i: number): boolean => {
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let isInRange = false;
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ranges.forEach((r) => {
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if (r[0] <= i && i <= r[1]) {
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@ -581,9 +591,196 @@ const deletedElements = (oldArr: string[], newArr: string[]): string[] => {
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}
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export function tests() {
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let now = new Date().getTime();
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const createEvent = (eventType, content, sk) => {
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now += 1;
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return {
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type: eventType,
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state_key: sk ? sk : undefined,
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content: content,
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sender: "@someone:localhost",
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origin_server_ts: now,
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}
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}
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return {
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"deletedElements": assert => {
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assert.deepEqual(deletedElements(["a", "b", "c"], ["a", "b"]), ["c"]); // deleted element
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assert.deepEqual(deletedElements(["a", "b", "c"], ["b"]), ["a", "c"]); // deleted elements
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assert.deepEqual(deletedElements(["a", "b", "c"], ["a", "b", "c"]), []); // identical arrays
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assert.deepEqual(deletedElements(["a", "b"], ["a", "b", "c"]), []); // added element
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assert.deepEqual(deletedElements([], []), []); // null case
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assert.deepEqual(deletedElements([], ["a", "b"]), []); // 2 added elements
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},
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"indexInRange": assert => {
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assert.equal(indexInRange([[0, 9]], 5), true); // index inside range
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assert.equal(indexInRange([[0, 9]], 0), true); // index at lower bound inside
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assert.equal(indexInRange([[0, 9]], 9), true); // index at upper bound inside
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assert.equal(indexInRange([[0, 9]], 10), false); // index outside range
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assert.equal(indexInRange([[0, 9], [100, 109]], 100), true); // index at lower bound of 2nd range
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assert.equal(indexInRange([[0, 9], [100, 109]], 109), true); // index at upper bound of 2nd range
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assert.equal(indexInRange([[0, 9], [100, 109]], 102), true); // index inside 2nd range
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assert.equal(indexInRange([[0, 9], [100, 109]], 110), false); // index outside ranges
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assert.equal(indexInRange([[0, 9], [100, 109]], 50), false); // index between 2 ranges
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},
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"processSyncOps": assert => {
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assert.equal(1, 1);
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const roomA = {
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room_id: "!a",
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name: "A",
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required_state: [],
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timeline: [createEvent("m.room.message", { body: "Hi" }, null)],
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notification_count: 0,
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highlight_count: 0,
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};
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const roomB = {
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room_id: "!b",
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name: "B",
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required_state: [],
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timeline: [createEvent("m.room.message", { body: "Hi" }, null)],
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notification_count: 1,
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highlight_count: 1,
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};
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const roomC = {
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room_id: "!c",
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name: "C",
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required_state: [],
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timeline: [createEvent("m.room.message", { body: "Hi" }, null)],
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notification_count: 0,
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highlight_count: 0,
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};
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const roomD = {
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room_id: "!d",
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name: "D",
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required_state: [],
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timeline: [createEvent("m.room.message", { body: "Hi" }, null)],
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notification_count: 0,
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highlight_count: 0,
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};
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// initial sync
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let result = processSyncOps({}, [[0, 2]], [
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{
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list: 0,
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op: "SYNC",
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range: [0, 2], // 3 rooms
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rooms: [
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roomA, roomB, roomC,
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],
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},
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]);
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assert.deepEqual(result.updates, [roomA, roomB, roomC]);
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assert.deepEqual(result.indexToRoom, {
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0: "!a",
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1: "!b",
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2: "!c",
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});
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// update room in window
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result = processSyncOps({
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0: "!a",
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1: "!b",
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2: "!c",
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}, [[0, 2]], [
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{
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list: 0,
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op: "UPDATE",
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index: 0,
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room: roomA,
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},
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]);
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assert.deepEqual(result.updates, [roomA]);
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assert.deepEqual(result.indexToRoom, {
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0: "!a",
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1: "!b",
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2: "!c",
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});
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// delete room a and insert room D, test bumping
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result = processSyncOps({
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0: "!a",
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1: "!b",
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2: "!c",
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}, [[0, 2]], [
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{
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list: 0,
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op: "DELETE",
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index: 2,
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},
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{
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list: 0,
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op: "INSERT",
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index: 0,
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room: roomD,
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}
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]);
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assert.deepEqual(result.updates, [roomD]);
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assert.deepEqual(result.indexToRoom, {
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0: "!d",
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1: "!a",
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2: "!b",
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});
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// test invalidation
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result = processSyncOps({
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0: "!a",
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1: "!b",
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2: "!c",
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}, [[0, 2]], [
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{
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list: 0,
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op: "INVALIDATE",
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range: [0, 2],
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},
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]);
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assert.deepEqual(result.updates, []);
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assert.deepEqual(result.indexToRoom, {});
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// sync an additional range
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result = processSyncOps({
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0: "!a",
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1: "!b",
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}, [[0, 1], [10, 11]], [
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{
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list: 0,
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op: "SYNC",
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range: [10, 11],
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rooms: [roomC, roomD],
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},
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]);
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assert.deepEqual(result.updates, [roomC, roomD]);
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assert.deepEqual(result.indexToRoom, {
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0: "!a",
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1: "!b",
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10: "!c",
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11: "!d",
|
||||
});
|
||||
|
||||
// bump a room from one range to the other
|
||||
result = processSyncOps({
|
||||
0: "!a",
|
||||
1: "!b",
|
||||
10: "!c",
|
||||
11: "!d",
|
||||
}, [[0, 1], [10, 11]], [
|
||||
{
|
||||
list: 0,
|
||||
op: "DELETE",
|
||||
index: 11,
|
||||
},
|
||||
{
|
||||
list: 0,
|
||||
op: "INSERT",
|
||||
index: 0,
|
||||
room: roomD,
|
||||
},
|
||||
]);
|
||||
assert.deepEqual(result.updates, [roomD]);
|
||||
assert.deepEqual(result.indexToRoom, {
|
||||
0: "!d",
|
||||
1: "!a",
|
||||
// we weren't told what should be in index 10 so it should be empty
|
||||
11: "!c",
|
||||
});
|
||||
|
||||
},
|
||||
};
|
||||
}
|
Loading…
Reference in a new issue