dex/vendor/google.golang.org/grpc/backoff.go

59 lines
1.9 KiB
Go
Raw Normal View History

/*
*
* Copyright 2017 gRPC authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
// See internal/backoff package for the backoff implementation. This file is
// kept for the exported types and API backward compatibility.
2016-10-04 12:58:50 +05:30
package grpc
import (
"time"
2020-01-31 15:02:00 +05:30
"google.golang.org/grpc/backoff"
2016-10-04 12:58:50 +05:30
)
// DefaultBackoffConfig uses values specified for backoff in
// https://github.com/grpc/grpc/blob/master/doc/connection-backoff.md.
2020-01-31 15:02:00 +05:30
//
// Deprecated: use ConnectParams instead. Will be supported throughout 1.x.
var DefaultBackoffConfig = BackoffConfig{
MaxDelay: 120 * time.Second,
2016-10-04 12:58:50 +05:30
}
// BackoffConfig defines the parameters for the default gRPC backoff strategy.
2020-01-31 15:02:00 +05:30
//
// Deprecated: use ConnectParams instead. Will be supported throughout 1.x.
2016-10-04 12:58:50 +05:30
type BackoffConfig struct {
// MaxDelay is the upper bound of backoff delay.
MaxDelay time.Duration
}
2020-01-31 15:02:00 +05:30
// ConnectParams defines the parameters for connecting and retrying. Users are
// encouraged to use this instead of the BackoffConfig type defined above. See
// here for more details:
// https://github.com/grpc/grpc/blob/master/doc/connection-backoff.md.
//
// This API is EXPERIMENTAL.
type ConnectParams struct {
// Backoff specifies the configuration options for connection backoff.
Backoff backoff.Config
// MinConnectTimeout is the minimum amount of time we are willing to give a
// connection to complete.
MinConnectTimeout time.Duration
}